Player Matchup

Chaac
Chaac
AczinoBoss3050
Chaac
Level 29
God Stats
13W - 6L
1,593 SR
Queue Stats
212W - 183L
1,499 Elo+
Party 2
Medusa
Medusa
VexingNephilim
Medusa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,741 Elo+
Party 1
Sylvanus
Sylvanus
Zeretial
Sylvanus
Level 145
God Stats
2W - 1L
1,668 SR
Queue Stats
36W - 14L
1,735 Elo+
Party 1
Hel
Hel
hereschaotic
Hel
Level 122
God Stats
5W - 2L
1,500 SR
Queue Stats
136W - 115L
1,572 Elo+
Party 1
Loki
Loki
wero99
Loki
Level 116
God Stats
29W - 21L
1,625 SR
Queue Stats
212W - 192L
1,539 Elo+
Party 2
Team Averages
Level 84
1,577 SR
1,617 Elo+

VS

Team Averages
Level 67
1,625 SR
1,657 Elo+
Apollo
Apollo
A6ENT
Apollo
Level 42
God Stats
5W - 4L
1,827 SR
Queue Stats
92W - 78L
1,538 Elo+
Solo
Ymir
Ymir
FreeW_i_l_l_y
Ymir
Level 9
God Stats
3W - 5L
1,312 SR
Queue Stats
7W - 6L
1,711 Elo+
Party 3
Scylla
Scylla
Gavitar4881
Scylla
Level 141
God Stats
8W - 3L
1,723 SR
Queue Stats
16W - 8L
1,734 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MechStarError
Cu Chulainn
Level 114
God Stats
1W - 1L
1,548 SR
Queue Stats
9W - 8L
1,590 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Sturdypoet77
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,716 SR
Queue Stats
7W - 6L
1,711 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 25
13,523
966
17,290
25,991
31,663
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 3 / 23
12,661
904
19,856
18,201
8,743
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Zeretial
Sylvanus
20
13 / 0 / 26
15,509
1,108
17,506
21,235
21,110
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 1 / 21
13,808
986
30,027
18,208
11,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
wero99
Loki
20
7 / 1 / 28
14,437
1,031
20,592
17,356
8,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
A6ENT
Apollo
18
2 / 13 / 3
11,749
839
21,250
23,796
7,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
0 / 8 / 4
11,304
807
8,352
22,148
23,089
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
18
3 / 4 / 0
12,438
888
22,965
19,627
6,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
MechStarError
Cu Chulainn
18
0 / 11 / 4
11,818
844
20,394
29,099
25,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Sturdypoet77
Morgan Le Fay
18
1 / 6 / 2
11,418
816
18,110
15,221
5,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
19
42
Kills
6
6
Deaths
42
123
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
A6ENT
Apollo
2
13
3
0.27
W
8
1
25
20.5
L
0
8
4
0.25
L
Scylla
3
4
0
0.75
L
Cu Chulainn
MechStarError
Cu Chulainn
0
11
4
0.18
L
Morgan Le Fay
Sturdypoet77
Morgan Le Fay
1
6
2
0.33
W
3
3
23
4.83
W
Sylvanus
Zeretial
Sylvanus
13
0
26
26
W
11
1
21
21.5
W
Loki
wero99
Loki
7
1
28
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,271
Damage
91,071
100,991
Taken
109,891
81,511
Mitigated
68,696
57,174
Healing
4,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
A6ENT
Apollo
21,250
9,386
168
1,059
23,796
7,947
0
11,874
11,922
0
34,582
W
17,290
2,724
0
8,192
25,991
31,663
0
14,653
11,338
0
38,009
L
8,352
1,551
0
0
22,148
23,089
0
7,281
14,535
14,145
0
L
Scylla
22,965
1,604
0
1,131
19,627
6,158
0
5,843
13,784
63,747
0
L
Cu Chulainn
MechStarError
Cu Chulainn
20,394
3,103
0
75
29,099
25,869
0
17,207
11,892
8,047
49,669
L
Morgan Le Fay
Sturdypoet77
Morgan Le Fay
18,110
485
768
1,462
15,221
5,633
0
5,328
9,893
43,178
0
W
19,856
9,695
0
390
18,201
8,743
0
10,627
7,574
0
39,270
W
Sylvanus
Zeretial
Sylvanus
17,506
2,635
10,517
10,490
21,235
21,110
0
10,865
10,370
28,893
0
W
30,027
3,575
12,914
8,760
18,208
11,741
0
8,702
9,506
50,997
0
W
Loki
wero99
Loki
20,592
4,782
0
5,911
17,356
8,254
0
7,056
10,300
0
52,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,938
Gold Earned
58,727
258
Minions Killed
265
10
Camps Cleared
7
1,371,118
Distance Traveled
1,270,856
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,749
839
29
2
2
249,558
0
W
Chaac
13,523
966
57
4
1
266,868
0
L
Ymir
11,304
807
11
1
0
257,046
0
L
Scylla
12,438
888
90
6
0
252,304
0
L
Cu Chulainn
11,818
844
88
6
4
249,855
0
L
Morgan Le Fay
11,418
816
47
3
1
262,093
0
W
Medusa
12,661
904
59
4
2
236,357
0
W
Sylvanus
15,509
1,108
25
2
0
301,717
2
W
Hel
13,808
986
65
5
0
271,522
0
W
Loki
14,437
1,031
52
4
7
294,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role