Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Ashttyn
Loki
Level 65
God Stats
9W - 10L
1,410 SR
Queue Stats
203W - 236L
1,374 Elo+
Solo
Chernobog
Chernobog
PrimalAspectII
Chernobog
Level 109
God Stats
7W - 8L
1,419 SR
Queue Stats
502W - 450L
1,543 Elo+
Party 3
Odin
Odin
Swagulon
Odin
Level 85
God Stats
40W - 26L
1,648 SR
Queue Stats
322W - 301L
1,546 Elo+
Party 3
Chang'e
Chang'e
kenshinRoku
Chang'e
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
282W - 328L
1,440 Elo+
Solo
Team Averages
Level 86
1,495 SR
1,481 Elo+

VS

Team Averages
Level 59
1,376 SR
1,391 Elo+
Cerberus
Cerberus
An117
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
314W - 327L
1,410 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ItsXuma
Morgan Le Fay
Level 57
God Stats
4W - 5L
1,553 SR
Queue Stats
41W - 58L
1,332 Elo+
Party 1
Apollo
Apollo
Mushking
Apollo
Level 51
God Stats
34W - 22L
1,553 SR
Queue Stats
252W - 249L
1,464 Elo+
Solo
Amaterasu
Amaterasu
NeroElGorgonita
Amaterasu
Level 55
God Stats
0W - 4L
1,130 SR
Queue Stats
138W - 186L
1,392 Elo+
Party 2
Fenrir
Fenrir
bloodyskull32
Fenrir
Level 61
God Stats
0W - 4L
1,145 SR
Queue Stats
88W - 123L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
4 / 3 / 1
6,996
583
7,196
8,226
5,266
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
Ashttyn
Loki
11
3 / 1 / 1
6,525
544
1,879
4,385
1,204
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
PrimalAspectII
Chernobog
13
3 / 0 / 3
7,917
660
4,266
5,188
1,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odin
11
3 / 1 / 4
6,700
558
4,755
4,984
3,122
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
kenshinRoku
Chang'e
11
1 / 4 / 4
6,440
537
2,018
7,226
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
An117
Cerberus
11
0 / 3 / 3
6,250
521
3,382
8,995
4,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
ItsXuma
Morgan Le Fay
12
3 / 4 / 1
6,868
572
6,070
6,770
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Mushking
Apollo
2
0 / 1 / 0
3,886
324
225
670
74
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
NeroElGorgonita
Amaterasu
9
0 / 2 / 0
5,174
431
1,143
8,069
4,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
5 / 4 / 1
6,436
536
4,397
7,435
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
14
Kills
8
9
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
3
1
1.5
L
Cerberus
An117
Cerberus
0
3
3
0.5
W
Loki
Ashttyn
Loki
3
1
1
3.5
L
Morgan Le Fay
ItsXuma
Morgan Le Fay
3
4
1
0.88
L
Apollo
Mushking
Apollo
0
1
0
0
L
Amaterasu
NeroElGorgonita
Amaterasu
0
2
0
0
W
Chernobog
PrimalAspectII
Chernobog
3
0
3
4.5
W
Odin
3
1
4
5
L
5
4
1
1.38
W
Chang'e
kenshinRoku
Chang'e
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,114
Damage
15,217
30,009
Taken
31,939
13,148
Mitigated
14,041
8,864
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,196
1,431
0
2,874
8,226
5,266
27
3,382
4,844
34,725
0
L
Cerberus
An117
Cerberus
3,382
453
0
3,072
8,995
4,194
57
5,050
3,502
32,490
0
W
Loki
Ashttyn
Loki
1,879
252
0
0
4,385
1,204
0
114
4,247
0
34,415
L
Morgan Le Fay
ItsXuma
Morgan Le Fay
6,070
586
0
546
6,770
2,289
304
1,652
4,882
40,798
0
L
Apollo
Mushking
Apollo
225
124
0
0
670
74
0
0
670
0
1,441
L
Amaterasu
NeroElGorgonita
Amaterasu
1,143
495
19
2,450
8,069
4,605
0
57
8,012
0
24,518
W
Chernobog
PrimalAspectII
Chernobog
4,266
2,639
0
1,999
5,188
1,583
0
1,305
3,837
0
51,782
W
Odin
4,755
1,529
296
997
4,984
3,122
0
1,845
3,025
0
26,114
L
4,397
860
0
1,513
7,435
2,879
0
1,830
5,540
0
26,942
W
Chang'e
kenshinRoku
Chang'e
2,018
73
454
2,244
7,226
1,973
199
2,424
4,604
31,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,578
Gold Earned
28,614
364
Minions Killed
272
0
Camps Cleared
0
1,154,796
Distance Traveled
880,630
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,996
583
61
5
0
183,775
5
L
Cerberus
6,250
521
93
8
0
192,216
0
W
Loki
6,525
544
68
6
0
274,706
0
L
Morgan Le Fay
6,868
572
82
7
0
208,808
4
L
Apollo
3,886
324
4
0
0
25,153
0
L
Amaterasu
5,174
431
43
4
0
229,267
0
W
Chernobog
7,917
660
111
9
0
230,720
1
W
Odin
6,700
558
53
4
0
250,093
3
L
Fenrir
6,436
536
50
4
0
225,186
0
W
Chang'e
6,440
537
71
6
0
215,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role