Player Matchup

Achilles
Achilles
ConLaDon
Achilles
Level 47
God Stats
23W - 20L
1,481 SR
Queue Stats
344W - 412L
1,383 Elo+
Party 2
Hel
Hel
Deceptive710
Hel
Level 67
God Stats
60W - 45L
1,592 SR
Queue Stats
708W - 746L
1,466 Elo+
Party 2
Skadi
Skadi
LadyofAnnwn
Skadi
Level 143
God Stats
4W - 4L
1,511 SR
Queue Stats
481W - 480L
1,540 Elo+
Party 3
Chang'e
Chang'e
Polegod55
Chang'e
Level 118
God Stats
11W - 16L
1,466 SR
Queue Stats
532W - 561L
1,489 Elo+
Party 3
Tyr
Tyr
VuhJennuh
Tyr
Level 124
God Stats
5W - 6L
1,502 SR
Queue Stats
242W - 237L
1,503 Elo+
Solo
Team Averages
Level 100
1,510 SR
1,476 Elo+

VS

Team Averages
Level 103
1,512 SR
1,381 Elo+
Freya
Freya
DamonRageDevil
Freya
Level 112
God Stats
1W - 0L
1,682 SR
Queue Stats
6W - 8L
1,420 Elo+
Party 1
Odin
Odin
MaximusDeadlift
Odin
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,573 Elo+
Solo
Geb
Geb
Pahketz
Geb
Level 108
God Stats
1W - 0L
1,346 SR
Queue Stats
2W - 6L
1,227 Elo+
Party 1
Medusa
Medusa
Vaeriel
Medusa
Level 143
God Stats
1W - 0L
1,531 SR
Queue Stats
3W - 3L
1,213 Elo+
Party 1
Bakasura
Bakasura
Zinkman
Bakasura
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ConLaDon
Achilles
17
1 / 4 / 8
10,351
863
7,871
20,894
18,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 7 / 8
11,848
987
18,932
21,165
9,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 5 / 8
11,954
996
18,948
14,605
5,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Polegod55
Chang'e
17
2 / 6 / 8
10,784
899
11,093
17,913
6,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 5 / 7
10,160
847
9,436
21,250
21,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

98

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 13
12,263
1,022
30,838
20,231
9,793
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
1 / 1 / 21
11,009
917
8,503
7,343
7,728
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
18
0 / 6 / 20
10,762
897
8,846
19,610
26,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Vaeriel
Medusa
19
6 / 0 / 15
13,339
1,112
21,488
8,844
4,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Zinkman
Bakasura
19
14 / 2 / 8
13,869
1,156
21,346
16,230
8,971
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
104
13
Kills
27
27
Deaths
13
39
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Achilles
ConLaDon
Achilles
1
4
8
1.25
W
6
4
13
3.13
L
4
7
8
1.14
L
5
5
8
1.8
W
1
1
21
11.5
W
Geb
0
6
20
1.67
L
Chang'e
Polegod55
Chang'e
2
6
8
1
W
Medusa
Vaeriel
Medusa
6
0
15
13.5
L
1
5
7
0.9
W
Bakasura
Zinkman
Bakasura
14
2
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,280
Damage
91,021
95,827
Taken
72,258
61,144
Mitigated
57,368
31,525
Healing
11,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ConLaDon
Achilles
7,871
2,045
0
503
20,894
18,624
0
9,952
10,792
0
18,584
W
30,838
9,766
0
8,714
20,231
9,793
0
11,339
8,892
49,046
0
L
18,932
2,277
10,181
6,916
21,165
9,110
0
10,387
10,244
45,647
0
L
18,948
8,722
722
637
14,605
5,699
0
1,674
11,843
0
43,147
W
8,503
1,132
0
0
7,343
7,728
0
2,272
5,071
0
14,902
W
Geb
8,846
817
0
470
19,610
26,305
0
8,482
11,128
23,429
0
L
Chang'e
Polegod55
Chang'e
11,093
388
7,215
3,806
17,913
6,359
0
10,646
7,038
37,688
0
W
Medusa
Vaeriel
Medusa
21,488
6,380
0
575
8,844
4,571
0
3,355
5,489
0
66,474
L
9,436
445
0
1,545
21,250
21,352
0
7,025
12,932
0
18,168
W
Bakasura
Zinkman
Bakasura
21,346
16,750
0
1,723
16,230
8,971
0
4,577
11,393
0
31,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,097
Gold Earned
61,242
229
Minions Killed
239
8
Camps Cleared
9
1,103,445
Distance Traveled
1,171,459
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,351
863
23
2
1
205,056
0
W
Freya
12,263
1,022
34
3
0
203,030
0
L
Hel
11,848
987
72
6
4
216,040
0
L
Skadi
11,954
996
44
4
2
200,980
0
W
Odin
11,009
917
23
2
1
226,102
0
W
Geb
10,762
897
17
1
0
215,860
0
L
Chang'e
10,784
899
74
6
0
243,795
2
W
Medusa
13,339
1,112
98
8
6
258,404
0
L
Tyr
10,160
847
16
1
1
237,574
3
W
Bakasura
13,869
1,156
67
6
2
268,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role