Player Matchup

Jing Wei
Jing Wei
Andrus10
Jing Wei
Level 99
God Stats
1W - 3L
1,407 SR
Queue Stats
185W - 239L
1,360 Elo+
Party 2
Nox
Nox
Coffesaurio
Nox
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 59L
1,360 Elo+
Party 2
Sylvanus
Sylvanus
EnriqueFolker17
Sylvanus
Level 114
God Stats
10W - 8L
1,610 SR
Queue Stats
931W - 1,101L
1,451 Elo+
Party 2
Pele
Pele
MysticEspeonGX
Pele
Level 98
God Stats
2W - 1L
1,448 SR
Queue Stats
157W - 137L
1,486 Elo+
Solo
Xing Tian
Xing Tian
chronnos26
Xing Tian
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
356W - 486L
1,340 Elo+
Party 2
Team Averages
Level 97
1,493 SR
1,399 Elo+

VS

Team Averages
Level 96
1,555 SR
1,479 Elo+
Raijin
Raijin
DreamNothing
Raijin
Level 62
God Stats
2W - 4L
1,515 SR
Queue Stats
172W - 181L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MysticForest
Ah Muzen Cab
Level 122
God Stats
5W - 4L
1,539 SR
Queue Stats
569W - 592L
1,452 Elo+
Party 1
Zhong Kui
Zhong Kui
haydodian
Zhong Kui
Level 107
God Stats
24W - 25L
1,600 SR
Queue Stats
168W - 173L
1,579 Elo+
Solo
Thanatos
Thanatos
killthing123
Thanatos
Level 94
God Stats
17W - 12L
1,577 SR
Queue Stats
52W - 59L
1,412 Elo+
Solo
Khepri
Khepri
thecreepyme
Khepri
Level 93
God Stats
12W - 10L
1,543 SR
Queue Stats
204W - 221L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Andrus10
Jing Wei
10
0 / 4 / 1
5,684
474
4,980
10,762
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
5,240
437
2,116
5,873
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
8
1 / 6 / 1
5,945
495
3,852
11,268
8,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 4 / 0
7,321
610
6,490
9,914
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
chronnos26
Xing Tian
12
0 / 2 / 1
6,287
524
1,946
10,336
8,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
6 / 2 / 2
7,669
639
5,480
4,432
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
MysticForest
Ah Muzen Cab
12
7 / 2 / 5
7,260
605
11,499
7,608
2,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
haydodian
Zhong Kui
13
2 / 0 / 1
7,516
626
6,943
5,449
4,554
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
killthing123
Thanatos
12
3 / 0 / 5
7,356
613
4,839
9,160
3,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
11
1 / 1 / 11
6,934
578
4,770
9,600
7,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
19
19
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Andrus10
Jing Wei
0
4
1
0.13
L
0
3
0
0
W
Raijin
6
2
2
3.5
L
Sylvanus
1
6
1
0.25
L
4
4
0
1
W
Ah Muzen Cab
MysticForest
Ah Muzen Cab
7
2
5
4.75
L
Xing Tian
chronnos26
Xing Tian
0
2
1
0.25
W
Zhong Kui
haydodian
Zhong Kui
2
0
1
2.5
W
Thanatos
killthing123
Thanatos
3
0
5
5.5
W
Khepri
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,384
Damage
33,531
48,153
Taken
36,249
24,179
Mitigated
19,849
12,320
Healing
17,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Andrus10
Jing Wei
4,980
4,134
0
2,130
10,762
3,147
0
2,398
8,282
0
35,220
L
2,116
311
0
1,031
5,873
1,710
320
2,508
3,155
24,279
0
W
Raijin
5,480
422
0
1,110
4,432
1,398
733
872
3,560
36,177
0
L
Sylvanus
3,852
1,274
1,564
2,328
11,268
8,342
0
3,525
7,689
14,090
0
L
6,490
726
0
2,352
9,914
2,831
0
2,554
7,330
0
39,837
W
Ah Muzen Cab
MysticForest
Ah Muzen Cab
11,499
4,693
0
1,298
7,608
2,895
1,428
1,727
5,881
0
54,400
L
Xing Tian
chronnos26
Xing Tian
1,946
214
0
2,915
10,336
8,149
0
5,784
4,504
34,100
0
W
Zhong Kui
haydodian
Zhong Kui
6,943
2,343
0
3,789
5,449
4,554
225
1,801
3,648
47,110
0
W
Thanatos
killthing123
Thanatos
4,839
603
0
7,686
9,160
3,834
513
859
8,301
0
47,770
W
Khepri
4,770
341
678
3,122
9,600
7,168
431
2,655
6,945
12,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,477
Gold Earned
36,735
308
Minions Killed
378
0
Camps Cleared
0
1,070,300
Distance Traveled
1,203,244
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,684
474
68
6
0
213,773
3
L
Nox
5,240
437
50
4
0
197,801
3
W
Raijin
7,669
639
87
7
0
225,050
3
L
Sylvanus
5,945
495
29
2
0
196,296
0
L
Pele
7,321
610
75
6
0
251,813
1
W
Ah Muzen Cab
7,260
605
108
9
0
224,244
1
L
Xing Tian
6,287
524
86
7
0
210,617
0
W
Zhong Kui
7,516
626
88
7
0
209,781
1
W
Thanatos
7,356
613
80
7
0
292,734
0
W
Khepri
6,934
578
15
1
0
251,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role