Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Jigkiro
Baron Samedi
Level 88
God Stats
20W - 16L
1,502 SR
Queue Stats
198W - 196L
1,496 Elo+
Solo
Ah Puch
Ah Puch
KingKuroKuma
Ah Puch
Level 152
God Stats
1W - 1L
1,251 SR
Queue Stats
244W - 258L
1,530 Elo+
Solo
Rama
Rama
RebelliousOne84
Rama
Level 67
God Stats
30W - 26L
1,506 SR
Queue Stats
51W - 58L
1,481 Elo+
Solo
Fenrir
Fenrir
Two-K-Nav
Fenrir
Level 141
God Stats
33W - 27L
1,606 SR
Queue Stats
209W - 184L
1,594 Elo+
Solo
Team Averages
Level 115
1,473 SR
1,520 Elo+

VS

Team Averages
Level 133
1,594 SR
1,492 Elo+
Ymir
Ymir
Akornin
Ymir
Level 125
God Stats
3W - 2L
1,607 SR
Queue Stats
29W - 40L
1,451 Elo+
Solo
Ravana
Ravana
CLAVEL10_4
Ravana
Level 109
God Stats
11W - 11L
1,528 SR
Queue Stats
220W - 235L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Epicpwndude
Morgan Le Fay
Level 156
God Stats
2W - 6L
1,630 SR
Queue Stats
166W - 187L
1,538 Elo+
Solo
King Arthur
King Arthur
OverlordFriezaa
King Arthur
Level 118
God Stats
3W - 5L
1,547 SR
Queue Stats
277W - 317L
1,475 Elo+
Solo
Danzaburou
Danzaburou
TowerDiveKing
Danzaburou
Level 159
God Stats
4W - 4L
1,658 SR
Queue Stats
268W - 279L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 2 / 7
9,993
999
7,933
7,485
2,639
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Jigkiro
Baron Samedi
16
2 / 1 / 10
9,717
972
6,995
9,684
8,702
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
KingKuroKuma
Ah Puch
16
1 / 0 / 7
9,325
933
11,536
2,562
882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 0 / 7
9,981
998
10,266
2,669
899
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Two-K-Nav
Fenrir
16
2 / 1 / 10
9,732
973
10,609
14,560
10,178
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

293

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Akornin
Ymir
15
1 / 1 / 3
9,060
906
4,753
11,984
8,272
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
CLAVEL10_4
Ravana
15
2 / 3 / 2
9,363
936
8,682
12,488
9,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Epicpwndude
Morgan Le Fay
15
1 / 3 / 2
9,060
906
13,284
8,971
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
OverlordFriezaa
King Arthur
14
0 / 2 / 2
8,100
810
2,901
5,822
2,480
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
TowerDiveKing
Danzaburou
14
0 / 5 / 3
8,447
845
2,821
11,770
4,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
14
Kills
4
4
Deaths
14
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
7
3.75
L
Ymir
Akornin
Ymir
1
1
3
2.5
L
Ravana
CLAVEL10_4
Ravana
2
3
2
1
L
Morgan Le Fay
Epicpwndude
Morgan Le Fay
1
3
2
0.67
W
Baron Samedi
Jigkiro
Baron Samedi
2
1
10
7
W
Ah Puch
KingKuroKuma
Ah Puch
1
0
7
4.5
L
King Arthur
OverlordFriezaa
King Arthur
0
2
2
0.5
W
5
0
7
8.5
L
Danzaburou
TowerDiveKing
Danzaburou
0
5
3
0.3
W
Fenrir
Two-K-Nav
Fenrir
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,339
Damage
32,441
36,960
Taken
51,035
23,300
Mitigated
29,119
12,418
Healing
2,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,933
2,578
0
2,013
7,485
2,639
0
4,409
3,076
0
31,879
L
Ymir
Akornin
Ymir
4,753
399
0
0
11,984
8,272
0
4,299
7,361
21,884
0
L
Ravana
CLAVEL10_4
Ravana
8,682
2,393
0
406
12,488
9,850
0
4,172
8,222
0
22,432
L
Morgan Le Fay
Epicpwndude
Morgan Le Fay
13,284
583
0
917
8,971
3,757
0
3,522
5,449
36,902
0
W
Baron Samedi
Jigkiro
Baron Samedi
6,995
950
4,599
4,481
9,684
8,702
0
4,681
5,003
13,742
0
W
Ah Puch
KingKuroKuma
Ah Puch
11,536
517
0
743
2,562
882
0
1,563
999
43,134
0
L
King Arthur
OverlordFriezaa
King Arthur
2,901
0
0
679
5,822
2,480
0
2,216
3,606
0
9,488
W
10,266
9,668
0
0
2,669
899
0
1,605
1,064
0
26,247
L
Danzaburou
TowerDiveKing
Danzaburou
2,821
669
0
669
11,770
4,760
0
4,506
7,007
0
17,435
W
Fenrir
Two-K-Nav
Fenrir
10,609
3,230
0
582
14,560
10,178
0
5,779
8,781
320
14,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,748
Gold Earned
44,030
201
Minions Killed
191
11
Camps Cleared
7
927,114
Distance Traveled
819,238
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,993
999
60
6
6
174,168
2
L
Ymir
9,060
906
57
6
1
185,946
0
L
Ravana
9,363
936
40
4
1
196,373
2
L
Morgan Le Fay
9,060
906
44
4
2
171,967
1
W
Baron Samedi
9,717
972
12
1
1
178,356
0
W
Ah Puch
9,325
933
78
8
1
164,931
0
L
King Arthur
8,100
810
16
2
1
99,685
1
W
Rama
9,981
998
40
4
3
183,126
0
L
Danzaburou
8,447
845
34
3
2
165,267
0
W
Fenrir
9,732
973
11
1
0
226,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role