Player Matchup

Yemoja
Yemoja
Algethor
Yemoja
Level 18
God Stats
12W - 5L
1,532 SR
Queue Stats
97W - 106L
1,488 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jpickle3
Tsukuyomi
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 106L
1,488 Elo+
Party 1
Tiamat
Tiamat
vladmirsenpai
Tiamat
Level 21
God Stats
5W - 6L
1,628 SR
Queue Stats
97W - 106L
1,488 Elo+
Party 1
Team Averages
Level 29
1,553 SR
1,488 Elo+

VS

Team Averages
Level 48
1,555 SR
1,471 Elo+
Mercury
Mercury
CheesyNavajo
Mercury
Level 26
God Stats
2W - 0L
1,659 SR
Queue Stats
66W - 60L
1,489 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dravinar56
Morgan Le Fay
Level 5
God Stats
1W - 1L
1,507 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Mulan
Mulan
LemonLarry
Mulan
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Algethor
Yemoja
17
2 / 1 / 11
13,310
634
13,575
18,425
30,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Jpickle3
Tsukuyomi
17
10 / 7 / 5
13,675
651
18,762
25,001
15,507
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 10 / 11
12,663
603
12,177
22,569
15,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CheesyNavajo
Mercury
20
14 / 4 / 3
16,079
766
22,680
21,096
10,053
Heavy Mace

Heavy Mace

+30
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Dravinar56
Morgan Le Fay
19
3 / 6 / 12
13,828
658
21,912
17,403
11,821
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mulan
16
1 / 5 / 14
12,908
615
11,163
18,869
19,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
47
15
Kills
18
18
Deaths
15
27
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Algethor
Yemoja
2
1
11
7.5
W
Mercury
CheesyNavajo
Mercury
14
4
3
3.88
W
Morgan Le Fay
Dravinar56
Morgan Le Fay
3
6
12
1.5
L
Tsukuyomi
Jpickle3
Tsukuyomi
10
7
5
1.79
W
Mulan
1
5
14
1.6
L
3
10
11
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,514
Damage
55,755
65,995
Taken
57,368
62,324
Mitigated
41,659
13,935
Healing
11,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Algethor
Yemoja
13,575
1,389
3,071
1,707
18,425
30,850
525
8,549
9,876
36,856
0
W
Mercury
CheesyNavajo
Mercury
22,680
11,112
0
3,925
21,096
10,053
2,006
7,950
13,146
0
83,118
W
Morgan Le Fay
Dravinar56
Morgan Le Fay
21,912
2,452
1,607
5,038
17,403
11,821
517
8,157
9,246
68,624
0
L
Tsukuyomi
Jpickle3
Tsukuyomi
18,762
5,803
830
2,168
25,001
15,507
982
7,929
17,072
0
51,687
W
Mulan
11,163
1,286
0
1,191
18,869
19,785
519
9,645
9,224
43
40,700
L
12,177
954
715
5,444
22,569
15,967
761
5,472
17,097
53,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,648
Gold Earned
42,815
188
Minions Killed
220
0
Camps Cleared
0
1,056,855
Distance Traveled
1,127,030
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,310
634
36
2
0
349,010
2
W
Mercury
16,079
766
100
5
0
429,403
3
W
Morgan Le Fay
13,828
658
73
3
0
353,064
0
L
Tsukuyomi
13,675
651
62
3
0
394,571
1
W
Mulan
12,908
615
47
2
0
344,563
0
L
Tiamat
12,663
603
90
4
0
313,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role