Player Matchup

Anhur
Anhur
IsItMarcoLvlHard
Anhur
Level 5
God Stats
3W - 5L
1,411 SR
Queue Stats
9W - 18L
1,576 Elo+
Party 1
Odin
Odin
JudgMental-_-
Odin
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
175W - 174L
1,346 Elo+
Party 1
Kuzenbo
Kuzenbo
Texis_killa93
Kuzenbo
Level 91
God Stats
3W - 6L
1,128 SR
Queue Stats
97W - 108L
1,321 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Unknownplucky
Morgan Le Fay
Level 27
God Stats
20W - 15L
1,551 SR
Queue Stats
268W - 255L
1,345 Elo+
Party 1
Bakasura
Bakasura
etcomehome__
Bakasura
Level 27
God Stats
17W - 18L
1,508 SR
Queue Stats
96W - 118L
1,352 Elo+
Party 1
Team Averages
Level 36
1,420 SR
1,388 Elo+

VS

Team Averages
Level 23
1,454 SR
1,411 Elo+
Nike
Nike
Gwapo-03
Nike
Level 28
God Stats
8W - 12L
1,344 SR
Queue Stats
152W - 187L
1,413 Elo+
Solo
Ymir
Ymir
MoneyIV
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,351 Elo+
Party 2
Cupid
Cupid
andcam03
Cupid
Level 25
God Stats
28W - 18L
1,565 SR
Queue Stats
48W - 36L
1,457 Elo+
Party 2
Tiamat
Tiamat
bajon-globular
Tiamat
Level 29
God Stats
32W - 56L
1,375 SR
Queue Stats
126W - 152L
1,394 Elo+
Solo
Loki
Loki
iitzFredo
Loki
Level 20
God Stats
3W - 3L
1,486 SR
Queue Stats
39W - 34L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,342
423
2,155
4,713
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 3 / 2
7,771
518
5,677
9,807
6,002
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
12
1 / 1 / 2
7,178
479
5,096
9,013
6,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Unknownplucky
Morgan Le Fay
13
3 / 5 / 5
8,156
544
7,461
11,068
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
etcomehome__
Bakasura
14
12 / 1 / 3
9,018
601
12,899
8,002
2,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
3 / 3 / 2
7,612
507
4,819
9,025
4,680
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
MoneyIV
Ymir
11
0 / 4 / 2
7,276
485
2,315
10,649
7,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
andcam03
Cupid
10
3 / 2 / 0
6,541
436
5,750
8,287
2,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 7 / 0
7,904
527
6,865
10,050
5,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
12
4 / 5 / 3
7,461
497
5,534
10,042
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
21
Kills
12
12
Deaths
21
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nike
3
3
2
1.33
W
2
2
2
1.5
W
3
3
2
1.33
L
Ymir
MoneyIV
Ymir
0
4
2
0.25
W
Kuzenbo
1
1
2
2
W
Morgan Le Fay
Unknownplucky
Morgan Le Fay
3
5
5
1.1
L
Cupid
andcam03
Cupid
3
2
0
1.5
L
2
7
0
0.29
W
Bakasura
etcomehome__
Bakasura
12
1
3
13.5
L
Loki
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,288
Damage
25,283
42,603
Taken
48,053
20,302
Mitigated
23,253
10,197
Healing
8,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
4,819
2,547
0
2,160
9,025
4,680
482
1,212
7,697
0
37,108
W
2,155
1,153
0
930
4,713
1,313
84
988
3,725
0
17,780
W
5,677
1,375
0
500
9,807
6,002
844
0
9,807
10,384
22,537
L
Ymir
MoneyIV
Ymir
2,315
857
0
40
10,649
7,283
0
2,510
7,388
24,754
0
W
Kuzenbo
5,096
1,522
0
3,136
9,013
6,783
226
960
8,053
31,574
0
W
Morgan Le Fay
Unknownplucky
Morgan Le Fay
7,461
1,027
0
3,381
11,068
3,589
1,589
5,171
5,399
45,797
0
L
Cupid
andcam03
Cupid
5,750
2,891
79
2,864
8,287
2,530
0
2,586
5,297
0
28,718
L
6,865
222
0
1,767
10,050
5,481
370
4,697
5,083
46,761
0
W
Bakasura
etcomehome__
Bakasura
12,899
8,815
0
2,250
8,002
2,615
938
1,491
6,439
0
42,056
L
Loki
5,534
1,299
0
2,025
10,042
3,279
0
3,296
6,699
0
32,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,465
Gold Earned
36,794
295
Minions Killed
339
0
Camps Cleared
0
1,467,918
Distance Traveled
1,357,992
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,612
507
81
5
0
285,801
1
W
Anhur
6,342
423
35
2
0
280,079
0
W
Odin
7,771
518
62
4
0
262,142
5
L
Ymir
7,276
485
52
3
0
282,861
1
W
Kuzenbo
7,178
479
42
3
0
275,914
0
W
Morgan Le Fay
8,156
544
80
5
0
272,280
0
L
Cupid
6,541
436
52
3
0
253,621
0
L
Tiamat
7,904
527
97
6
0
259,043
3
W
Bakasura
9,018
601
76
5
0
377,503
0
L
Loki
7,461
497
57
4
0
276,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role