Player Matchup

Anubis
Anubis
Chowhound
Anubis
Level 103
God Stats
9W - 1L
1,750 SR
Queue Stats
253W - 274L
1,395 Elo+
Party 1
Bakasura
Bakasura
Co0K0o9221
Bakasura
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 43L
1,447 Elo+
Party 3
Gilgamesh
Gilgamesh
SgtBaconMaster
Gilgamesh
Level 59
God Stats
6W - 2L
1,500 SR
Queue Stats
357W - 409L
1,423 Elo+
Party 1
Xing Tian
Xing Tian
keyparasite9068
Xing Tian
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,406 Elo+
Party 3
Izanami
Izanami
proxxei
Izanami
Level 17
God Stats
2W - 1L
1,522 SR
Queue Stats
9W - 7L
1,522 Elo+
Party 1
Team Averages
Level 54
1,554 SR
1,439 Elo+

VS

Team Averages
Level 70
1,478 SR
1,384 Elo+
Nox
Nox
KTARROYO
Nox
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 84L
1,397 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
PeenerPirate
Morgan Le Fay
Level 41
God Stats
0W - 1L
1,311 SR
Queue Stats
5W - 6L
1,372 Elo+
Party 2
Ne Zha
Ne Zha
SquireGrog
Ne Zha
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 84L
1,372 Elo+
Party 4
Neith
Neith
TenderVigilanteV
Neith
Level 110
God Stats
12W - 11L
1,579 SR
Queue Stats
100W - 112L
1,401 Elo+
Party 2
Horus
Horus
strokemyrooster
Horus
Level 36
God Stats
2W - 5L
1,500 SR
Queue Stats
43W - 57L
1,375 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chowhound
Anubis
14
5 / 3 / 5
9,290
581
10,755
8,876
4,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Co0K0o9221
Bakasura
18
10 / 0 / 4
10,949
684
9,592
11,447
5,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
SgtBaconMaster
Gilgamesh
15
9 / 4 / 4
9,765
610
12,269
11,159
7,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
keyparasite9068
Xing Tian
12
0 / 3 / 6
8,151
509
2,786
11,358
8,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
proxxei
Izanami
12
1 / 5 / 5
7,613
476
5,609
9,212
2,726
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
8,065
504
5,270
10,955
5,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
PeenerPirate
Morgan Le Fay
12
1 / 5 / 11
8,260
516
13,287
12,675
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
SquireGrog
Ne Zha
14
4 / 7 / 2
8,412
526
6,734
14,012
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 7 / 3
7,765
485
5,496
12,416
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
3 / 4 / 1
8,214
513
2,263
7,356
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
25
Kills
14
15
Deaths
25
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
Chowhound
Anubis
5
3
5
2.5
W
Bakasura
Co0K0o9221
Bakasura
10
0
4
12
L
1
2
6
2
L
Morgan Le Fay
PeenerPirate
Morgan Le Fay
1
5
11
1.3
W
Gilgamesh
SgtBaconMaster
Gilgamesh
9
4
4
2.75
L
Ne Zha
SquireGrog
Ne Zha
4
7
2
0.71
L
5
7
3
0.93
W
Xing Tian
keyparasite9068
Xing Tian
0
3
6
1
W
Izanami
proxxei
Izanami
1
5
5
0.7
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,011
Damage
33,050
52,052
Taken
57,414
30,314
Mitigated
22,242
15,692
Healing
12,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Chowhound
Anubis
10,755
472
0
3,806
8,876
4,982
1,687
3,171
5,624
55,055
0
W
Bakasura
Co0K0o9221
Bakasura
9,592
6,571
0
6,950
11,447
5,962
0
2,389
9,027
0
81,977
L
5,270
417
0
500
10,955
5,489
0
4,932
5,495
30,625
0
L
Morgan Le Fay
PeenerPirate
Morgan Le Fay
13,287
1,721
440
3,457
12,675
4,672
194
3,506
8,746
39,435
0
W
Gilgamesh
SgtBaconMaster
Gilgamesh
12,269
4,585
0
1,467
11,159
7,994
788
2,711
8,293
0
44,610
L
Ne Zha
SquireGrog
Ne Zha
6,734
2,025
0
3,863
14,012
4,422
0
2,900
10,735
0
51,840
L
5,496
1,509
308
2,783
12,416
3,856
1,813
2,203
9,416
0
41,340
W
Xing Tian
keyparasite9068
Xing Tian
2,786
204
0
1,558
11,358
8,650
0
6,089
5,269
19,437
0
W
Izanami
proxxei
Izanami
5,609
3,597
0
1,911
9,212
2,726
0
3,930
5,282
0
31,734
L
2,263
994
158
1,341
7,356
3,803
0
0
6,846
0
28,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,768
Gold Earned
40,716
409
Minions Killed
307
0
Camps Cleared
0
1,584,711
Distance Traveled
1,373,133
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,290
581
97
6
0
285,570
4
W
Bakasura
10,949
684
151
9
0
400,883
1
L
Nox
8,065
504
34
2
0
281,438
0
L
Morgan Le Fay
8,260
516
37
2
0
290,558
3
W
Gilgamesh
9,765
610
72
5
0
301,418
5
L
Ne Zha
8,412
526
82
5
0
295,204
1
L
Neith
7,765
485
88
6
0
274,290
6
W
Xing Tian
8,151
509
27
2
0
294,065
2
W
Izanami
7,613
476
62
4
0
302,775
0
L
Horus
8,214
513
66
4
0
231,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role