Player Matchup

Hou Yi
Hou Yi
Gvrie
Hou Yi
Level 109
God Stats
12W - 3L
1,677 SR
Queue Stats
262W - 186L
1,562 Elo+
Party 1
Scylla
Scylla
IW0K
Scylla
Level 95
God Stats
5W - 1L
1,807 SR
Queue Stats
61W - 36L
1,609 Elo+
Party 1
Gilgamesh
Gilgamesh
xDijistx Lamb
Gilgamesh
Level 26
God Stats
66W - 31L
1,692 SR
Queue Stats
130W - 70L
1,614 Elo+
Party 1
Team Averages
Level 77
1,725 SR
1,595 Elo+

VS

Team Averages
Level 61
1,660 SR
1,529 Elo+
Fenrir
Fenrir
Captintriforce1
Fenrir
Level 24
God Stats
41W - 33L
1,604 SR
Queue Stats
67W - 59L
1,528 Elo+
Party 2
Hel
Hel
Himemi91
Hel
Level 103
God Stats
2W - 1L
1,875 SR
Queue Stats
56W - 50L
1,521 Elo+
Party 2
Nemesis
Nemesis
SaltyScrub1192
Nemesis
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 61L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gvrie
Hou Yi
10
3 / 0 / 6
7,378
738
6,134
4,565
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
IW0K
Scylla
12
4 / 1 / 9
8,050
805
7,190
5,194
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
xDijistx Lamb
Gilgamesh
12
7 / 1 / 6
8,723
872
6,911
7,620
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
5,924
592
1,584
10,425
5,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 3 / 0
6,123
612
3,415
6,396
2,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
1 / 5 / 1
6,579
658
4,967
8,397
3,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
14
Kills
2
2
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Hou Yi
Gvrie
Hou Yi
3
0
6
6
L
1
3
0
0.33
W
Scylla
IW0K
Scylla
4
1
9
8.5
L
1
5
1
0.3
W
Gilgamesh
xDijistx Lamb
Gilgamesh
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,235
Damage
9,966
17,379
Taken
25,218
7,153
Mitigated
11,221
2,143
Healing
5,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,584
328
141
692
10,425
5,658
0
3,281
7,144
0
4,399
W
Hou Yi
Gvrie
Hou Yi
6,134
2,202
0
377
4,565
1,728
1,082
872
3,693
0
23,815
L
3,415
0
2,112
2,050
6,396
2,240
0
1,449
4,947
20,965
0
W
Scylla
IW0K
Scylla
7,190
712
0
837
5,194
1,429
596
1,220
3,974
29,301
0
L
4,967
1,429
0
668
8,397
3,323
0
2,460
5,937
0
15,276
W
Gilgamesh
xDijistx Lamb
Gilgamesh
6,911
2,195
0
929
7,620
3,996
203
1,323
6,297
0
29,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,151
Gold Earned
18,626
129
Minions Killed
50
0
Camps Cleared
0
528,519
Distance Traveled
540,933
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,924
592
7
1
0
187,918
0
W
Hou Yi
7,378
738
39
4
0
140,595
3
L
Hel
6,123
612
27
3
0
187,576
6
W
Scylla
8,050
805
51
5
0
200,595
0
L
Nemesis
6,579
658
16
2
0
165,439
2
W
Gilgamesh
8,723
872
39
4
0
187,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role