Player Matchup

Hun Batz
Hun Batz
BunkInc
Hun Batz
Level 70
God Stats
10W - 6L
1,677 SR
Queue Stats
81W - 95L
1,506 Elo+
Party 2
Vamana
Vamana
PeregrinSpook
Vamana
Level 89
God Stats
20W - 19L
1,514 SR
Queue Stats
223W - 219L
1,455 Elo+
Party 2
Tiamat
Tiamat
Scrambuncle
Tiamat
Level 142
God Stats
3W - 5L
1,408 SR
Queue Stats
335W - 317L
1,520 Elo+
Party 2
Fafnir
Fafnir
behemoth8200
Fafnir
Level 121
God Stats
11W - 11L
1,508 SR
Queue Stats
261W - 250L
1,539 Elo+
Party 2
Chiron
Chiron
sh3llsh0k
Chiron
Level 103
God Stats
7W - 0L
2,008 SR
Queue Stats
351W - 337L
1,515 Elo+
Party 2
Team Averages
Level 105
1,623 SR
1,507 Elo+

VS

Team Averages
Level 120
1,528 SR
1,498 Elo+
Anubis
Anubis
 
Anubis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Jerly21
Discordia
Level 96
God Stats
1W - 4L
1,324 SR
Queue Stats
75W - 81L
1,515 Elo+
Party 1
Guan Yu
Guan Yu
XWolfMurdorX
Guan Yu
Level 128
God Stats
1W - 1L
1,681 SR
Queue Stats
81W - 87L
1,510 Elo+
Party 1
Rama
Rama
lxDarkJackxl
Rama
Level 156
God Stats
9W - 11L
1,635 SR
Queue Stats
137W - 143L
1,539 Elo+
Party 1
Bakasura
Bakasura
xCEBEx
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BunkInc
Hun Batz
10
2 / 1 / 1
5,988
544
3,634
5,902
1,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 1
6,093
554
4,349
7,074
4,086
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
12
4 / 1 / 1
6,798
618
6,229
4,452
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
8
2 / 0 / 0
6,039
549
2,443
7,662
4,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
sh3llsh0k
Chiron
10
1 / 2 / 2
6,061
551
2,526
6,420
1,652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 3 / 0
5,454
496
1,589
5,343
2,278
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
Jerly21
Discordia
9
0 / 2 / 0
5,401
491
2,679
5,044
1,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
XWolfMurdorX
Guan Yu
11
1 / 0 / 0
6,584
599
5,256
7,550
6,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 0
6,115
556
6,028
5,662
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
xCEBEx
Bakasura
9
1 / 4 / 1
5,754
523
2,499
10,114
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
9
Kills
4
4
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
0
0
W
Hun Batz
BunkInc
Hun Batz
2
1
1
2.5
L
Discordia
Jerly21
Discordia
0
2
0
0
W
0
0
1
0.5
W
Tiamat
4
1
1
4.5
L
Guan Yu
XWolfMurdorX
Guan Yu
1
0
0
1
W
Fafnir
2
0
0
2
L
2
0
0
2
W
Chiron
sh3llsh0k
Chiron
1
2
2
1
L
Bakasura
xCEBEx
Bakasura
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,181
Damage
18,051
31,510
Taken
33,713
14,108
Mitigated
14,869
12,532
Healing
11,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,589
126
0
342
5,343
2,278
408
3,578
1,373
32,418
0
W
Hun Batz
BunkInc
Hun Batz
3,634
970
0
2,674
5,902
1,541
0
375
5,477
0
34,480
L
Discordia
Jerly21
Discordia
2,679
178
0
1,219
5,044
1,526
0
741
4,275
26,435
4,753
W
4,349
1,396
0
3,601
7,074
4,086
0
0
7,074
0
40,935
W
Tiamat
6,229
757
0
1,280
4,452
2,479
489
1,321
2,911
43,542
0
L
Guan Yu
XWolfMurdorX
Guan Yu
5,256
627
0
3,370
7,550
6,399
0
0
7,550
0
41,409
W
Fafnir
2,443
506
0
1,265
7,662
4,350
0
2,457
5,180
9,777
0
L
6,028
4,976
0
2,459
5,662
1,379
0
803
4,755
0
37,227
W
Chiron
sh3llsh0k
Chiron
2,526
709
432
3,280
6,420
1,652
0
297
6,123
0
36,581
L
Bakasura
xCEBEx
Bakasura
2,499
2,204
0
3,760
10,114
3,287
0
2,835
7,088
0
17,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,979
Gold Earned
29,308
342
Minions Killed
349
0
Camps Cleared
0
1,073,088
Distance Traveled
1,022,232
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,454
496
67
6
0
189,551
0
W
Hun Batz
5,988
544
74
7
0
224,953
1
L
Discordia
5,401
491
55
5
0
184,540
3
W
Vamana
6,093
554
84
8
0
216,333
4
W
Tiamat
6,798
618
89
8
0
208,967
2
L
Guan Yu
6,584
599
95
9
0
214,270
2
W
Fafnir
6,039
549
17
2
0
217,747
3
L
Rama
6,115
556
75
7
0
203,338
4
W
Chiron
6,061
551
78
7
0
205,088
3
L
Bakasura
5,754
523
57
5
0
230,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role