Player Matchup

Cthulhu
Cthulhu
AEG SQUATT
Cthulhu
Level 44
God Stats
5W - 5L
1,558 SR
Queue Stats
104W - 123L
1,531 Elo+
Party 1
Merlin
Merlin
Alphomega81
Merlin
Level 44
God Stats
11W - 10L
1,577 SR
Queue Stats
108W - 132L
1,424 Elo+
Party 3
Nemesis
Nemesis
Azurelanz
Nemesis
Level 30
God Stats
0W - 2L
1,329 SR
Queue Stats
121W - 128L
1,396 Elo+
Party 3
Eset
Eset
Deadricprince141
Eset
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,448 Elo+
Party 3
Medusa
Medusa
LightningSP
Medusa
Level 133
God Stats
3W - 3L
1,442 SR
Queue Stats
101W - 101L
1,521 Elo+
Party 1
Team Averages
Level 55
1,481 SR
1,464 Elo+

VS

Team Averages
Level 58
1,461 SR
1,500 Elo+
Thanatos
Thanatos
GameMasterPro
Thanatos
Level 43
God Stats
12W - 10L
1,468 SR
Queue Stats
104W - 112L
1,484 Elo+
Party 2
Baron Samedi
Baron Samedi
IEnjoySilverware
Baron Samedi
Level 149
God Stats
1W - 2L
1,285 SR
Queue Stats
305W - 270L
1,630 Elo+
Party 4
Odin
Odin
Mai0ison
Odin
Level 33
God Stats
23W - 17L
1,728 SR
Queue Stats
97W - 104L
1,494 Elo+
Party 2
Medusa
Medusa
Moonman21
Medusa
Level 34
God Stats
1W - 3L
1,186 SR
Queue Stats
109W - 134L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
percival22
Zhong Kui
Level 29
God Stats
27W - 23L
1,637 SR
Queue Stats
61W - 55L
1,475 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AEG SQUATT
Cthulhu
10
0 / 6 / 3
6,513
465
3,465
12,654
7,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
11
1 / 2 / 1
6,444
460
4,851
6,382
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nemesis
Azurelanz
Nemesis
10
2 / 5 / 0
6,334
452
6,232
10,654
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 3 / 0
7,188
513
6,954
7,190
4,814
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
14
4 / 5 / 1
8,449
604
7,923
11,706
3,047
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GameMasterPro
Thanatos
12
4 / 4 / 6
7,155
511
7,879
12,989
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
IEnjoySilverware
Baron Samedi
11
3 / 1 / 7
7,076
505
6,305
7,558
3,628
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
14
3 / 0 / 4
7,648
546
5,546
9,865
5,620
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Moonman21
Medusa
13
6 / 2 / 5
7,816
558
8,523
7,951
2,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
percival22
Zhong Kui
12
5 / 0 / 3
7,366
526
7,603
6,391
4,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
7
Kills
21
21
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AEG SQUATT
Cthulhu
0
6
3
0.25
L
Merlin
1
2
1
0.75
L
Nemesis
Azurelanz
Nemesis
2
5
0
0.4
L
0
3
0
0
W
Thanatos
GameMasterPro
Thanatos
4
4
6
1.75
W
Baron Samedi
IEnjoySilverware
Baron Samedi
3
1
7
6.5
L
Medusa
4
5
1
0.9
W
Odin
3
0
4
5
W
Medusa
Moonman21
Medusa
6
2
5
4.25
W
Zhong Kui
percival22
Zhong Kui
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,425
Damage
35,856
48,586
Taken
44,754
20,908
Mitigated
20,380
7,799
Healing
25,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AEG SQUATT
Cthulhu
3,465
361
0
500
12,654
7,573
205
6,784
5,789
13,650
0
L
Merlin
4,851
225
0
0
6,382
2,034
117
4,502
1,880
40,177
0
L
Nemesis
Azurelanz
Nemesis
6,232
2,732
0
616
10,654
3,440
65
1,478
9,040
0
35,222
L
6,954
699
268
2,843
7,190
4,814
0
1,018
5,751
47,500
0
W
Thanatos
GameMasterPro
Thanatos
7,879
1,780
0
9,790
12,989
4,007
75
2,961
10,028
0
37,734
W
Baron Samedi
IEnjoySilverware
Baron Samedi
6,305
711
1,043
3,300
7,558
3,628
232
2,632
4,926
36,361
0
L
Medusa
7,923
4,233
0
3,572
11,706
3,047
1,276
1,080
10,626
0
54,719
W
Odin
5,546
848
0
4,487
9,865
5,620
214
5,852
4,013
3,506
36,983
W
Medusa
Moonman21
Medusa
8,523
3,731
0
1,971
7,951
2,507
632
554
7,397
0
40,528
W
Zhong Kui
percival22
Zhong Kui
7,603
1,198
0
4,453
6,391
4,618
689
3,271
3,120
36,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,928
Gold Earned
37,061
359
Minions Killed
354
0
Camps Cleared
0
1,279,722
Distance Traveled
1,323,410
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,513
465
18
1
0
265,805
0
L
Merlin
6,444
460
76
5
0
262,335
0
L
Nemesis
6,334
452
68
5
0
289,653
0
L
Eset
7,188
513
86
6
0
228,978
4
W
Thanatos
7,155
511
63
5
0
263,376
1
W
Baron Samedi
7,076
505
59
4
0
247,849
1
L
Medusa
8,449
604
111
8
0
232,951
3
W
Odin
7,648
546
85
6
0
279,862
0
W
Medusa
7,816
558
56
4
0
282,347
5
W
Zhong Kui
7,366
526
91
7
0
249,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role