Player Matchup

Baron Samedi
Baron Samedi
DarthBaine77
Baron Samedi
Level 7
God Stats
3W - 1L
1,874 SR
Queue Stats
6W - 2L
1,881 Elo+
Solo
Bellona
Bellona
Madmanmarius
Bellona
Level 7
God Stats
5W - 9L
1,738 SR
Queue Stats
59W - 73L
1,754 Elo+
Solo
Fenrir
Fenrir
SmokNBones
Fenrir
Level 26
God Stats
20W - 12L
1,507 SR
Queue Stats
112W - 110L
1,423 Elo+
Party 1
Achilles
Achilles
StuZfinK
Achilles
Level 27
God Stats
15W - 13L
1,372 SR
Queue Stats
144W - 162L
1,430 Elo+
Party 1
Chang'e
Chang'e
bostonboy9902
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 52L
1,489 Elo+
Solo
Team Averages
Level 19
1,598 SR
1,596 Elo+

VS

Team Averages
Level 34
1,594 SR
1,521 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Big_Nugget549
Jormungandr
Level 16
God Stats
10W - 8L
1,560 SR
Queue Stats
19W - 16L
1,479 Elo+
Solo
Danzaburou
Danzaburou
Jizi da King
Danzaburou
Level 24
God Stats
33W - 15L
1,586 SR
Queue Stats
279W - 236L
1,579 Elo+
Solo
Ymir
Ymir
Nolfnn
Ymir
Level 4
God Stats
6W - 1L
1,785 SR
Queue Stats
18W - 5L
1,523 Elo+
Party 2
Ravana
Ravana
SCOTTM21avngd
Ravana
Level 25
God Stats
4W - 5L
1,537 SR
Queue Stats
233W - 243L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarthBaine77
Baron Samedi
15
2 / 4 / 2
9,589
959
12,255
16,162
6,655
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Madmanmarius
Bellona
15
0 / 13 / 1
8,616
862
7,087
23,947
17,050
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
SmokNBones
Fenrir
15
1 / 11 / 2
9,024
902
6,231
20,428
10,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
StuZfinK
Achilles
15
1 / 6 / 1
9,143
914
4,637
20,843
29,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
15
0 / 8 / 4
9,229
923
10,454
20,043
7,362
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
8 / 0 / 22
10,735
1,074
26,000
5,067
2,328
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Big_Nugget549
Jormungandr
18
4 / 1 / 31
11,229
1,123
12,818
10,147
11,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Jizi da King
Danzaburou
19
18 / 0 / 18
13,199
1,320
36,713
9,645
4,055
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Nolfnn
Ymir
18
3 / 1 / 27
10,407
1,041
5,315
10,407
11,188
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
9 / 2 / 25
11,523
1,152
13,919
9,255
8,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
165
4
Kills
42
42
Deaths
4
10
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
8
0
22
19
W
Jormungandr
Big_Nugget549
Jormungandr
4
1
31
19.5
L
Baron Samedi
DarthBaine77
Baron Samedi
2
4
2
0.75
W
Danzaburou
Jizi da King
Danzaburou
18
0
18
27
L
Bellona
Madmanmarius
Bellona
0
13
1
0.04
W
Ymir
Nolfnn
Ymir
3
1
27
16.5
W
9
2
25
10.75
L
Fenrir
SmokNBones
Fenrir
1
11
2
0.18
L
Achilles
StuZfinK
Achilles
1
6
1
0.25
L
Chang'e
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,664
Damage
94,765
101,423
Taken
44,521
71,540
Mitigated
36,791
14,596
Healing
9,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
26,000
2,420
1,203
571
5,067
2,328
0
2,523
2,544
57,032
0
W
Jormungandr
Big_Nugget549
Jormungandr
12,818
3,030
537
1,742
10,147
11,137
0
4,584
5,315
20,404
0
L
Baron Samedi
DarthBaine77
Baron Samedi
12,255
1,098
2,354
2,305
16,162
6,655
0
5,724
10,332
27,928
0
W
Danzaburou
Jizi da King
Danzaburou
36,713
20,247
0
4,192
9,645
4,055
0
4,582
4,967
0
65,250
L
Bellona
Madmanmarius
Bellona
7,087
1,896
0
400
23,947
17,050
0
12,389
11,093
0
22,116
W
Ymir
Nolfnn
Ymir
5,315
1,106
0
0
10,407
11,188
0
5,254
4,969
9,783
0
W
13,919
4,918
0
774
9,255
8,083
0
5,766
3,268
0
20,049
L
Fenrir
SmokNBones
Fenrir
6,231
795
20
1,676
20,428
10,947
0
10,159
9,997
0
11,555
L
Achilles
StuZfinK
Achilles
4,637
1,035
141
2,603
20,843
29,526
0
7,280
13,196
0
13,229
L
Chang'e
10,454
2,586
1,565
3,532
20,043
7,362
0
7,228
12,672
36,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,601
Gold Earned
57,093
154
Minions Killed
191
3
Camps Cleared
6
832,098
Distance Traveled
973,834
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,735
1,074
94
9
1
207,627
2
W
Jormungandr
11,229
1,123
18
2
2
176,195
3
L
Baron Samedi
9,589
959
30
3
0
175,368
0
W
Danzaburou
13,199
1,320
58
6
3
193,575
0
L
Bellona
8,616
862
41
4
1
178,851
1
W
Ymir
10,407
1,041
7
1
0
189,062
0
W
Ravana
11,523
1,152
14
1
0
207,375
0
L
Fenrir
9,024
902
7
1
0
153,261
0
L
Achilles
9,143
914
19
2
1
157,460
0
L
Chang'e
9,229
923
57
6
1
167,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role