Player Matchup

Cerberus
Cerberus
Azt x Tio
Cerberus
Level 25
God Stats
5W - 3L
1,596 SR
Queue Stats
18W - 24L
1,324 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fulmer3
Morgan Le Fay
Level 18
God Stats
8W - 7L
1,471 SR
Queue Stats
12W - 18L
1,306 Elo+
Solo
Medusa
Medusa
OhhhSorrryyyyyy
Medusa
Level 24
God Stats
12W - 13L
1,475 SR
Queue Stats
12W - 14L
1,215 Elo+
Party 2
Hel
Hel
deathsniper000
Hel
Level 47
God Stats
3W - 2L
1,728 SR
Queue Stats
43W - 51L
1,282 Elo+
Party 2
Achilles
Achilles
jiggerdajuggalo
Achilles
Level 6
God Stats
4W - 9L
1,550 SR
Queue Stats
125W - 133L
1,156 Elo+
Party 2
Team Averages
Level 24
1,564 SR
1,257 Elo+

VS

Team Averages
Level 17
1,407 SR
1,272 Elo+
Arachne
Arachne
Hxyas-
Arachne
Level 18
God Stats
15W - 25L
1,357 SR
Queue Stats
34W - 34L
1,395 Elo+
Party 1
Ares
Ares
murky2128
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,273 Elo+
Solo
Tyr
Tyr
regigigas1o1
Tyr
Level 26
God Stats
2W - 10L
1,176 SR
Queue Stats
19W - 44L
1,224 Elo+
Solo
Zeus
Zeus
skinnyglock--
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tomatito__03
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Azt x Tio
Cerberus
20
4 / 2 / 11
13,758
917
17,700
21,633
28,861
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Fulmer3
Morgan Le Fay
20
1 / 2 / 11
13,116
874
10,074
6,900
4,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 2 / 8
15,481
1,032
35,621
15,359
5,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
2 / 0 / 11
13,404
894
15,015
10,835
4,620
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
20
5 / 0 / 10
14,199
947
22,689
18,081
13,252
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

272

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hxyas-
Arachne
18
4 / 3 / 0
13,052
870
13,361
16,835
5,045
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
19
0 / 8 / 3
12,819
855
12,458
42,044
29,454
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
0 / 1 / 1
11,791
786
4,338
13,939
14,640
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
0 / 5 / 2
11,835
789
3,738
6,384
1,697
Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
tomatito__03
Morgan Le Fay
18
2 / 5 / 2
13,274
885
29,795
28,407
10,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
14
22
Kills
6
6
Deaths
22
51
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Azt x Tio
Cerberus
4
2
11
4.75
W
Morgan Le Fay
Fulmer3
Morgan Le Fay
1
2
11
3.25
L
Arachne
Hxyas-
Arachne
4
3
0
1.33
W
10
2
8
7
W
2
0
11
7.5
W
Achilles
5
0
10
10
L
Ares
0
8
3
0.19
L
0
1
1
0.5
L
0
5
2
0.2
L
Morgan Le Fay
tomatito__03
Morgan Le Fay
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,099
Damage
63,690
72,808
Taken
107,609
56,894
Mitigated
60,932
32,012
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Azt x Tio
Cerberus
17,700
1,189
572
5,519
21,633
28,861
0
11,977
9,656
41,077
0
W
Morgan Le Fay
Fulmer3
Morgan Le Fay
10,074
1,385
0
345
6,900
4,303
0
3,319
3,581
19,959
0
L
Arachne
Hxyas-
Arachne
13,361
12,448
0
3,591
16,835
5,045
0
9,527
7,019
0
22,859
W
35,621
25,664
456
3,754
15,359
5,858
0
10,694
4,665
0
73,573
W
15,015
633
13,457
6,154
10,835
4,620
0
7,692
3,143
44,125
0
W
Achilles
22,689
8,618
0
1,755
18,081
13,252
0
12,309
5,772
0
40,492
L
Ares
12,458
1,092
725
275
42,044
29,454
0
16,835
24,673
25,651
0
L
4,338
390
0
511
13,939
14,640
0
3,235
10,543
0
13,386
L
3,738
866
0
0
6,384
1,697
0
3,957
2,334
13,360
0
L
Morgan Le Fay
tomatito__03
Morgan Le Fay
29,795
3,121
181
4,294
28,407
10,096
0
9,235
18,672
60,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,958
Gold Earned
62,771
321
Minions Killed
153
12
Camps Cleared
4
1,469,362
Distance Traveled
1,073,630
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,758
917
70
5
4
279,221
0
W
Morgan Le Fay
13,116
874
19
1
0
312,444
0
L
Arachne
13,052
870
25
2
3
208,353
0
W
Medusa
15,481
1,032
90
6
4
269,867
0
W
Hel
13,404
894
92
6
2
303,406
0
W
Achilles
14,199
947
50
3
2
304,424
1
L
Ares
12,819
855
19
1
0
284,870
3
L
Tyr
11,791
786
20
1
0
182,242
1
L
Zeus
11,835
789
14
1
1
120,447
0
L
Morgan Le Fay
13,274
885
75
5
0
277,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role