Player Matchup

Arachne
Arachne
Drunkensteinz
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 73L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
ErBuho
Sun Wukong
Level 26
God Stats
7W - 7L
1,545 SR
Queue Stats
44W - 50L
1,453 Elo+
Solo
Tiamat
Tiamat
iChuchuu
Tiamat
Level 26
God Stats
3W - 2L
1,475 SR
Queue Stats
91W - 62L
1,649 Elo+
Party 2
Serqet
Serqet
isekream
Serqet
Level 32
God Stats
8W - 9L
1,570 SR
Queue Stats
143W - 142L
1,566 Elo+
Party 2
Skadi
Skadi
san86rus
Skadi
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
49W - 75L
1,463 Elo+
Solo
Team Averages
Level 28
1,518 SR
1,520 Elo+

VS

Team Averages
Level 27
1,485 SR
1,469 Elo+
Gilgamesh
Gilgamesh
CKITUS
Gilgamesh
Level 19
God Stats
4W - 6L
1,512 SR
Queue Stats
59W - 66L
1,479 Elo+
Solo
Thanatos
Thanatos
SyIvali
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 82L
1,610 Elo+
Party 1
Izanami
Izanami
alixdepoche
Izanami
Level 36
God Stats
19W - 18L
1,543 SR
Queue Stats
130W - 138L
1,505 Elo+
Party 1
Zhong Kui
Zhong Kui
neosylver13
Zhong Kui
Level 18
God Stats
3W - 6L
1,414 SR
Queue Stats
41W - 57L
1,244 Elo+
Party 1
Sylvanus
Sylvanus
sevendepoche
Sylvanus
Level 36
God Stats
9W - 13L
1,455 SR
Queue Stats
127W - 133L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
10 / 5 / 5
17,111
611
13,036
23,363
14,506
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
ErBuho
Sun Wukong
20
9 / 4 / 14
15,789
564
17,934
30,926
25,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
iChuchuu
Tiamat
20
24 / 5 / 14
19,303
689
38,346
24,548
18,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
isekream
Serqet
20
3 / 4 / 21
15,175
542
16,301
23,192
18,680
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
san86rus
Skadi
20
3 / 8 / 11
14,004
500
14,917
21,203
7,338
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CKITUS
Gilgamesh
19
4 / 8 / 7
13,026
465
13,855
25,310
21,827
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
SyIvali
Thanatos
18
13 / 13 / 5
13,502
482
22,075
25,853
10,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
alixdepoche
Izanami
20
4 / 6 / 7
14,774
528
14,673
16,104
8,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
neosylver13
Zhong Kui
15
1 / 13 / 3
10,722
383
10,131
29,295
15,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
sevendepoche
Sylvanus
19
4 / 9 / 11
12,461
445
15,070
28,762
35,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
59
49
Kills
26
26
Deaths
49
65
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CKITUS
Gilgamesh
4
8
7
0.94
W
Arachne
10
5
5
2.5
W
Sun Wukong
ErBuho
Sun Wukong
9
4
14
4
L
Thanatos
SyIvali
Thanatos
13
13
5
1.19
L
Izanami
alixdepoche
Izanami
4
6
7
1.25
W
Tiamat
iChuchuu
Tiamat
24
5
14
6.2
W
Serqet
isekream
Serqet
3
4
21
3.38
L
Zhong Kui
neosylver13
Zhong Kui
1
13
3
0.19
W
Skadi
san86rus
Skadi
3
8
11
1.06
L
Sylvanus
sevendepoche
Sylvanus
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,534
Damage
75,804
123,232
Taken
125,324
84,907
Mitigated
92,589
42,972
Healing
30,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CKITUS
Gilgamesh
13,855
4,214
0
2,934
25,310
21,827
574
5,589
19,295
0
64,123
W
Arachne
13,036
8,921
0
13,845
23,363
14,506
0
2,445
20,918
0
162,528
W
Sun Wukong
ErBuho
Sun Wukong
17,934
2,710
0
14,185
30,926
25,519
1,225
6,640
24,286
0
104,971
L
Thanatos
SyIvali
Thanatos
22,075
8,414
0
12,112
25,853
10,681
0
8,644
16,501
0
74,617
L
Izanami
alixdepoche
Izanami
14,673
11,236
0
3,617
16,104
8,836
467
5,549
10,555
0
140,658
W
Tiamat
iChuchuu
Tiamat
38,346
3,152
598
8,022
24,548
18,864
2,900
8,199
16,349
125,421
0
W
Serqet
isekream
Serqet
16,301
3,546
0
1,310
23,192
18,680
564
6,171
17,021
0
63,464
L
Zhong Kui
neosylver13
Zhong Kui
10,131
1,274
0
4,929
29,295
15,557
360
10,231
18,354
52,680
0
W
Skadi
san86rus
Skadi
14,917
8,317
320
4,692
21,203
7,338
4,004
4,568
16,635
0
93,873
L
Sylvanus
sevendepoche
Sylvanus
15,070
3,158
1,343
5,117
28,762
35,688
828
8,444
19,372
59,814
16,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,382
Gold Earned
64,485
670
Minions Killed
623
0
Camps Cleared
0
2,741,527
Distance Traveled
2,226,947
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,026
465
124
4
0
481,807
1
W
Arachne
17,111
611
187
7
0
648,837
1
W
Sun Wukong
15,789
564
126
5
0
552,862
1
L
Thanatos
13,502
482
99
4
0
426,521
1
L
Izanami
14,774
528
206
7
0
470,640
3
W
Tiamat
19,303
689
187
7
0
521,560
8
W
Serqet
15,175
542
58
2
0
551,310
7
L
Zhong Kui
10,722
383
98
4
0
418,475
7
W
Skadi
14,004
500
112
4
0
466,958
2
L
Sylvanus
12,461
445
96
3
0
429,504
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role