Player Matchup

Anubis
Anubis
Astro EP
Anubis
Level 106
God Stats
1W - 1L
1,620 SR
Queue Stats
6W - 15L
1,292 Elo+
Party 1
Ravana
Ravana
BoodeWarrior
Ravana
Level 88
God Stats
5W - 8L
1,430 SR
Queue Stats
5W - 14L
1,200 Elo+
Party 1
Cthulhu
Cthulhu
TheMarkanis
Cthulhu
Level 105
God Stats
5W - 8L
1,524 SR
Queue Stats
5W - 10L
1,292 Elo+
Party 1
Ra
Ra
TrashBoat42O362
Ra
Level 92
God Stats
1W - 1L
1,681 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Artemis
Artemis
TwinPanda13
Artemis
Level 104
God Stats
4W - 7L
1,579 SR
Queue Stats
6W - 16L
1,154 Elo+
Party 1
Team Averages
Level 99
1,567 SR
1,287 Elo+

VS

Team Averages
Level 77
1,540 SR
1,385 Elo+
Merlin
Merlin
Edyhh
Merlin
Level 105
God Stats
28W - 24L
1,479 SR
Queue Stats
394W - 417L
1,350 Elo+
Party 2
Ymir
Ymir
cuatescr7
Ymir
Level 82
God Stats
4W - 3L
1,555 SR
Queue Stats
463W - 534L
1,437 Elo+
Solo
Ao Kuang
Ao Kuang
rRafahh WLS
Ao Kuang
Level 66
God Stats
3W - 1L
1,893 SR
Queue Stats
72W - 83L
1,383 Elo+
Party 2
Neith
Neith
thealchemist1713
Neith
Level 78
God Stats
32W - 30L
1,533 SR
Queue Stats
360W - 397L
1,419 Elo+
Solo
King Arthur
King Arthur
vAquaxLOPie
King Arthur
Level 53
God Stats
11W - 16L
1,239 SR
Queue Stats
94W - 117L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Astro EP
Anubis
20
11 / 2 / 9
13,714
623
24,440
23,912
13,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
20
8 / 2 / 6
12,745
579
14,251
10,994
5,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
TheMarkanis
Cthulhu
19
2 / 1 / 1
13,748
625
20,539
22,841
19,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 2 / 5
10,485
477
6,488
9,923
3,381
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
TwinPanda13
Artemis
16
3 / 2 / 2
10,098
459
5,552
12,973
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Edyhh
Merlin
16
3 / 7 / 2
10,583
481
12,950
13,549
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
1 / 6 / 2
10,177
463
4,963
21,447
19,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
rRafahh WLS
Ao Kuang
14
1 / 8 / 1
9,152
416
10,881
19,814
5,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
3 / 4 / 1
11,143
507
9,444
13,555
3,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
vAquaxLOPie
King Arthur
18
0 / 2 / 2
11,051
502
16,870
27,559
18,150
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
27
Kills
8
9
Deaths
27
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
Astro EP
Anubis
11
2
9
7.75
W
Ravana
8
2
6
5.5
L
Merlin
Edyhh
Merlin
3
7
2
0.57
W
Cthulhu
TheMarkanis
Cthulhu
2
1
1
2.5
W
3
2
5
2.75
W
Artemis
TwinPanda13
Artemis
3
2
2
2
L
Ymir
1
6
2
0.33
L
Ao Kuang
rRafahh WLS
Ao Kuang
1
8
1
0.19
L
3
4
1
0.88
L
King Arthur
vAquaxLOPie
King Arthur
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,270
Damage
55,108
80,643
Taken
95,924
46,978
Mitigated
49,971
45,816
Healing
26,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Astro EP
Anubis
24,440
2,109
0
18,766
23,912
13,856
2,012
14,186
9,726
107,883
0
W
Ravana
14,251
4,703
0
5,485
10,994
5,762
0
3,996
6,998
0
105,705
L
Merlin
Edyhh
Merlin
12,950
879
0
1,542
13,549
3,069
957
8,004
5,545
71,237
0
W
Cthulhu
TheMarkanis
Cthulhu
20,539
2,582
112
11,882
22,841
19,522
469
6,219
16,622
84,286
0
W
6,488
1,415
1,925
2,652
9,923
3,381
1,284
2,757
7,166
52,618
0
W
Artemis
TwinPanda13
Artemis
5,552
1,774
0
4,994
12,973
4,457
2,579
2,257
10,716
0
63,062
L
Ymir
4,963
284
1,198
2,404
21,447
19,282
0
9,836
11,611
31,484
0
L
Ao Kuang
rRafahh WLS
Ao Kuang
10,881
3,715
0
4,901
19,814
5,607
0
10,874
8,940
65,049
0
L
9,444
3,058
0
3,551
13,555
3,863
936
4,820
8,735
0
66,323
L
King Arthur
vAquaxLOPie
King Arthur
16,870
2,324
50
13,007
27,559
18,150
504
17,933
9,626
0
82,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,790
Gold Earned
52,106
661
Minions Killed
524
0
Camps Cleared
0
2,116,328
Distance Traveled
1,976,261
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,714
623
182
8
0
380,284
5
W
Ravana
12,745
579
159
7
0
485,897
9
L
Merlin
10,583
481
113
5
0
387,531
5
W
Cthulhu
13,748
625
141
6
0
404,152
0
W
Ra
10,485
477
93
4
0
437,249
2
W
Artemis
10,098
459
86
4
0
408,746
13
L
Ymir
10,177
463
35
2
0
360,750
0
L
Ao Kuang
9,152
416
90
4
0
401,089
1
L
Neith
11,143
507
139
6
0
391,130
7
L
King Arthur
11,051
502
147
7
0
435,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role