Player Matchup

Persephone
Persephone
DreamsOfLoki
Persephone
Level 25
God Stats
10W - 8L
1,572 SR
Queue Stats
23W - 20L
1,542 Elo+
Solo
Anhur
Anhur
HARR-Y-
Anhur
Level 66
God Stats
5W - 13L
1,252 SR
Queue Stats
51W - 76L
1,353 Elo+
Party 1
Fenrir
Fenrir
Noiadissimo
Fenrir
Level 26
God Stats
23W - 14L
1,713 SR
Queue Stats
96W - 106L
1,470 Elo+
Solo
Loki
Loki
Taaru04
Loki
Level 29
God Stats
9W - 8L
1,658 SR
Queue Stats
176W - 189L
1,591 Elo+
Solo
Guan Yu
Guan Yu
canibro11
Guan Yu
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 20L
1,705 Elo+
Party 1
Team Averages
Level 30
1,539 SR
1,532 Elo+

VS

Team Averages
Level 15
1,551 SR
1,497 Elo+
Neith
Neith
CanineDay333510
Neith
Level 17
God Stats
28W - 16L
1,755 SR
Queue Stats
35W - 23L
1,736 Elo+
Solo
Pele
Pele
Helldragon20
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,366 Elo+
Solo
Khepri
Khepri
Isogashi
Khepri
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 33L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lunatic1621
Morgan Le Fay
Level 8
God Stats
4W - 3L
1,498 SR
Queue Stats
13W - 9L
1,520 Elo+
Solo
Tyr
Tyr
ProximalClamp53
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DreamsOfLoki
Persephone
19
7 / 6 / 7
12,834
513
19,119
15,716
7,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
HARR-Y-
Anhur
18
1 / 9 / 7
11,303
452
4,801
18,509
6,435
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
14
2 / 8 / 7
10,324
413
10,796
24,197
16,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Taaru04
Loki
20
9 / 3 / 4
13,252
530
15,672
19,140
8,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
canibro11
Guan Yu
16
2 / 5 / 2
9,982
399
5,826
17,443
18,174
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 5 / 0
15,061
602
25,486
19,387
8,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 7 / 4
11,514
461
7,530
16,905
7,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Isogashi
Khepri
16
1 / 1 / 9
11,640
466
5,335
9,233
9,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Lunatic1621
Morgan Le Fay
15
2 / 9 / 5
11,271
451
11,353
19,040
6,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 1 / 4
12,260
490
12,928
20,626
27,772
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
50
21
Kills
28
31
Deaths
23
27
Assists
22
Player
Kills
Deaths
Assists
KDA
W
16
5
0
3.2
L
Persephone
DreamsOfLoki
Persephone
7
6
7
1.75
L
Anhur
HARR-Y-
Anhur
1
9
7
0.5
W
3
7
4
0.71
W
Khepri
Isogashi
Khepri
1
1
9
5.5
W
Morgan Le Fay
Lunatic1621
Morgan Le Fay
2
9
5
0.5
L
Fenrir
2
8
7
0.69
W
6
1
4
8
L
Loki
Taaru04
Loki
9
3
4
3.67
L
Guan Yu
canibro11
Guan Yu
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,214
Damage
62,632
95,005
Taken
85,191
56,816
Mitigated
60,698
15,885
Healing
25,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,486
11,193
0
8,170
19,387
8,471
7,832
2,085
17,302
0
117,520
L
Persephone
DreamsOfLoki
Persephone
19,119
984
0
3,617
15,716
7,069
46
6,188
9,522
79,688
0
L
Anhur
HARR-Y-
Anhur
4,801
2,270
0
3,643
18,509
6,435
528
1,863
16,646
0
59,396
W
7,530
1,362
396
2,697
16,905
7,957
2,838
1,428
15,477
0
66,097
W
Khepri
Isogashi
Khepri
5,335
634
0
1,645
9,233
9,602
286
1,937
7,296
23,599
0
W
Morgan Le Fay
Lunatic1621
Morgan Le Fay
11,353
2,524
204
4,412
19,040
6,896
2,844
7,766
11,274
56,160
0
L
Fenrir
10,796
1,190
0
4,576
24,197
16,694
0
3,742
20,455
24
40,261
W
12,928
1,764
0
7,567
20,626
27,772
846
5,927
14,699
0
61,019
L
Loki
Taaru04
Loki
15,672
1,001
0
895
19,140
8,444
0
1,610
17,530
0
135,445
L
Guan Yu
canibro11
Guan Yu
5,826
1,124
794
2,360
17,443
18,174
0
3,282
14,161
0
39,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,695
Gold Earned
61,746
542
Minions Killed
506
0
Camps Cleared
0
2,235,661
Distance Traveled
2,228,512
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,061
602
185
7
0
429,262
5
L
Persephone
12,834
513
108
4
0
427,495
2
L
Anhur
11,303
452
118
5
0
435,330
0
W
Pele
11,514
461
98
4
0
409,616
2
W
Khepri
11,640
466
31
1
0
438,169
3
W
Morgan Le Fay
11,271
451
97
4
0
430,327
3
L
Fenrir
10,324
413
47
2
0
445,173
4
W
Tyr
12,260
490
95
4
0
521,138
3
L
Loki
13,252
530
193
8
0
478,810
8
L
Guan Yu
9,982
399
76
3
0
448,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role