Player Matchup

Nemesis
Nemesis
Arcanjohk
Nemesis
Level 6
God Stats
22W - 33L
1,428 SR
Queue Stats
64W - 101L
1,373 Elo+
Party 1
Set
Set
Cazyh
Set
Level 23
God Stats
53W - 69L
1,545 SR
Queue Stats
627W - 696L
1,434 Elo+
Party 1
Cerberus
Cerberus
ZOMORFICO X
Cerberus
Level 14
God Stats
4W - 1L
1,775 SR
Queue Stats
202W - 248L
1,377 Elo+
Party 1
Merlin
Merlin
lomao12
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,505 Elo+
Party 1
Medusa
Medusa
marciogamer29x
Medusa
Level 36
God Stats
13W - 13L
1,465 SR
Queue Stats
321W - 365L
1,448 Elo+
Party 1
Team Averages
Level 17
1,543 SR
1,427 Elo+

VS

Team Averages
Level 8
1,464 SR
1,351 Elo+
Nemesis
Nemesis
Esvandilson
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,366 Elo+
Party 2
Neith
Neith
JRainbow
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,310 Elo+
Party 2
Artemis
Artemis
Mildreth
Artemis
Level 13
God Stats
15W - 12L
1,475 SR
Queue Stats
16W - 14L
1,436 Elo+
Solo
Jormungandr
Jormungandr
PDUT Daniel
Jormungandr
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,278 Elo+
Solo
Persephone
Persephone
radamantysys
Persephone
Level 7
God Stats
4W - 2L
1,344 SR
Queue Stats
20W - 15L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arcanjohk
Nemesis
20
6 / 11 / 16
14,525
1,117
15,579
28,282
14,809
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Set
Cazyh
Set
20
8 / 9 / 13
14,515
1,117
16,112
20,996
18,513
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cerberus
ZOMORFICO X
Cerberus
20
0 / 10 / 17
12,745
980
9,941
33,865
34,966
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
lomao12
Merlin
20
3 / 10 / 11
12,174
936
6,330
17,043
7,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 11 / 9
15,829
1,218
28,510
34,409
15,788
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Esvandilson
Nemesis
20
18 / 8 / 20
16,596
1,277
30,484
19,462
9,726
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
JRainbow
Neith
20
14 / 3 / 27
16,853
1,296
44,862
17,177
7,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
Mildreth
Artemis
20
14 / 6 / 17
15,190
1,168
23,251
14,926
6,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
PDUT Daniel
Jormungandr
20
2 / 8 / 25
13,032
1,002
11,672
20,193
22,419
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Persephone
radamantysys
Persephone
20
3 / 5 / 26
13,759
1,058
16,880
11,250
3,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
166
30
Kills
51
51
Deaths
30
66
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Arcanjohk
Nemesis
6
11
16
1.27
L
Set
Cazyh
Set
8
9
13
1.61
W
Nemesis
Esvandilson
Nemesis
18
8
20
3.5
W
Neith
JRainbow
Neith
14
3
27
9.17
W
Artemis
Mildreth
Artemis
14
6
17
3.75
W
Jormungandr
PDUT Daniel
Jormungandr
2
8
25
1.81
L
Cerberus
ZOMORFICO X
Cerberus
0
10
17
0.85
L
Merlin
lomao12
Merlin
3
10
11
0.85
L
13
11
9
1.59
W
Persephone
radamantysys
Persephone
3
5
26
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,472
Damage
127,149
134,595
Taken
83,008
91,225
Mitigated
49,115
16,554
Healing
11,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Arcanjohk
Nemesis
15,579
8,191
0
1,136
28,282
14,809
0
7,308
20,974
0
45,557
L
Set
Cazyh
Set
16,112
9,582
0
778
20,996
18,513
0
4,775
16,221
0
27,787
W
Nemesis
Esvandilson
Nemesis
30,484
15,375
0
1,566
19,462
9,726
0
5,551
13,911
0
39,813
W
Neith
JRainbow
Neith
44,862
23,444
0
5,863
17,177
7,247
0
4,393
12,784
0
80,337
W
Artemis
Mildreth
Artemis
23,251
16,379
0
2,677
14,926
6,093
0
2,367
12,559
0
35,064
W
Jormungandr
PDUT Daniel
Jormungandr
11,672
2,674
0
212
20,193
22,419
0
2,980
17,213
29,935
0
L
Cerberus
ZOMORFICO X
Cerberus
9,941
881
0
1,884
33,865
34,966
0
6,977
26,888
46,658
0
L
Merlin
lomao12
Merlin
6,330
1,311
92
599
17,043
7,149
0
1,069
15,974
18,981
0
L
28,510
17,088
0
12,065
34,409
15,788
0
8,423
25,986
0
49,181
W
Persephone
radamantysys
Persephone
16,880
3,597
0
1,532
11,250
3,630
0
980
10,265
31,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,788
Gold Earned
75,430
223
Minions Killed
199
6
Camps Cleared
8
1,133,899
Distance Traveled
1,073,318
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,525
1,117
38
3
4
283,012
0
L
Set
14,515
1,117
25
2
1
230,530
2
W
Nemesis
16,596
1,277
29
2
2
271,164
0
W
Neith
16,853
1,296
78
6
1
245,318
0
W
Artemis
15,190
1,168
22
2
5
144,992
1
W
Jormungandr
13,032
1,002
23
2
0
178,569
1
L
Cerberus
12,745
980
92
7
0
227,506
0
L
Merlin
12,174
936
24
2
0
156,358
2
L
Medusa
15,829
1,218
44
3
1
236,493
3
W
Persephone
13,759
1,058
47
4
0
233,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role