Player Matchup

Neith
Neith
Fangerz
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,243 Elo+
Party 1
Cupid
Cupid
Flaccidhotdogg
Cupid
Level 9
God Stats
1W - 3L
1,249 SR
Queue Stats
1W - 3L
1,243 Elo+
Party 1
Ares
Ares
Heroic Handz
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,243 Elo+
Party 1
Set
Set
Lunch Baggy
Set
Level 4
God Stats
2W - 4L
1,249 SR
Queue Stats
3W - 8L
1,243 Elo+
Party 1
Hercules
Hercules
Motoko3o
Hercules
Level 28
God Stats
15W - 17L
1,382 SR
Queue Stats
153W - 185L
1,396 Elo+
Solo
Team Averages
Level 10
1,376 SR
1,274 Elo+

VS

Team Averages
Level 33
1,438 SR
1,458 Elo+
Ra
Ra
FirewielderB360
Ra
Level 106
God Stats
5W - 6L
1,437 SR
Queue Stats
57W - 54L
1,453 Elo+
Party 2
Ratatoskr
Ratatoskr
GhoulGamerKaneki
Ratatoskr
Level 3
God Stats
6W - 7L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 3
Arachne
Arachne
KeyGlue62097681
Arachne
Level 18
God Stats
8W - 8L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 3
Ares
Ares
PrincessLugo
Ares
Level 6
God Stats
2W - 2L
1,388 SR
Queue Stats
5W - 8L
1,371 Elo+
Party 2
Artemis
Artemis
PurposeTheGod
Artemis
Level 33
God Stats
2W - 2L
1,367 SR
Queue Stats
138W - 143L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fangerz
Neith
19
2 / 10 / 10
12,206
939
22,675
19,527
7,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 5 / 8
13,476
1,037
13,598
18,604
7,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 9 / 9
11,860
912
10,048
19,026
24,619
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
1 / 15 / 6
11,169
859
8,919
24,704
10,271
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Motoko3o
Hercules
18
5 / 5 / 9
12,440
957
13,894
23,324
10,097
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 21
14,580
1,122
25,060
10,702
5,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
20
8 / 7 / 18
13,508
1,039
20,023
19,015
15,293
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 4 / 16
13,824
1,063
17,108
16,303
11,422
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
2 / 4 / 20
11,823
909
8,398
20,798
21,089
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
20
11 / 1 / 20
14,256
1,097
29,160
6,797
2,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
139
16
Kills
44
44
Deaths
16
42
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Neith
Fangerz
Neith
2
10
10
0.7
W
11
0
21
21.5
L
5
5
8
1.8
W
Ratatoskr
8
7
18
2.43
L
3
9
9
0.83
W
12
4
16
5
L
1
15
6
0.27
L
Hercules
Motoko3o
Hercules
5
5
9
1.9
W
2
4
20
3
W
Artemis
11
1
20
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,134
Damage
99,749
105,185
Taken
73,615
60,350
Mitigated
55,915
9,981
Healing
18,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Fangerz
Neith
22,675
11,782
0
3,217
19,527
7,842
0
5,066
14,276
0
55,361
W
25,060
1,530
3,832
7,765
10,702
5,141
0
935
9,767
63,009
0
L
13,598
10,296
488
4,315
18,604
7,521
0
5,098
13,292
0
51,007
W
Ratatoskr
20,023
5,826
0
1,250
19,015
15,293
0
1,997
17,018
0
30,597
L
10,048
1,064
0
0
19,026
24,619
0
5,486
13,280
25,348
0
W
17,108
11,668
0
3,718
16,303
11,422
0
3,814
12,489
0
20,801
L
8,919
3,813
0
48
24,704
10,271
0
8,244
16,148
0
25,852
L
Hercules
Motoko3o
Hercules
13,894
6,394
247
1,666
23,324
10,097
0
8,289
14,731
0
23,589
W
8,398
653
117
1,896
20,798
21,089
0
2,903
17,895
16,705
0
W
Artemis
29,160
13,466
0
364
6,797
2,970
0
399
6,398
0
59,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,151
Gold Earned
67,991
230
Minions Killed
218
4
Camps Cleared
6
1,058,367
Distance Traveled
1,157,605
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,206
939
61
5
0
202,994
2
W
Ra
14,580
1,122
106
8
1
266,293
0
L
Cupid
13,476
1,037
84
6
0
215,435
0
W
Ratatoskr
13,508
1,039
15
1
3
231,692
0
L
Ares
11,860
912
22
2
1
208,260
1
W
Arachne
13,824
1,063
9
1
1
214,645
1
L
Set
11,169
859
43
3
0
209,817
0
L
Hercules
12,440
957
20
2
3
221,861
0
W
Ares
11,823
909
7
1
1
236,834
0
W
Artemis
14,256
1,097
81
6
0
208,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role