Player Matchup

Danzaburou
Danzaburou
GC_Biggen
Danzaburou
Level 29
God Stats
21W - 17L
1,529 SR
Queue Stats
28W - 25L
1,450 Elo+
Party 1
Cerberus
Cerberus
Overkill3140
Cerberus
Level 123
God Stats
2W - 3L
1,428 SR
Queue Stats
91W - 89L
1,405 Elo+
Party 1
Mercury
Mercury
TropicalxTricky
Mercury
Level 26
God Stats
23W - 25L
1,497 SR
Queue Stats
44W - 48L
1,367 Elo+
Solo
Team Averages
Level 59
1,485 SR
1,407 Elo+

VS

Team Averages
Level 34
1,487 SR
1,311 Elo+
Hades
Hades
EnVy Akuma
Hades
Level 18
God Stats
36W - 30L
1,468 SR
Queue Stats
154W - 185L
1,321 Elo+
Solo
Guan Yu
Guan Yu
Insodnius
Guan Yu
Level 25
God Stats
2W - 2L
1,512 SR
Queue Stats
13W - 24L
1,245 Elo+
Party 2
Mercury
Mercury
VsN-Sanchobrando
Mercury
Level 58
God Stats
1W - 0L
1,481 SR
Queue Stats
70W - 71L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GC_Biggen
Danzaburou
20
7 / 6 / 6
15,011
682
22,885
19,050
9,941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
Overkill3140
Cerberus
20
7 / 3 / 4
14,355
653
21,816
32,513
44,359
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

5
0 / 1 / 1
10,119
460
142
716
169
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
1 / 8 / 7
13,553
616
12,035
18,890
17,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Insodnius
Guan Yu
17
1 / 2 / 6
13,342
606
9,389
25,117
36,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
8 / 4 / 2
15,365
698
22,355
19,029
7,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
14
Kills
10
10
Deaths
14
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
1
8
7
0.56
L
Danzaburou
GC_Biggen
Danzaburou
7
6
6
1.67
W
Guan Yu
Insodnius
Guan Yu
1
2
6
2
L
Cerberus
Overkill3140
Cerberus
7
3
4
3
L
0
1
1
0.5
W
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,843
Damage
43,779
52,279
Taken
63,036
54,469
Mitigated
61,544
12,190
Healing
22,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
12,035
944
1,209
4,316
18,890
17,127
442
7,076
11,814
47,319
0
L
Danzaburou
GC_Biggen
Danzaburou
22,885
12,436
0
2,494
19,050
9,941
1,248
5,601
13,277
0
95,398
W
Guan Yu
Insodnius
Guan Yu
9,389
688
4,212
11,694
25,117
36,949
89
6,157
18,960
0
32,600
L
Cerberus
Overkill3140
Cerberus
21,816
2,198
0
9,696
32,513
44,359
244
6,299
24,930
64,535
0
L
142
0
0
0
716
169
0
135
581
0
716
W
22,355
9,555
0
1,165
19,029
7,468
2,200
8,583
10,446
0
98,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,485
Gold Earned
42,260
236
Minions Killed
218
0
Camps Cleared
0
786,363
Distance Traveled
1,241,446
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,553
616
76
3
0
335,565
0
L
Danzaburou
15,011
682
134
6
0
331,113
0
W
Guan Yu
13,342
606
41
2
0
451,577
1
L
Cerberus
14,355
653
99
5
0
439,521
0
L
Mercury
10,119
460
3
0
0
15,729
0
W
Mercury
15,365
698
101
5
0
454,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role