Player Matchup

Ares
Ares
Bet00
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,630 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ColetrainOp
Morgan Le Fay
Level 7
God Stats
9W - 5L
1,721 SR
Queue Stats
39W - 28L
1,565 Elo+
Solo
Da Ji
Da Ji
Eluciifer
Da Ji
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,827 Elo+
Party 1
Anhur
Anhur
Inderson
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,827 Elo+
Party 1
Olorun
Olorun
aldopaolo2
Olorun
Level 18
God Stats
4W - 1L
1,800 SR
Queue Stats
107W - 106L
1,586 Elo+
Solo
Team Averages
Level 17
1,604 SR
1,687 Elo+

VS

Team Averages
Level 23
1,597 SR
1,529 Elo+
Horus
Horus
 
Horus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Itsukakitto
Osiris
Level 26
God Stats
21W - 4L
1,753 SR
Queue Stats
63W - 13L
1,637 Elo+
Solo
Nemesis
Nemesis
PhenrirJade
Nemesis
Level 17
God Stats
3W - 6L
1,500 SR
Queue Stats
142W - 140L
1,366 Elo+
Solo
Chang'e
Chang'e
RAMAXS
Chang'e
Level 29
God Stats
10W - 2L
1,730 SR
Queue Stats
67W - 32L
1,652 Elo+
Solo
Anhur
Anhur
zGutinho
Anhur
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bet00
Ares
7
0 / 6 / 3
4,992
499
2,622
8,795
3,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
ColetrainOp
Morgan Le Fay
8
2 / 6 / 0
5,118
512
3,479
6,819
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Eluciifer
Da Ji
7
2 / 5 / 2
5,043
504
3,480
7,252
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Inderson
Anhur
8
2 / 5 / 1
5,146
515
2,864
6,028
826
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
aldopaolo2
Olorun
10
1 / 3 / 0
5,540
554
3,445
7,024
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
3 / 0 / 8
6,032
603
2,726
5,204
2,573
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
13
6 / 1 / 2
8,032
803
5,848
7,482
4,942
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
PhenrirJade
Nemesis
9
3 / 4 / 6
6,002
600
2,873
7,430
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
RAMAXS
Chang'e
12
6 / 0 / 4
7,005
701
8,867
7,841
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
zGutinho
Anhur
10
6 / 2 / 2
6,353
635
6,253
5,247
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
7
Kills
24
25
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
8
7
L
Ares
Bet00
Ares
0
6
3
0.25
L
Morgan Le Fay
ColetrainOp
Morgan Le Fay
2
6
0
0.33
L
Da Ji
Eluciifer
Da Ji
2
5
2
0.6
L
Anhur
Inderson
Anhur
2
5
1
0.5
W
Osiris
6
1
2
7
W
Nemesis
PhenrirJade
Nemesis
3
4
6
1.5
W
Chang'e
RAMAXS
Chang'e
6
0
4
8
L
Olorun
aldopaolo2
Olorun
1
3
0
0.33
W
Anhur
zGutinho
Anhur
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,890
Damage
26,567
35,918
Taken
33,204
10,941
Mitigated
13,682
5,034
Healing
13,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,726
1,748
1,510
2,358
5,204
2,573
43
723
4,481
0
11,106
L
Ares
Bet00
Ares
2,622
771
0
400
8,795
3,680
0
1,807
6,988
10,646
0
L
Morgan Le Fay
ColetrainOp
Morgan Le Fay
3,479
370
0
664
6,819
2,084
0
1,225
5,594
21,035
0
L
Da Ji
Eluciifer
Da Ji
3,480
898
0
1,348
7,252
1,982
0
1,350
5,902
0
15,407
L
Anhur
Inderson
Anhur
2,864
1,101
0
0
6,028
826
0
0
6,028
0
14,978
W
Osiris
5,848
2,138
0
1,947
7,482
4,942
147
3,070
4,412
0
44,400
W
Nemesis
PhenrirJade
Nemesis
2,873
1,462
0
2,442
7,430
2,084
0
1,713
5,717
0
22,801
W
Chang'e
RAMAXS
Chang'e
8,867
1,489
219
4,301
7,841
2,677
0
3,527
4,314
46,061
0
L
Olorun
aldopaolo2
Olorun
3,445
1,650
25
2,597
7,024
2,369
0
4,485
2,539
35,559
0
W
Anhur
zGutinho
Anhur
6,253
3,705
0
500
5,247
1,406
868
513
4,734
0
27,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,839
Gold Earned
33,424
188
Minions Killed
281
0
Camps Cleared
0
920,516
Distance Traveled
1,066,823
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,032
603
19
2
0
215,615
6
L
Ares
4,992
499
11
1
0
189,374
1
L
Morgan Le Fay
5,118
512
38
4
0
166,198
2
L
Da Ji
5,043
504
31
3
0
202,184
0
L
Anhur
5,146
515
29
3
0
182,063
0
W
Osiris
8,032
803
96
10
0
244,533
3
W
Nemesis
6,002
600
50
5
0
221,313
5
W
Chang'e
7,005
701
72
7
0
220,645
2
L
Olorun
5,540
554
79
8
0
180,697
3
W
Anhur
6,353
635
44
4
0
164,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role