Player Matchup

Chiron
Chiron
Jabar
Chiron
Level 129
God Stats
4W - 2L
1,781 SR
Queue Stats
140W - 104L
1,672 Elo+
Party 1
Ymir
Ymir
OniESP
Ymir
Level 108
God Stats
30W - 12L
1,703 SR
Queue Stats
160W - 98L
1,734 Elo+
Party 1
Janus
Janus
Violent Plug
Janus
Level 109
God Stats
4W - 2L
1,548 SR
Queue Stats
170W - 113L
1,588 Elo+
Party 1
Team Averages
Level 115
1,677 SR
1,665 Elo+

VS

Team Averages
Level 99
1,256 SR
1,480 Elo+
King Arthur
King Arthur
B O H xxfbombxx
King Arthur
Level 99
God Stats
3W - 9L
1,132 SR
Queue Stats
57W - 76L
1,450 Elo+
Party 2
Da Ji
Da Ji
Jake Behr
Da Ji
Level 109
God Stats
0W - 2L
1,287 SR
Queue Stats
125W - 127L
1,552 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
zerefmanuel98
Morgan Le Fay
Level 88
God Stats
2W - 4L
1,349 SR
Queue Stats
12W - 16L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Jabar
Chiron
14
2 / 2 / 3
9,410
627
10,648
13,495
4,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
OniESP
Ymir
14
4 / 1 / 6
11,067
738
6,733
12,212
17,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 3 / 5
10,485
699
11,735
9,625
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
B O H xxfbombxx
King Arthur
12
1 / 3 / 2
8,568
571
8,270
11,470
9,925
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Jake Behr
Da Ji
13
2 / 5 / 2
9,340
623
12,047
10,999
5,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
zerefmanuel98
Morgan Le Fay
14
3 / 3 / 2
9,712
647
10,391
13,263
5,041
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
6
6
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
B O H xxfbombxx
King Arthur
1
3
2
0.67
W
Chiron
Jabar
Chiron
2
2
3
1.75
L
Da Ji
Jake Behr
Da Ji
2
5
2
0.6
W
Ymir
OniESP
Ymir
4
1
6
7
W
4
3
5
2.17
L
Morgan Le Fay
zerefmanuel98
Morgan Le Fay
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,116
Damage
30,708
35,332
Taken
35,732
25,348
Mitigated
20,669
5,936
Healing
5,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
B O H xxfbombxx
King Arthur
8,270
1,616
233
531
11,470
9,925
0
4,010
7,460
0
23,581
W
Chiron
Jabar
Chiron
10,648
4,540
561
2,588
13,495
4,760
0
3,844
9,651
0
48,111
L
Da Ji
Jake Behr
Da Ji
12,047
2,393
0
713
10,999
5,703
0
5,454
5,545
0
37,628
W
Ymir
OniESP
Ymir
6,733
2,031
0
1,739
12,212
17,413
0
5,534
6,678
15,489
0
W
11,735
990
0
1,048
9,625
3,175
0
1,013
8,612
58,234
0
L
Morgan Le Fay
zerefmanuel98
Morgan Le Fay
10,391
988
189
4,327
13,263
5,041
0
9,004
4,259
52,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,962
Gold Earned
27,620
191
Minions Killed
165
0
Camps Cleared
0
816,414
Distance Traveled
807,313
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,568
571
42
3
0
266,956
0
W
Chiron
9,410
627
88
6
0
281,642
0
L
Da Ji
9,340
623
43
3
0
281,758
1
W
Ymir
11,067
738
22
1
0
251,068
1
W
Janus
10,485
699
81
5
0
283,704
1
L
Morgan Le Fay
9,712
647
80
5
0
258,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role