Player Matchup

Thanatos
Thanatos
CRSAIBOT
Thanatos
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,440 Elo+
Party 1
Ymir
Ymir
Fysty-08
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,306 Elo+
Party 3
Ullr
Ullr
MiniNinja227
Ullr
Level 26
God Stats
5W - 7L
1,366 SR
Queue Stats
39W - 42L
1,501 Elo+
Party 1
Tyr
Tyr
SeiikuO
Tyr
Level 50
God Stats
2W - 0L
1,696 SR
Queue Stats
4W - 0L
1,825 Elo+
Party 3
Freya
Freya
ellnrob
Freya
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,379 Elo+
Party 1
Team Averages
Level 59
1,513 SR
1,490 Elo+

VS

Team Averages
Level 75
1,463 SR
1,480 Elo+
Ymir
Ymir
AlbertSaurioRX
Ymir
Level 116
God Stats
1W - 3L
1,284 SR
Queue Stats
96W - 89L
1,479 Elo+
Solo
Merlin
Merlin
Rtxwz
Merlin
Level 105
God Stats
25W - 17L
1,706 SR
Queue Stats
385W - 329L
1,547 Elo+
Party 2
Neith
Neith
iWergsht
Neith
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 18L
1,514 Elo+
Party 2
Guan Yu
Guan Yu
ll_saleh-22_ll
Guan Yu
Level 60
God Stats
3W - 7L
1,235 SR
Queue Stats
94W - 124L
1,408 Elo+
Party 2
Set
Set
xDAG__
Set
Level 66
God Stats
2W - 2L
1,588 SR
Queue Stats
109W - 122L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CRSAIBOT
Thanatos
15
10 / 5 / 10
9,962
586
14,670
15,783
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
11
0 / 8 / 10
8,199
482
3,328
15,785
14,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 4 / 5
8,373
493
12,112
8,782
2,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
16
4 / 1 / 6
9,717
572
10,786
18,794
9,528
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
ellnrob
Freya
14
12 / 3 / 9
9,963
586
11,996
10,808
3,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 2 / 3
6,818
401
3,167
9,549
4,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Rtxwz
Merlin
13
7 / 12 / 4
8,658
509
12,436
15,572
6,494
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
iWergsht
Neith
13
3 / 3 / 4
7,930
466
8,750
10,524
3,622
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 5 / 3
7,166
422
7,115
15,678
16,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Set
xDAG__
Set
13
3 / 9 / 2
8,217
483
10,279
15,363
5,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
31
Kills
19
21
Deaths
31
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
2
3
2.75
W
Thanatos
CRSAIBOT
Thanatos
10
5
10
3
W
Ymir
0
8
10
0.63
W
5
4
5
1.88
L
Merlin
Rtxwz
Merlin
7
12
4
0.75
W
Tyr
4
1
6
7
W
Freya
ellnrob
Freya
12
3
9
5.5
L
Neith
iWergsht
Neith
3
3
4
1.67
L
2
5
3
0.7
L
Set
xDAG__
Set
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,892
Damage
41,747
69,952
Taken
66,686
35,821
Mitigated
36,147
27,686
Healing
12,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,167
1,138
0
2,111
9,549
4,847
0
3,399
6,150
13,723
0
W
Thanatos
CRSAIBOT
Thanatos
14,670
5,660
0
12,165
15,783
5,071
0
3,750
11,905
0
51,823
W
Ymir
3,328
903
156
1,286
15,785
14,966
454
3,769
11,971
14,355
0
W
12,112
4,836
0
623
8,782
2,323
1,080
3,178
5,516
0
35,796
L
Merlin
Rtxwz
Merlin
12,436
901
0
1,268
15,572
6,494
0
3,695
11,877
37,472
0
W
Tyr
10,786
2,143
0
9,557
18,794
9,528
537
1,662
16,323
0
60,067
W
Freya
ellnrob
Freya
11,996
4,404
0
3,899
10,808
3,933
2,128
3,244
7,520
34,916
4,993
L
Neith
iWergsht
Neith
8,750
4,980
331
3,385
10,524
3,622
361
1,518
9,006
0
46,293
L
7,115
1,730
230
3,829
15,678
16,162
0
2,081
13,597
0
23,210
L
Set
xDAG__
Set
10,279
3,972
0
1,415
15,363
5,022
0
3,509
11,854
0
42,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,214
Gold Earned
38,789
353
Minions Killed
269
0
Camps Cleared
0
1,576,156
Distance Traveled
1,417,249
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,818
401
19
1
0
218,551
3
W
Thanatos
9,962
586
79
5
0
337,707
1
W
Ymir
8,199
482
22
1
0
282,578
0
W
Ullr
8,373
493
68
4
0
284,037
0
L
Merlin
8,658
509
63
4
0
274,764
7
W
Tyr
9,717
572
128
8
0
349,178
1
W
Freya
9,963
586
56
3
0
322,656
0
L
Neith
7,930
466
69
4
0
306,968
5
L
Guan Yu
7,166
422
47
3
0
306,972
3
L
Set
8,217
483
71
4
0
309,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role