Player Matchup

Artemis
Artemis
FerRebo22
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
Sebastian332
Baron Samedi
Level 29
God Stats
5W - 6L
1,324 SR
Queue Stats
225W - 243L
1,464 Elo+
Solo
Mercury
Mercury
SheMoansJosh_246
Mercury
Level 28
God Stats
12W - 18L
1,500 SR
Queue Stats
470W - 487L
1,394 Elo+
Solo
Cthulhu
Cthulhu
armadillo-diez2
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,176 Elo+
Solo
Neith
Neith
bondfish
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,182 Elo+
Solo
Team Averages
Level 16
1,465 SR
1,331 Elo+

VS

Team Averages
Level 41
1,489 SR
1,485 Elo+
Morgan Le Fay
Morgan Le Fay
Cheetos_Verdes08
Morgan Le Fay
Level 28
God Stats
5W - 9L
1,316 SR
Queue Stats
133W - 139L
1,506 Elo+
Party 2
Athena
Athena
Tarrina_9
Athena
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 25L
1,694 Elo+
Party 2
Jormungandr
Jormungandr
Vgfvgf7348
Jormungandr
Level 29
God Stats
13W - 13L
1,642 SR
Queue Stats
445W - 500L
1,419 Elo+
Party 1
Erlang Shen
Erlang Shen
Vichula_11
Erlang Shen
Level 106
God Stats
3W - 2L
1,357 SR
Queue Stats
426W - 394L
1,471 Elo+
Party 2
Neith
Neith
ikotchi
Neith
Level 27
God Stats
36W - 29L
1,631 SR
Queue Stats
121W - 181L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FerRebo22
Artemis
9
3 / 2 / 0
6,153
410
5,251
7,218
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Sebastian332
Baron Samedi
12
7 / 10 / 1
8,314
554
9,175
14,914
6,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 2
7,979
532
4,383
13,427
4,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 9 / 1
7,125
475
3,542
12,252
8,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
bondfish
Neith
10
2 / 9 / 3
7,125
475
5,386
11,126
3,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cheetos_Verdes08
Morgan Le Fay
13
5 / 7 / 2
8,595
573
4,991
9,481
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Tarrina_9
Athena
16
13 / 0 / 8
10,255
684
14,476
12,542
12,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
Vgfvgf7348
Jormungandr
14
3 / 2 / 9
8,772
585
5,840
11,966
9,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Vichula_11
Erlang Shen
16
11 / 3 / 7
9,922
661
12,647
12,623
9,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
ikotchi
Neith
14
3 / 1 / 4
8,164
544
4,861
7,878
2,753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
13
Kills
35
36
Deaths
13
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Cheetos_Verdes08
Morgan Le Fay
5
7
2
0.86
L
Artemis
FerRebo22
Artemis
3
2
0
1.5
L
Baron Samedi
Sebastian332
Baron Samedi
7
10
1
0.75
L
1
6
2
0.33
W
Athena
Tarrina_9
Athena
13
0
8
17
W
Jormungandr
Vgfvgf7348
Jormungandr
3
2
9
3.75
W
Erlang Shen
Vichula_11
Erlang Shen
11
3
7
4.83
L
0
9
1
0.06
L
Neith
bondfish
Neith
2
9
3
0.39
W
Neith
ikotchi
Neith
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,737
Damage
42,815
58,937
Taken
54,490
25,552
Mitigated
36,594
7,755
Healing
11,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Cheetos_Verdes08
Morgan Le Fay
4,991
635
0
426
9,481
3,483
1,014
4,988
4,147
41,058
0
L
Artemis
FerRebo22
Artemis
5,251
1,461
0
2,444
7,218
2,120
0
1,764
5,407
0
22,318
L
Baron Samedi
Sebastian332
Baron Samedi
9,175
1,406
62
4,153
14,914
6,024
0
8,668
5,590
36,673
0
L
4,383
2,353
0
749
13,427
4,895
0
4,561
8,416
0
57,192
W
Athena
Tarrina_9
Athena
14,476
2,765
0
5,570
12,542
12,002
415
2,551
9,867
46,724
0
W
Jormungandr
Vgfvgf7348
Jormungandr
5,840
1,241
0
2,150
11,966
9,260
311
1,815
10,101
31,383
0
W
Erlang Shen
Vichula_11
Erlang Shen
12,647
7,414
0
1,647
12,623
9,096
61
2,125
10,418
0
60,570
L
3,542
720
0
0
12,252
8,520
434
5,116
6,867
19,893
0
L
Neith
bondfish
Neith
5,386
2,701
0
347
11,126
3,993
576
3,426
7,350
0
18,173
W
Neith
ikotchi
Neith
4,861
2,245
0
1,752
7,878
2,753
2,455
638
7,240
0
46,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,696
Gold Earned
45,708
263
Minions Killed
384
0
Camps Cleared
0
1,238,724
Distance Traveled
1,374,063
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,595
573
75
5
0
267,475
2
L
Artemis
6,153
410
31
2
0
205,163
2
L
Baron Samedi
8,314
554
63
4
0
231,016
0
L
Mercury
7,979
532
110
7
0
311,081
0
W
Athena
10,255
684
83
6
0
324,797
0
W
Jormungandr
8,772
585
46
3
0
251,995
0
W
Erlang Shen
9,922
661
87
6
0
296,847
2
L
Cthulhu
7,125
475
32
2
0
245,596
0
L
Neith
7,125
475
27
2
0
245,868
0
W
Neith
8,164
544
93
6
0
232,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role