Player Matchup

Morgan Le Fay
Morgan Le Fay
Balistakills
Morgan Le Fay
Level 67
God Stats
3W - 2L
1,509 SR
Queue Stats
65W - 66L
1,538 Elo+
Party 3
Ares
Ares
BrutishSix40402
Ares
Level 83
God Stats
0W - 2L
1,517 SR
Queue Stats
5W - 8L
1,347 Elo+
Party 1
Jing Wei
Jing Wei
Gelus722
Jing Wei
Level 106
God Stats
7W - 16L
1,489 SR
Queue Stats
148W - 179L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
Priest1000
Gilgamesh
Level 109
God Stats
0W - 1L
1,944 SR
Queue Stats
11W - 12L
1,412 Elo+
Party 1
Anubis
Anubis
RayGannon
Anubis
Level 39
God Stats
2W - 5L
1,314 SR
Queue Stats
23W - 24L
1,527 Elo+
Party 3
Team Averages
Level 81
1,555 SR
1,447 Elo+

VS

Team Averages
Level 99
1,606 SR
1,404 Elo+
Mercury
Mercury
EaterOfWorldzzz
Mercury
Level 69
God Stats
1W - 0L
1,490 SR
Queue Stats
8W - 5L
1,421 Elo+
Solo
Ah Puch
Ah Puch
Im Kronus
Ah Puch
Level 121
God Stats
2W - 1L
1,625 SR
Queue Stats
24W - 39L
1,334 Elo+
Party 2
Sylvanus
Sylvanus
KingMook23
Sylvanus
Level 124
God Stats
2W - 2L
1,604 SR
Queue Stats
74W - 74L
1,450 Elo+
Party 2
Vamana
Vamana
SoftShafTaft
Vamana
Level 80
God Stats
1W - 0L
1,622 SR
Queue Stats
16W - 27L
1,374 Elo+
Party 2
Danzaburou
Danzaburou
slpryxwnxwet
Danzaburou
Level 102
God Stats
2W - 0L
1,687 SR
Queue Stats
23W - 23L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Balistakills
Morgan Le Fay
15
9 / 5 / 2
10,017
1,002
12,463
10,784
4,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 4
6,121
612
4,861
13,138
9,203
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
Gelus722
Jing Wei
12
0 / 6 / 7
6,905
691
5,861
12,539
4,564
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Priest1000
Gilgamesh
13
1 / 7 / 8
7,666
767
5,971
14,355
9,678
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
RayGannon
Anubis
13
2 / 6 / 4
8,000
800
5,985
10,293
5,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 11
7,952
795
2,786
8,995
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Im Kronus
Ah Puch
17
11 / 0 / 10
11,074
1,107
19,133
5,352
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
KingMook23
Sylvanus
15
4 / 1 / 17
9,116
912
8,150
12,741
13,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
14
4 / 4 / 10
9,766
977
7,851
11,947
7,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
slpryxwnxwet
Danzaburou
16
10 / 2 / 11
10,771
1,077
16,614
14,298
6,105
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
89
12
Kills
30
30
Deaths
12
25
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Balistakills
Morgan Le Fay
9
5
2
2
L
0
6
4
0.33
W
1
5
11
1.3
L
Jing Wei
Gelus722
Jing Wei
0
6
7
0.58
W
Ah Puch
Im Kronus
Ah Puch
11
0
10
16
W
Sylvanus
KingMook23
Sylvanus
4
1
17
12.5
L
Gilgamesh
Priest1000
Gilgamesh
1
7
8
0.71
L
Anubis
RayGannon
Anubis
2
6
4
0.67
W
Vamana
4
4
10
2.25
W
Danzaburou
slpryxwnxwet
Danzaburou
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,141
Damage
54,534
61,109
Taken
53,333
33,663
Mitigated
32,503
6,711
Healing
16,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Balistakills
Morgan Le Fay
12,463
877
0
344
10,784
4,403
0
4,015
6,769
26,515
0
L
4,861
0
0
315
13,138
9,203
1
5,856
7,282
8,960
0
W
2,786
1,043
0
147
8,995
3,358
93
4,087
4,678
0
8,341
L
Jing Wei
Gelus722
Jing Wei
5,861
3,212
67
2,794
12,539
4,564
1
4,823
7,716
0
21,522
W
Ah Puch
Im Kronus
Ah Puch
19,133
638
0
1,853
5,352
2,104
1,235
2,433
2,779
45,496
0
W
Sylvanus
KingMook23
Sylvanus
8,150
2,689
2,198
3,340
12,741
13,558
736
3,937
8,668
19,194
4,127
L
Gilgamesh
Priest1000
Gilgamesh
5,971
1,011
0
906
14,355
9,678
0
7,488
6,867
0
19,401
L
Anubis
RayGannon
Anubis
5,985
304
0
2,285
10,293
5,815
0
4,548
5,745
21,083
0
W
Vamana
7,851
2,428
1,422
3,445
11,947
7,378
176
4,699
6,946
0
13,440
W
Danzaburou
slpryxwnxwet
Danzaburou
16,614
7,654
0
4,026
14,298
6,105
614
7,340
6,792
0
40,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,709
Gold Earned
48,679
194
Minions Killed
201
4
Camps Cleared
9
874,322
Distance Traveled
1,054,469
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,017
1,002
45
5
1
182,936
1
L
Ares
6,121
612
17
2
0
169,771
1
W
Mercury
7,952
795
18
2
0
238,967
1
L
Jing Wei
6,905
691
39
4
2
197,903
1
W
Ah Puch
11,074
1,107
83
8
1
220,345
0
W
Sylvanus
9,116
912
25
3
5
180,203
2
L
Gilgamesh
7,666
767
39
4
1
165,982
0
L
Anubis
8,000
800
54
5
0
157,730
0
W
Vamana
9,766
977
16
2
1
227,164
0
W
Danzaburou
10,771
1,077
59
6
2
187,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role