Player Matchup

Kali
Kali
 
Kali
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Derikjm
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,386 Elo+
Solo
Fenrir
Fenrir
RunUpG3tD0N3Up21
Fenrir
Level 109
God Stats
9W - 15L
1,323 SR
Queue Stats
569W - 611L
1,440 Elo+
Party 1
Heimdallr
Heimdallr
ThaMFplug-_-
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,484 Elo+
Party 1
Anhur
Anhur
bdawg2423
Anhur
Level 89
God Stats
3W - 8L
1,518 SR
Queue Stats
375W - 413L
1,414 Elo+
Party 1
Team Averages
Level 72
1,468 SR
1,445 Elo+

VS

Team Averages
Level 36
1,438 SR
1,433 Elo+
Neith
Neith
BlazeWatcher
Neith
Level 86
God Stats
1W - 0L
1,317 SR
Queue Stats
17W - 16L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Coffeee-or--tea
Morgan Le Fay
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,287 Elo+
Solo
Cu Chulainn
Cu Chulainn
DesertedHeathen
Cu Chulainn
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 28L
1,478 Elo+
Party 2
Nox
Nox
L34F4R
Nox
Level 17
God Stats
1W - 1L
1,250 SR
Queue Stats
17W - 20L
1,414 Elo+
Solo
Ah Puch
Ah Puch
MadaraUchiha13
Ah Puch
Level 47
God Stats
4W - 1L
1,622 SR
Queue Stats
186W - 133L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
0 / 8 / 13
11,465
573
9,493
31,232
33,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
Derikjm
Cthulhu
20
8 / 14 / 4
12,658
633
26,977
30,248
14,386
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

20
5 / 6 / 10
12,597
630
9,785
23,398
29,813
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
ThaMFplug-_-
Heimdallr
20
5 / 8 / 6
12,136
607
17,780
22,358
10,873
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
bdawg2423
Anhur
19
4 / 10 / 4
11,961
598
11,237
20,431
9,052
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 25
13,664
683
22,458
18,572
9,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Coffeee-or--tea
Morgan Le Fay
20
11 / 6 / 19
14,367
718
20,319
16,654
9,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
DesertedHeathen
Cu Chulainn
20
5 / 7 / 24
12,867
643
12,556
25,929
34,135
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
L34F4R
Nox
20
13 / 3 / 25
15,601
780
25,009
13,472
6,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
12 / 2 / 24
15,109
755
35,279
16,135
7,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
163
22
Kills
46
46
Deaths
23
37
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
8
13
0.81
W
5
5
25
3.5
W
Morgan Le Fay
Coffeee-or--tea
Morgan Le Fay
11
6
19
3.42
L
Cthulhu
Derikjm
Cthulhu
8
14
4
0.71
W
Cu Chulainn
DesertedHeathen
Cu Chulainn
5
7
24
2.43
W
Nox
L34F4R
Nox
13
3
25
8.5
W
12
2
24
12
L
5
6
10
1.67
L
Heimdallr
ThaMFplug-_-
Heimdallr
5
8
6
1
L
Anhur
bdawg2423
Anhur
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,272
Damage
115,621
127,667
Taken
90,762
97,901
Mitigated
67,206
30,381
Healing
23,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
9,493
3,680
1,180
6,442
31,232
33,777
0
19,594
11,233
0
19,366
W
22,458
9,789
2,200
5,991
18,572
9,695
2,521
4,989
13,583
0
43,850
W
Morgan Le Fay
Coffeee-or--tea
Morgan Le Fay
20,319
3,370
1,322
2,851
16,654
9,114
280
2,967
13,686
39,433
0
L
Cthulhu
Derikjm
Cthulhu
26,977
980
1,177
1,511
30,248
14,386
316
17,850
12,081
46,649
0
W
Cu Chulainn
DesertedHeathen
Cu Chulainn
12,556
2,573
197
1,297
25,929
34,135
0
8,987
16,942
0
19,137
W
Nox
L34F4R
Nox
25,009
3,401
1,545
2,058
13,472
6,530
1,094
3,771
9,701
50,607
0
W
35,279
2,911
290
5,287
16,135
7,732
186
6,263
9,872
61,944
0
L
9,785
1,067
3,215
5,511
23,398
29,813
0
12,196
10,902
0
19,218
L
Heimdallr
ThaMFplug-_-
Heimdallr
17,780
6,569
2,437
4,427
22,358
10,873
80
17,409
4,795
0
40,982
L
Anhur
bdawg2423
Anhur
11,237
2,457
2,587
1,894
20,431
9,052
0
13,558
6,819
0
24,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,817
Gold Earned
71,608
170
Minions Killed
208
0
Camps Cleared
0
1,422,034
Distance Traveled
1,763,607
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,465
573
19
1
0
287,796
0
W
Neith
13,664
683
43
2
0
287,738
1
W
Morgan Le Fay
14,367
718
33
2
0
336,167
0
L
Cthulhu
12,658
633
37
2
0
262,141
0
W
Cu Chulainn
12,867
643
8
0
0
378,080
0
W
Nox
15,601
780
64
3
0
375,851
0
W
Ah Puch
15,109
755
60
3
0
385,771
0
L
Fenrir
12,597
630
20
1
0
362,921
1
L
Heimdallr
12,136
607
62
3
0
274,332
0
L
Anhur
11,961
598
32
2
0
234,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role