Player Matchup

Ullr
Ullr
FormerGoosling
Ullr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 49L
1,308 Elo+
Party 1
Skadi
Skadi
Fxcusd
Skadi
Level 18
God Stats
110W - 73L
1,527 SR
Queue Stats
267W - 229L
1,466 Elo+
Party 4
Merlin
Merlin
iiPacman12
Merlin
Level 11
God Stats
28W - 42L
1,445 SR
Queue Stats
176W - 183L
1,393 Elo+
Party 4
Ymir
Ymir
linohowdyttv
Ymir
Level 7
God Stats
0W - 1L
1,422 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
lunarwater
Agni
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,484 Elo+
Party 1
Team Averages
Level 10
1,479 SR
1,430 Elo+

VS

Team Averages
Level 6
1,643 SR
1,440 Elo+
Ao Kuang
Ao Kuang
Jaysinn
Ao Kuang
Level 6
God Stats
4W - 3L
1,479 SR
Queue Stats
38W - 42L
1,313 Elo+
Party 2
Ares
Ares
Jhon w booth
Ares
Level 2
God Stats
2W - 2L
1,701 SR
Queue Stats
3W - 2L
1,714 Elo+
Party 3
Kukulkan
Kukulkan
KILLERGman564
Kukulkan
Level 10
God Stats
4W - 2L
1,668 SR
Queue Stats
15W - 16L
1,462 Elo+
Party 3
Anhur
Anhur
Tahoma7008
Anhur
Level 3
God Stats
2W - 1L
1,668 SR
Queue Stats
57W - 68L
1,282 Elo+
Party 2
Arachne
Arachne
pengu brochacho
Arachne
Level 8
God Stats
2W - 1L
1,701 SR
Queue Stats
13W - 16L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 18 / 4
9,485
862
5,342
24,965
9,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Fxcusd
Skadi
14
0 / 0 / 0
7,060
642
0
0
0
Merlin
iiPacman12
Merlin
17
7 / 8 / 2
11,912
1,083
16,845
19,306
6,532
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 7 / 5
10,959
996
11,232
21,195
26,669
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 12 / 4
9,783
889
9,334
18,426
6,035
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jaysinn
Ao Kuang
20
16 / 2 / 19
13,628
1,239
20,418
14,358
5,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 1 / 24
11,156
1,014
5,554
8,619
6,562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
KILLERGman564
Kukulkan
20
16 / 0 / 21
13,047
1,186
24,508
4,564
1,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
18
2 / 6 / 14
10,205
928
7,100
9,094
3,235
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 0 / 29
12,608
1,146
17,117
13,963
12,136
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
152
9
Kills
45
45
Deaths
9
15
Assists
107
Player
Kills
Deaths
Assists
KDA
L
0
18
4
0.11
L
Skadi
Fxcusd
Skadi
0
0
0
0
W
Ao Kuang
Jaysinn
Ao Kuang
16
2
19
12.75
W
2
1
24
14
W
Kukulkan
KILLERGman564
Kukulkan
16
0
21
26.5
W
Anhur
2
6
14
1.5
L
Merlin
iiPacman12
Merlin
7
8
2
1
L
2
7
5
0.64
L
0
12
4
0.17
W
9
0
29
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,753
Damage
74,697
83,892
Taken
50,598
48,602
Mitigated
29,758
2,022
Healing
9,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,342
2,878
0
666
24,965
9,366
0
12,989
11,976
0
13,829
L
Skadi
Fxcusd
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
Jaysinn
Ao Kuang
20,418
7,264
0
6,713
14,358
5,880
0
10,758
3,600
35,144
0
W
5,554
592
0
1,026
8,619
6,562
0
6,234
2,385
8,252
0
W
Kukulkan
KILLERGman564
Kukulkan
24,508
4,354
0
0
4,564
1,945
0
3,226
1,338
52,818
0
W
Anhur
7,100
5,405
0
0
9,094
3,235
0
6,344
2,750
0
18,906
L
Merlin
iiPacman12
Merlin
16,845
3,004
0
807
19,306
6,532
0
15,951
3,355
44,363
0
L
11,232
2,955
0
0
21,195
26,669
0
12,745
8,450
31,641
0
L
9,334
527
0
549
18,426
6,035
0
8,795
9,631
31,421
0
W
17,117
13,278
0
1,875
13,963
12,136
0
10,849
3,114
0
22,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,199
Gold Earned
60,644
142
Minions Killed
148
2
Camps Cleared
5
710,177
Distance Traveled
993,043
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,485
862
17
2
0
162,451
0
L
Skadi
7,060
642
0
0
0
0
0
W
Ao Kuang
13,628
1,239
33
3
2
204,420
0
W
Ares
11,156
1,014
5
0
1
189,551
1
W
Kukulkan
13,047
1,186
69
6
1
204,774
0
W
Anhur
10,205
928
27
2
0
148,256
1
L
Merlin
11,912
1,083
48
4
0
175,271
1
L
Ymir
10,959
996
45
4
0
192,156
0
L
Agni
9,783
889
32
3
2
180,299
1
W
Arachne
12,608
1,146
14
1
1
246,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role