Player Matchup

Ra
Ra
BIGQUALLZY
Ra
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 97L
1,497 Elo+
Solo
Artio
Artio
GardenGnomad
Artio
Level 82
God Stats
1W - 1L
1,740 SR
Queue Stats
48W - 49L
1,487 Elo+
Solo
Izanami
Izanami
GuardiAngel819
Izanami
Level 44
God Stats
0W - 1L
1,754 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
LemonRolls
Vamana
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 116L
1,621 Elo+
Party 1
Bakasura
Bakasura
WhitexRabbit13
Bakasura
Level 103
God Stats
0W - 1L
1,615 SR
Queue Stats
11W - 9L
1,439 Elo+
Party 1
Team Averages
Level 95
1,622 SR
1,509 Elo+

VS

Team Averages
Level 112
1,474 SR
1,483 Elo+
Amaterasu
Amaterasu
Bleudark
Amaterasu
Level 129
God Stats
9W - 9L
1,423 SR
Queue Stats
419W - 442L
1,486 Elo+
Solo
Merlin
Merlin
DontShootMe494
Merlin
Level 88
God Stats
3W - 1L
1,503 SR
Queue Stats
199W - 187L
1,477 Elo+
Solo
Chernobog
Chernobog
Nik-nicolas567
Chernobog
Level 129
God Stats
6W - 2L
1,408 SR
Queue Stats
384W - 419L
1,481 Elo+
Solo
Serqet
Serqet
Taurin9
Serqet
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,466 Elo+
Solo
Horus
Horus
ii MaDE a MeSS
Horus
Level 139
God Stats
1W - 3L
1,539 SR
Queue Stats
126W - 99L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 13
12,381
825
23,880
12,594
6,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 3 / 16
10,987
732
11,370
29,867
37,825
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 10 / 8
11,160
744
10,633
20,411
8,442
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
LemonRolls
Vamana
18
4 / 5 / 7
11,510
767
19,317
30,708
36,948
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Bakasura
14
6 / 12 / 9
10,679
712
13,258
22,836
12,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bleudark
Amaterasu
20
6 / 2 / 26
11,957
797
14,025
28,182
32,745
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
12 / 3 / 16
12,910
861
36,939
12,616
5,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Nik-nicolas567
Chernobog
18
9 / 6 / 16
12,115
808
22,499
16,855
7,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
Taurin9
Serqet
16
2 / 7 / 25
11,104
740
16,200
19,328
18,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
4 / 5 / 26
11,275
752
14,276
18,793
12,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
142
23
Kills
33
33
Deaths
23
53
Assists
109
Player
Kills
Deaths
Assists
KDA
L
6
3
13
4.17
W
Amaterasu
Bleudark
Amaterasu
6
2
26
9.5
W
12
3
16
6.67
L
2
3
16
3.33
L
5
10
8
0.9
L
Vamana
LemonRolls
Vamana
4
5
7
1.5
W
Chernobog
Nik-nicolas567
Chernobog
9
6
16
2.83
W
Serqet
Taurin9
Serqet
2
7
25
2.07
L
Bakasura
6
12
9
0.88
W
4
5
26
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,458
Damage
103,939
116,416
Taken
95,774
101,817
Mitigated
77,126
42,034
Healing
50,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,880
460
6,786
2,975
12,594
6,347
1,162
3,046
9,043
51,414
0
W
Amaterasu
Bleudark
Amaterasu
14,025
4,585
4,072
16,741
28,182
32,745
1,521
10,455
17,534
0
20,931
W
36,939
2,887
2,075
1,615
12,616
5,795
422
3,652
8,747
83,110
0
L
11,370
537
5,832
8,207
29,867
37,825
489
9,826
17,491
17,270
0
L
10,633
8,012
409
2,389
20,411
8,442
2,277
6,890
13,097
0
19,391
L
Vamana
LemonRolls
Vamana
19,317
5,948
1,153
10,073
30,708
36,948
334
12,079
17,411
0
39,268
W
Chernobog
Nik-nicolas567
Chernobog
22,499
13,395
2,394
3,668
16,855
7,581
3,319
4,108
12,652
0
37,096
W
Serqet
Taurin9
Serqet
16,200
5,464
1,705
2,613
19,328
18,133
572
6,657
12,036
0
17,296
L
Bakasura
13,258
8,230
847
3,363
22,836
12,255
2,468
5,098
16,817
0
16,528
W
14,276
6,446
8,380
6,773
18,793
12,872
883
10,378
7,885
0
24,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,717
Gold Earned
59,361
141
Minions Killed
162
0
Camps Cleared
0
1,299,754
Distance Traveled
1,481,191
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,381
825
72
5
0
266,802
1
W
Amaterasu
11,957
797
15
1
0
314,935
0
W
Merlin
12,910
861
84
6
0
282,464
0
L
Artio
10,987
732
11
1
0
301,376
0
L
Izanami
11,160
744
21
1
0
207,058
0
L
Vamana
11,510
767
21
1
0
281,978
0
W
Chernobog
12,115
808
39
3
0
274,090
0
W
Serqet
11,104
740
7
0
0
300,038
1
L
Bakasura
10,679
712
16
1
0
242,540
3
W
Horus
11,275
752
17
1
0
309,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role