Player Matchup

Bakasura
Bakasura
JOEBARTOLOZZI
Bakasura
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,448 Elo+
Party 1
Chang'e
Chang'e
RiasKirigaya75
Chang'e
Level 119
God Stats
0W - 1L
1,840 SR
Queue Stats
27W - 28L
1,449 Elo+
Party 2
Kukulkan
Kukulkan
bellaojos
Kukulkan
Level 50
God Stats
0W - 1L
1,402 SR
Queue Stats
0W - 2L
1,323 Elo+
Solo
Hera
Hera
cheesepuff0313
Hera
Level 106
God Stats
2W - 2L
1,687 SR
Queue Stats
49W - 40L
1,492 Elo+
Party 2
Sun Wukong
Sun Wukong
kendallanderson
Sun Wukong
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,448 Elo+
Party 1
Team Averages
Level 94
1,586 SR
1,432 Elo+

VS

Team Averages
Level 120
1,644 SR
1,467 Elo+
Hel
Hel
 
Hel
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Janus
Janus
GnF_Joker_08
Janus
Level 128
God Stats
9W - 7L
1,639 SR
Queue Stats
414W - 435L
1,451 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
new-[0:18963979a
Ah Muzen Cab
Level 113
God Stats
4W - 0L
1,887 SR
Queue Stats
150W - 164L
1,498 Elo+
Solo
Xing Tian
Xing Tian
stephan182
Xing Tian
Level 129
God Stats
2W - 1L
1,502 SR
Queue Stats
91W - 92L
1,443 Elo+
Party 4
Ymir
Ymir
xl_sH0_NuFf_lx
Ymir
Level 109
God Stats
7W - 2L
1,692 SR
Queue Stats
124W - 139L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JOEBARTOLOZZI
Bakasura
19
5 / 7 / 5
12,346
650
10,195
18,639
7,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 2 / 9
12,692
668
17,704
19,330
10,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Kukulkan
bellaojos
Kukulkan
12
0 / 12 / 2
9,402
495
2,694
13,647
4,562
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
1 / 7 / 10
12,191
642
31,413
16,464
9,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
kendallanderson
Sun Wukong
20
7 / 5 / 7
13,290
699
29,816
24,031
26,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
2 / 4 / 17
11,550
608
10,467
18,342
14,148
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 4 / 15
13,001
684
21,010
13,299
6,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
new-[0:18963979a
Ah Muzen Cab
20
14 / 4 / 13
14,784
778
35,038
23,393
13,999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
stephan182
Xing Tian
20
4 / 2 / 22
12,525
659
10,102
26,235
35,364
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 1 / 24
12,626
665
7,434
29,448
29,432
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
124
15
Kills
33
33
Deaths
15
33
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
4
17
2.63
W
9
4
15
4.13
L
Bakasura
JOEBARTOLOZZI
Bakasura
5
7
5
1.07
L
2
2
9
3.25
L
Kukulkan
bellaojos
Kukulkan
0
12
2
0.08
L
1
7
10
0.86
L
Sun Wukong
kendallanderson
Sun Wukong
7
5
7
2.1
W
Ah Muzen Cab
new-[0:18963979a
Ah Muzen Cab
14
4
13
5.13
W
Xing Tian
stephan182
Xing Tian
4
2
22
7.5
W
4
1
24
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,822
Damage
84,051
92,111
Taken
110,717
58,397
Mitigated
99,682
38,220
Healing
60,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,467
1,376
17,226
7,827
18,342
14,148
1,195
6,634
11,300
26,351
0
W
21,010
376
3,632
2,013
13,299
6,739
1,475
6,801
6,280
43,509
0
L
Bakasura
JOEBARTOLOZZI
Bakasura
10,195
7,033
1,404
3,308
18,639
7,478
1,854
11,507
7,076
0
13,863
L
17,704
1,534
13,150
11,873
19,330
10,326
935
8,474
10,632
39,790
0
L
Kukulkan
bellaojos
Kukulkan
2,694
831
0
310
13,647
4,562
0
7,750
5,847
11,555
0
L
31,413
8,494
1,285
2,420
16,464
9,863
1,056
8,469
7,921
58,584
0
L
Sun Wukong
kendallanderson
Sun Wukong
29,816
4,751
1,142
3,328
24,031
26,168
0
12,081
11,622
0
52,510
W
Ah Muzen Cab
new-[0:18963979a
Ah Muzen Cab
35,038
14,212
3,563
8,699
23,393
13,999
1,779
10,956
12,016
0
93,396
W
Xing Tian
stephan182
Xing Tian
10,102
758
1,444
3,861
26,235
35,364
667
11,708
14,033
22,211
0
W
7,434
1,238
599
11,420
29,448
29,432
311
14,220
14,818
16,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,921
Gold Earned
64,486
221
Minions Killed
198
0
Camps Cleared
0
1,411,868
Distance Traveled
1,729,993
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,550
608
25
1
0
350,181
1
W
Janus
13,001
684
45
2
0
327,364
0
L
Bakasura
12,346
650
8
0
0
260,530
0
L
Chang'e
12,692
668
74
4
0
357,665
1
L
Kukulkan
9,402
495
15
1
0
164,606
0
L
Hera
12,191
642
71
4
0
313,146
1
L
Sun Wukong
13,290
699
53
3
0
315,921
0
W
Ah Muzen Cab
14,784
778
93
5
0
341,577
5
W
Xing Tian
12,525
659
18
1
0
367,415
1
W
Ymir
12,626
665
17
1
0
343,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role