Player Matchup

Da Ji
Da Ji
Krimdelakrim92
Da Ji
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 73L
1,404 Elo+
Party 1
Scylla
Scylla
Tamekwhite13
Scylla
Level 43
God Stats
14W - 21L
1,442 SR
Queue Stats
102W - 176L
1,304 Elo+
Party 1
Hou Yi
Hou Yi
WaWasJunior
Hou Yi
Level 128
God Stats
11W - 4L
1,816 SR
Queue Stats
95W - 99L
1,431 Elo+
Solo
Team Averages
Level 95
1,586 SR
1,380 Elo+

VS

Team Averages
Level 79
1,498 SR
1,360 Elo+
Tiamat
Tiamat
 
Tiamat
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Forsaken Canine
Amaterasu
Level 109
God Stats
17W - 21L
1,493 SR
Queue Stats
193W - 260L
1,363 Elo+
Party 2
Thor
Thor
vibecheck11
Thor
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 148L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 3 / 3
12,677
792
18,879
15,136
12,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
14
2 / 2 / 10
10,443
653
9,017
7,629
2,447
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
14
5 / 3 / 7
10,951
684
13,689
11,922
4,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 7 / 2
9,859
616
9,656
16,590
8,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Forsaken Canine
Amaterasu
15
4 / 3 / 1
11,360
710
7,058
21,336
22,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 11 / 2
9,241
578
7,175
14,672
4,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
21
Kills
6
8
Deaths
21
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
7
2
0.29
L
Amaterasu
Forsaken Canine
Amaterasu
4
3
1
1.5
W
14
3
3
5.17
W
Scylla
2
2
10
3.5
W
Hou Yi
5
3
7
2.83
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,585
Damage
23,889
34,687
Taken
52,598
19,167
Mitigated
35,755
8,413
Healing
11,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,656
556
609
3,400
16,590
8,941
414
2,347
13,686
41,958
0
L
Amaterasu
Forsaken Canine
Amaterasu
7,058
1,838
300
6,031
21,336
22,098
630
4,811
16,130
0
21,573
W
18,879
5,490
0
2,097
15,136
12,630
895
3,793
11,343
0
46,084
W
Scylla
9,017
864
48
1,983
7,629
2,447
616
1,280
6,349
30,138
0
W
Hou Yi
13,689
6,992
0
4,285
11,922
4,090
1,346
4,583
7,339
0
46,980
L
7,175
1,328
229
956
14,672
4,716
162
1,859
12,421
0
17,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,071
Gold Earned
30,460
153
Minions Killed
121
0
Camps Cleared
0
761,705
Distance Traveled
833,874
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,859
616
66
4
0
259,126
0
L
Amaterasu
11,360
710
28
2
0
342,048
1
W
Da Ji
12,677
792
39
2
0
243,658
1
W
Scylla
10,443
653
40
3
0
277,326
4
W
Hou Yi
10,951
684
74
5
0
240,721
0
L
Thor
9,241
578
27
2
0
232,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role