Player Matchup

Danzaburou
Danzaburou
Horshac
Danzaburou
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 5L
1,282 Elo+
Solo
Loki
Loki
NachoCorn
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
895 Elo+
Party 3
Vamana
Vamana
rnt_2007
Vamana
Level 28
God Stats
136W - 176L
1,440 SR
Queue Stats
182W - 255L
1,371 Elo+
Party 1
Jormungandr
Jormungandr
romanreiman
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
895 Elo+
Party 3
Anubis
Anubis
venonmatheus
Anubis
Level 25
God Stats
16W - 13L
1,444 SR
Queue Stats
154W - 218L
1,393 Elo+
Party 1
Team Averages
Level 14
1,477 SR
1,167 Elo+

VS

Team Averages
Level 8
1,333 SR
1,185 Elo+
Jormungandr
Jormungandr
FN_GAMERHUER550
Jormungandr
Level 16
God Stats
14W - 13L
1,246 SR
Queue Stats
85W - 90L
1,305 Elo+
Solo
Kukulkan
Kukulkan
Guizeralol27
Kukulkan
Level 4
God Stats
1W - 1L
1,266 SR
Queue Stats
1W - 3L
990 Elo+
Party 2
Guan Yu
Guan Yu
KäBBäl
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,166 Elo+
Party 2
Ullr
Ullr
Mijolnirw
Ullr
Level 7
God Stats
1W - 2L
1,153 SR
Queue Stats
4W - 6L
1,271 Elo+
Party 2
Ymir
Ymir
Vinicius7159
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Horshac
Danzaburou
15
1 / 8 / 2
10,610
379
9,874
21,224
7,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
14
2 / 11 / 1
10,190
364
4,277
18,697
6,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
rnt_2007
Vamana
18
1 / 7 / 4
11,679
417
12,902
33,963
24,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
romanreiman
Jormungandr
15
1 / 5 / 4
11,636
416
12,676
26,235
32,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
18
7 / 9 / 1
12,146
434
26,819
31,770
14,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FN_GAMERHUER550
Jormungandr
19
3 / 3 / 14
12,118
433
20,671
21,860
24,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Guizeralol27
Kukulkan
20
20 / 3 / 10
15,659
559
48,005
17,200
8,198
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
KäBBäl
Guan Yu
18
2 / 4 / 14
11,759
420
9,045
24,744
25,601
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
19
7 / 1 / 15
11,812
422
16,704
12,494
5,906
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 1 / 18
12,630
451
12,028
17,613
22,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
110
12
Kills
39
40
Deaths
12
12
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FN_GAMERHUER550
Jormungandr
3
3
14
3.33
W
Kukulkan
Guizeralol27
Kukulkan
20
3
10
8.33
L
Danzaburou
Horshac
Danzaburou
1
8
2
0.25
W
Guan Yu
KäBBäl
Guan Yu
2
4
14
2.25
W
Ullr
7
1
15
14.5
L
Loki
2
11
1
0.23
W
7
1
18
16
L
Vamana
rnt_2007
Vamana
1
7
4
0.43
L
Jormungandr
romanreiman
Jormungandr
1
5
4
0.6
L
Anubis
7
9
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,548
Damage
106,453
131,889
Taken
93,911
85,850
Mitigated
86,714
45,490
Healing
19,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FN_GAMERHUER550
Jormungandr
20,671
4,069
0
5,696
21,860
24,313
1,069
9,527
12,333
81,358
0
W
Kukulkan
Guizeralol27
Kukulkan
48,005
5,371
0
4,531
17,200
8,198
1,120
6,911
10,289
151,726
0
L
Danzaburou
Horshac
Danzaburou
9,874
4,643
0
4,604
21,224
7,423
954
13,246
7,805
0
60,875
W
Guan Yu
KäBBäl
Guan Yu
9,045
1,365
2,445
4,139
24,744
25,601
1,322
11,061
13,683
102
58,059
W
Ullr
16,704
6,936
0
1,104
12,494
5,906
1,339
6,689
5,805
0
52,945
L
Loki
4,277
1,465
0
2,870
18,697
6,202
247
9,320
9,189
0
46,851
W
12,028
1,979
0
1,620
17,613
22,696
261
5,307
12,306
25,343
0
L
Vamana
rnt_2007
Vamana
12,902
7,549
483
13,618
33,963
24,637
1,150
22,801
10,400
0
80,934
L
Jormungandr
romanreiman
Jormungandr
12,676
2,218
948
4,141
26,235
32,650
88
15,389
10,404
37,902
0
L
Anubis
26,819
845
2,379
16,447
31,770
14,938
1,818
18,036
13,297
84,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,261
Gold Earned
63,978
472
Minions Killed
493
0
Camps Cleared
0
2,087,243
Distance Traveled
2,360,608
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,118
433
118
4
0
485,745
0
W
Kukulkan
15,659
559
194
7
0
511,160
0
L
Danzaburou
10,610
379
101
4
0
369,186
3
W
Guan Yu
11,759
420
88
3
0
427,100
1
W
Ullr
11,812
422
78
3
0
457,370
0
L
Loki
10,190
364
66
2
0
502,285
3
W
Ymir
12,630
451
15
1
0
479,233
5
L
Vamana
11,679
417
144
5
0
415,112
4
L
Jormungandr
11,636
416
40
1
0
429,569
4
L
Anubis
12,146
434
121
4
0
371,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role