Player Matchup

Yemoja
Yemoja
Druidc
Yemoja
Level 16
God Stats
2W - 0L
1,305 SR
Queue Stats
14W - 10L
1,557 Elo+
Party 1
Artemis
Artemis
IronLeonidas
Artemis
Level 12
God Stats
5W - 2L
1,393 SR
Queue Stats
33W - 27L
1,539 Elo+
Party 1
Sun Wukong
Sun Wukong
Levifells
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 61L
1,158 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
N4gazaki
Morgan Le Fay
Level 4
God Stats
9W - 15L
1,215 SR
Queue Stats
29W - 48L
1,193 Elo+
Party 2
Odin
Odin
TheOtherWiggan
Odin
Level 66
God Stats
3W - 1L
1,530 SR
Queue Stats
28W - 24L
1,543 Elo+
Party 1
Team Averages
Level 21
1,389 SR
1,398 Elo+

VS

Team Averages
Level 15
1,552 SR
1,453 Elo+
Nu Wa
Nu Wa
LuvGutsy
Nu Wa
Level 13
God Stats
5W - 2L
1,703 SR
Queue Stats
239W - 212L
1,345 Elo+
Solo
Chronos
Chronos
StevetheSeregios
Chronos
Level 23
God Stats
1W - 3L
1,555 SR
Queue Stats
25W - 25L
1,453 Elo+
Solo
Thanatos
Thanatos
VengefulCain
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Xermeez
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chang'e
Chang'e
cloudbun
Chang'e
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Druidc
Yemoja
20
7 / 0 / 23
14,707
980
6,584
3,154
5,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
IronLeonidas
Artemis
20
18 / 4 / 14
17,273
1,152
48,327
19,593
9,841
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Levifells
Sun Wukong
20
0 / 11 / 21
13,736
916
7,052
26,936
16,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mace

Mace

+10
Physical Power

Morgan Le Fay
N4gazaki
Morgan Le Fay
20
1 / 1 / 20
13,412
894
6,345
10,107
13,646
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 1 / 26
15,445
1,030
20,174
18,357
31,814
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
LuvGutsy
Nu Wa
20
1 / 6 / 13
13,643
910
19,115
17,678
8,500
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
7 / 4 / 10
14,481
965
23,334
21,089
10,173
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
VengefulCain
Thanatos
19
0 / 9 / 6
11,701
780
2,355
14,408
7,344
Ao Kuang
Xermeez
Ao Kuang
19
5 / 6 / 5
13,242
883
9,060
21,567
10,180
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
cloudbun
Chang'e
20
4 / 8 / 9
13,449
897
15,660
21,117
18,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
60
33
Kills
17
17
Deaths
33
104
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Druidc
Yemoja
7
0
23
18.5
W
Artemis
IronLeonidas
Artemis
18
4
14
6.25
W
Sun Wukong
Levifells
Sun Wukong
0
11
21
0.95
L
Nu Wa
LuvGutsy
Nu Wa
1
6
13
1.25
W
Morgan Le Fay
N4gazaki
Morgan Le Fay
1
1
20
11
L
7
4
10
3
W
7
1
26
20
L
Thanatos
VengefulCain
Thanatos
0
9
6
0.33
L
Ao Kuang
Xermeez
Ao Kuang
5
6
5
1.25
L
Chang'e
cloudbun
Chang'e
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,482
Damage
69,524
78,147
Taken
95,859
76,535
Mitigated
55,135
17,575
Healing
15,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Druidc
Yemoja
6,584
977
12,409
894
3,154
5,108
0
2,707
447
20,310
0
W
Artemis
IronLeonidas
Artemis
48,327
30,448
0
0
19,593
9,841
0
17,856
1,737
0
106,477
W
Sun Wukong
Levifells
Sun Wukong
7,052
2,646
0
1,676
26,936
16,126
0
23,920
2,357
0
21,387
L
Nu Wa
LuvGutsy
Nu Wa
19,115
5,758
257
1,430
17,678
8,500
0
1,602
16,076
56,242
0
W
Morgan Le Fay
N4gazaki
Morgan Le Fay
6,345
229
1,503
785
10,107
13,646
0
8,300
1,807
35,840
0
L
23,334
6,859
0
1,146
21,089
10,173
0
2,250
18,839
51,710
0
W
20,174
2,824
0
308
18,357
31,814
0
14,386
3,971
0
56,162
L
Thanatos
VengefulCain
Thanatos
2,355
309
0
1,148
14,408
7,344
0
1,171
13,237
0
5,752
L
Ao Kuang
Xermeez
Ao Kuang
9,060
2,624
0
2,301
21,567
10,180
0
3,954
17,613
25,004
0
L
Chang'e
cloudbun
Chang'e
15,660
2,181
4,792
4,078
21,117
18,938
0
3,952
17,165
55,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,573
Gold Earned
66,516
296
Minions Killed
265
3
Camps Cleared
5
1,270,653
Distance Traveled
1,183,183
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,707
980
23
2
0
260,765
0
W
Artemis
17,273
1,152
137
9
1
249,743
0
W
Sun Wukong
13,736
916
31
2
1
236,190
0
L
Nu Wa
13,643
910
86
6
1
237,760
0
W
Morgan Le Fay
13,412
894
55
4
1
235,069
0
L
Chronos
14,481
965
72
5
4
310,237
0
W
Odin
15,445
1,030
50
3
0
288,886
0
L
Thanatos
11,701
780
2
0
0
107,447
1
L
Ao Kuang
13,242
883
27
2
0
265,739
0
L
Chang'e
13,449
897
78
5
0
262,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role