Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Kactaar
Anubis
Level 160
God Stats
3W - 0L
1,807 SR
Queue Stats
134W - 120L
1,631 Elo+
Party 1
Chiron
Chiron
Khaled431
Chiron
Level 104
God Stats
3W - 1L
1,616 SR
Queue Stats
37W - 42L
1,484 Elo+
Party 1
Geb
Geb
OGnuggetmaster
Geb
Level 109
God Stats
5W - 3L
1,533 SR
Queue Stats
121W - 144L
1,460 Elo+
Solo
Cabrakan
Cabrakan
WheatOwl
Cabrakan
Level 134
God Stats
2W - 0L
1,572 SR
Queue Stats
79W - 70L
1,552 Elo+
Solo
Team Averages
Level 115
1,606 SR
1,525 Elo+

VS

Team Averages
Level 118
1,622 SR
1,546 Elo+
Cthulhu
Cthulhu
BasicJester1541
Cthulhu
Level 86
God Stats
4W - 3L
1,835 SR
Queue Stats
100W - 86L
1,549 Elo+
Solo
Izanami
Izanami
BigMamp614
Izanami
Level 139
God Stats
13W - 8L
1,672 SR
Queue Stats
138W - 119L
1,572 Elo+
Party 2
Thanatos
Thanatos
Daltonx18
Thanatos
Level 112
God Stats
10W - 8L
1,683 SR
Queue Stats
16W - 13L
1,606 Elo+
Party 2
Sol
Sol
TheHumanZebruh
Sol
Level 129
God Stats
0W - 1L
1,475 SR
Queue Stats
46W - 30L
1,518 Elo+
Party 2
Sobek
Sobek
Yuselg
Sobek
Level 126
God Stats
7W - 10L
1,447 SR
Queue Stats
958W - 957L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
9 / 1 / 2
9,970
623
10,980
10,793
6,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Kactaar
Anubis
18
9 / 3 / 2
10,755
672
18,174
12,959
6,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Khaled431
Chiron
12
0 / 3 / 2
7,618
476
5,986
9,964
3,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

14
0 / 0 / 8
8,875
555
6,097
11,565
9,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
WheatOwl
Cabrakan
15
1 / 2 / 0
9,146
572
6,902
11,872
10,444
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
8,471
529
8,996
13,734
15,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
BigMamp614
Izanami
14
1 / 3 / 2
7,829
489
8,001
11,547
3,814
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Daltonx18
Thanatos
13
1 / 2 / 1
7,805
488
5,762
11,682
4,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 7 / 0
8,050
503
5,876
14,166
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Yuselg
Sobek
11
1 / 5 / 1
7,423
464
5,280
16,871
11,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
19
Kills
9
9
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
1
2
10
L
3
2
0
1.5
L
Izanami
BigMamp614
Izanami
1
3
2
0.67
L
Thanatos
Daltonx18
Thanatos
1
2
1
0.75
W
Anubis
Kactaar
Anubis
9
3
2
3.33
W
Chiron
Khaled431
Chiron
0
3
2
0.33
W
0
0
8
4
L
3
7
0
0.43
W
Cabrakan
WheatOwl
Cabrakan
1
2
0
0.5
L
Sobek
Yuselg
Sobek
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,139
Damage
33,915
57,153
Taken
68,000
36,045
Mitigated
38,386
16,246
Healing
24,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,980
4,738
0
543
10,793
6,513
382
1,945
8,848
0
70,729
L
8,996
623
0
4,129
13,734
15,052
0
9,029
4,705
43,944
0
L
Izanami
BigMamp614
Izanami
8,001
4,822
0
4,930
11,547
3,814
456
3,932
7,615
0
63,122
L
Thanatos
Daltonx18
Thanatos
5,762
2,488
0
8,177
11,682
4,811
0
3,388
8,294
0
59,976
W
Anubis
Kactaar
Anubis
18,174
1,885
0
6,746
12,959
6,448
0
7,464
5,391
81,739
0
W
Chiron
Khaled431
Chiron
5,986
2,377
328
2,054
9,964
3,349
994
1,812
8,087
0
44,798
W
6,097
677
0
1,707
11,565
9,291
0
1,918
9,401
30,674
0
L
5,876
1,575
0
3,877
14,166
3,063
106
9,352
4,814
47,829
0
W
Cabrakan
WheatOwl
Cabrakan
6,902
981
0
4,868
11,872
10,444
384
6,909
4,963
59,371
0
L
Sobek
Yuselg
Sobek
5,280
346
0
3,405
16,871
11,646
81
5,472
11,399
16,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,364
Gold Earned
39,578
517
Minions Killed
417
0
Camps Cleared
0
1,589,630
Distance Traveled
1,501,032
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,970
623
108
7
0
378,016
1
L
Cthulhu
8,471
529
81
5
0
322,662
0
L
Izanami
7,829
489
123
8
0
296,288
2
L
Thanatos
7,805
488
107
7
0
305,713
0
W
Anubis
10,755
672
148
9
0
290,155
0
W
Chiron
7,618
476
103
6
0
311,362
1
W
Geb
8,875
555
36
2
0
330,252
2
L
Sol
8,050
503
88
6
0
283,221
4
W
Cabrakan
9,146
572
122
8
0
279,845
3
L
Sobek
7,423
464
18
1
0
293,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role