Player Matchup

Ullr
Ullr
B2W_BigDawg7
Ullr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 63L
1,414 Elo+
Solo
Ymir
Ymir
CincySmokes
Ymir
Level 28
God Stats
4W - 1L
1,861 SR
Queue Stats
114W - 99L
1,441 Elo+
Solo
Zeus
Zeus
HiddenBrainAvg
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 27L
1,788 Elo+
Solo
Gilgamesh
Gilgamesh
James_Artorias13
Gilgamesh
Level 17
God Stats
2W - 2L
1,480 SR
Queue Stats
232W - 233L
1,422 Elo+
Solo
Nemesis
Nemesis
xTayken
Nemesis
Level 27
God Stats
13W - 16L
1,608 SR
Queue Stats
179W - 157L
1,526 Elo+
Solo
Team Averages
Level 23
1,590 SR
1,518 Elo+

VS

Team Averages
Level 9
1,510 SR
1,517 Elo+
Artemis
Artemis
GreatSambino87
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,354 Elo+
Solo
Osiris
Osiris
Ryajan
Osiris
Level 15
God Stats
2W - 7L
1,234 SR
Queue Stats
19W - 19L
1,594 Elo+
Solo
Guan Yu
Guan Yu
ShredBodies
Guan Yu
Level 8
God Stats
2W - 2L
1,671 SR
Queue Stats
165W - 180L
1,558 Elo+
Solo
Bellona
Bellona
ThirdLegLevi
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,448 Elo+
Solo
Merlin
Merlin
WinchestrBell
Merlin
Level 6
God Stats
43W - 48L
1,646 SR
Queue Stats
499W - 552L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 2
12,631
451
2,440
15,313
5,056
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 4 / 10
15,966
570
7,862
23,066
25,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
19 / 0 / 6
18,269
652
52,139
14,463
7,861
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
20
13 / 4 / 7
16,298
582
23,383
27,128
17,369
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
xTayken
Nemesis
20
6 / 2 / 14
16,064
574
15,149
23,051
11,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 3
10,288
367
8,338
19,084
9,173
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Osiris
Ryajan
Osiris
20
4 / 5 / 3
15,024
537
14,266
31,608
29,877
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
ShredBodies
Guan Yu
14
1 / 13 / 5
9,990
357
10,059
31,013
23,349
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
ThirdLegLevi
Bellona
16
1 / 11 / 3
11,033
394
3,616
25,169
12,909
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
2 / 3 / 1
12,119
433
8,585
15,226
5,759
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
41
Kills
9
11
Deaths
41
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
3
4
10
2
L
1
9
3
0.28
W
19
0
6
22
W
Gilgamesh
13
4
7
4.13
L
Osiris
Ryajan
Osiris
4
5
3
1.1
L
Guan Yu
ShredBodies
Guan Yu
1
13
5
0.27
L
Bellona
ThirdLegLevi
Bellona
1
11
3
0.23
L
2
3
1
0.83
W
Nemesis
xTayken
Nemesis
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,973
Damage
44,864
103,021
Taken
122,100
66,876
Mitigated
81,067
39,482
Healing
12,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,440
1,048
0
3,025
15,313
5,056
2,211
1,167
14,146
0
74,921
W
7,862
1,517
0
4,460
23,066
25,448
534
4,587
18,479
55,476
0
L
8,338
3,287
0
302
19,084
9,173
396
9,800
9,284
0
48,755
W
52,139
4,977
764
17,405
14,463
7,861
3,753
1,450
13,013
197,932
0
W
Gilgamesh
23,383
7,176
535
7,891
27,128
17,369
690
4,053
23,075
0
109,068
L
Osiris
Ryajan
Osiris
14,266
5,838
0
6,787
31,608
29,877
0
11,283
20,325
9,046
104,930
L
Guan Yu
ShredBodies
Guan Yu
10,059
1,264
35
1,225
31,013
23,349
0
16,733
14,280
0
42,696
L
Bellona
ThirdLegLevi
Bellona
3,616
680
0
58
25,169
12,909
0
14,655
10,514
0
38,625
L
8,585
346
404
4,184
15,226
5,759
464
7,530
7,696
96,167
0
W
Nemesis
xTayken
Nemesis
15,149
8,001
0
5,402
23,051
11,142
3,476
2,967
20,084
0
153,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,228
Gold Earned
58,454
752
Minions Killed
566
0
Camps Cleared
0
2,683,645
Distance Traveled
2,372,627
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,631
451
101
4
0
492,717
3
W
Ymir
15,966
570
78
3
0
508,831
10
L
Artemis
10,288
367
90
3
0
425,849
0
W
Zeus
18,269
652
264
9
0
516,496
7
W
Gilgamesh
16,298
582
145
5
0
526,645
1
L
Osiris
15,024
537
162
6
0
552,772
5
L
Guan Yu
9,990
357
56
2
0
445,003
0
L
Bellona
11,033
394
88
3
0
466,874
0
L
Merlin
12,119
433
170
6
0
482,129
3
W
Nemesis
16,064
574
164
6
0
638,956
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role