Player Matchup

Artio
Artio
 
Artio
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
MeloStan
Hachiman
Level 151
God Stats
11W - 1L
1,719 SR
Queue Stats
480W - 273L
1,880 Elo+
Party 1
Serqet
Serqet
Super-Jacob5000
Serqet
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
221W - 183L
1,706 Elo+
Party 1
Team Averages
Level 117
1,573 SR
1,695 Elo+

VS

Team Averages
Level 34
1,493 SR
1,395 Elo+
Nu Wa
Nu Wa
GR_loukas03
Nu Wa
Level 29
God Stats
0W - 1L
1,735 SR
Queue Stats
31W - 55L
1,283 Elo+
Party 2
Loki
Loki
InFaMoUsHaimXD
Loki
Level 23
God Stats
0W - 1L
1,227 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
im_the_toxicity
King Arthur
Level 51
God Stats
20W - 25L
1,516 SR
Queue Stats
141W - 176L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 2 / 21
8,005
801
3,040
11,369
5,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
MeloStan
Hachiman
14
25 / 2 / 4
11,040
1,104
30,237
8,439
3,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
3 / 1 / 18
8,392
839
3,340
5,484
2,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 2
7,443
744
4,310
10,781
3,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 13 / 4
6,373
637
3,632
13,148
4,425
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
im_the_toxicity
King Arthur
11
3 / 8 / 1
7,889
789
3,351
19,618
7,168
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
12
29
Kills
5
5
Deaths
29
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
2
21
5.75
L
2
8
2
0.38
L
0
13
4
0.15
W
Hachiman
MeloStan
Hachiman
25
2
4
13.5
W
3
1
18
12
L
King Arthur
im_the_toxicity
King Arthur
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,617
Damage
11,293
25,292
Taken
43,547
12,038
Mitigated
14,634
3,229
Healing
3,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,040
434
1,164
1,651
11,369
5,913
132
2,095
8,863
9,691
0
L
4,310
697
21
641
10,781
3,041
0
692
10,089
19,662
0
L
3,632
938
0
257
13,148
4,425
0
632
12,516
0
10,354
W
Hachiman
MeloStan
Hachiman
30,237
17,617
0
414
8,439
3,360
1,802
1,180
6,953
0
62,646
W
3,340
527
0
0
5,484
2,765
566
1,035
4,449
0
10,739
L
King Arthur
im_the_toxicity
King Arthur
3,351
751
53
2,041
19,618
7,168
0
1,716
17,782
0
21,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,437
Gold Earned
21,705
98
Minions Killed
72
0
Camps Cleared
0
602,667
Distance Traveled
475,573
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,005
801
9
1
0
196,246
0
L
Nu Wa
7,443
744
29
3
0
143,496
0
L
Loki
6,373
637
5
1
0
161,261
1
W
Hachiman
11,040
1,104
75
8
0
186,771
0
W
Serqet
8,392
839
14
1
0
219,650
0
L
King Arthur
7,889
789
38
4
0
170,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role