Player Matchup

Khepri
Khepri
BBock99
Khepri
Level 68
God Stats
106W - 81L
1,612 SR
Queue Stats
563W - 536L
1,462 Elo+
Party 2
Fenrir
Fenrir
Darth Kamala
Fenrir
Level 6
God Stats
6W - 4L
1,500 SR
Queue Stats
19W - 21L
1,467 Elo+
Solo
Vulcan
Vulcan
Hundoboyy
Vulcan
Level 7
God Stats
2W - 0L
1,783 SR
Queue Stats
46W - 17L
1,501 Elo+
Solo
Medusa
Medusa
McGheeWorld
Medusa
Level 20
God Stats
15W - 13L
1,652 SR
Queue Stats
104W - 108L
1,472 Elo+
Party 2
Anubis
Anubis
gh2001
Anubis
Level 18
God Stats
19W - 18L
1,495 SR
Queue Stats
83W - 93L
1,475 Elo+
Party 2
Team Averages
Level 24
1,608 SR
1,475 Elo+

VS

Team Averages
Level 20
1,534 SR
1,535 Elo+
Nox
Nox
DifficultDan
Nox
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
99W - 87L
1,554 Elo+
Party 1
Neith
Neith
HUMPMASTR JOE
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hel
Hel
Rob09
Hel
Level 25
God Stats
19W - 12L
1,590 SR
Queue Stats
115W - 95L
1,520 Elo+
Solo
Cabrakan
Cabrakan
debegalo
Cabrakan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 50L
1,551 Elo+
Party 1
Ares
Ares
monkey3zero
Ares
Level 27
God Stats
12W - 11L
1,579 SR
Queue Stats
150W - 148L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BBock99
Khepri
19
5 / 0 / 20
11,966
997
9,577
6,484
12,094
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
19
11 / 2 / 19
12,687
1,057
13,833
11,452
6,329
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Hundoboyy
Vulcan
19
9 / 1 / 18
12,486
1,041
38,081
6,116
2,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
19
7 / 1 / 16
11,816
985
16,452
12,074
4,723
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
gh2001
Anubis
19
4 / 3 / 15
11,350
946
13,498
11,974
6,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 1
11,551
963
12,681
16,789
7,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 8 / 3
9,794
816
3,508
15,698
7,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hel
Rob09
Hel
17
0 / 13 / 5
10,276
856
4,561
23,139
14,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
debegalo
Cabrakan
18
1 / 7 / 6
11,055
921
11,418
24,245
16,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 0 / 4
11,134
928
9,827
16,309
20,296
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
26
36
Kills
7
7
Deaths
36
88
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Khepri
BBock99
Khepri
5
0
20
15
W
Fenrir
11
2
19
10.25
L
4
8
1
0.56
L
0
8
3
0.19
W
Vulcan
Hundoboyy
Vulcan
9
1
18
18
W
Medusa
7
1
16
15
L
Hel
Rob09
Hel
0
13
5
0.19
L
Cabrakan
debegalo
Cabrakan
1
7
6
0.57
W
Anubis
gh2001
Anubis
4
3
15
3.83
L
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,441
Damage
41,995
48,100
Taken
96,180
32,058
Mitigated
67,165
6,448
Healing
6,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BBock99
Khepri
9,577
435
802
283
6,484
12,094
0
5,361
766
19,955
0
W
Fenrir
13,833
3,404
0
588
11,452
6,329
0
6,925
2,856
0
19,085
L
12,681
1,404
0
131
16,789
7,771
0
7,997
8,792
29,097
0
L
3,508
1,509
0
896
15,698
7,752
0
9,144
6,554
1,291
16,293
W
Vulcan
Hundoboyy
Vulcan
38,081
11,022
0
70
6,116
2,290
0
4,988
934
64,615
0
W
Medusa
16,452
7,689
0
2,354
12,074
4,723
0
10,100
1,500
0
43,415
L
Hel
Rob09
Hel
4,561
680
1,630
1,874
23,139
14,378
0
16,705
6,434
16,317
0
L
Cabrakan
debegalo
Cabrakan
11,418
795
169
2,189
24,245
16,968
0
15,570
8,675
30,714
0
W
Anubis
gh2001
Anubis
13,498
947
292
2,059
11,974
6,622
0
10,031
1,535
26,985
0
L
9,827
401
0
0
16,309
20,296
0
11,740
4,569
20,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,305
Gold Earned
53,810
206
Minions Killed
181
5
Camps Cleared
5
1,109,844
Distance Traveled
956,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,966
997
19
2
0
222,364
0
W
Fenrir
12,687
1,057
9
1
2
234,319
0
L
Nox
11,551
963
43
4
0
198,336
0
L
Neith
9,794
816
24
2
2
143,199
0
W
Vulcan
12,486
1,041
72
6
1
246,181
0
W
Medusa
11,816
985
69
6
0
223,047
0
L
Hel
10,276
856
25
2
0
189,355
0
L
Cabrakan
11,055
921
68
6
1
178,534
0
W
Anubis
11,350
946
37
3
2
183,933
0
L
Ares
11,134
928
21
2
2
247,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role