Player Matchup

Chang'e
Chang'e
IRONICBOYS
Chang'e
Level 29
God Stats
8W - 11L
1,511 SR
Queue Stats
23W - 38L
1,345 Elo+
Solo
Cupid
Cupid
KinGSsmach
Cupid
Level 31
God Stats
49W - 53L
1,464 SR
Queue Stats
216W - 274L
1,341 Elo+
Solo
Mulan
Mulan
Raelwolfalpha
Mulan
Level 17
God Stats
20W - 15L
1,793 SR
Queue Stats
361W - 352L
1,355 Elo+
Party 2
Bastet
Bastet
haroldaIien
Bastet
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
103W - 60L
1,444 Elo+
Solo
Kukulkan
Kukulkan
lNenutria
Kukulkan
Level 6
God Stats
5W - 5L
1,500 SR
Queue Stats
22W - 34L
1,500 Elo+
Party 2
Team Averages
Level 22
1,554 SR
1,397 Elo+

VS

Team Averages
Level 20
1,546 SR
1,323 Elo+
Thor
Thor
BARTIER BOUNTY
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,340 Elo+
Solo
Zeus
Zeus
DionysusGaming
Zeus
Level 27
God Stats
1W - 1L
1,693 SR
Queue Stats
29W - 31L
1,308 Elo+
Party 1
Mulan
Mulan
ThanatosPlayz
Mulan
Level 18
God Stats
6W - 9L
1,333 SR
Queue Stats
24W - 29L
1,229 Elo+
Party 1
Nu Wa
Nu Wa
TheExiledDon
Nu Wa
Level 27
God Stats
3W - 5L
1,543 SR
Queue Stats
16W - 28L
1,358 Elo+
Solo
Vamana
Vamana
Young CXD7065
Vamana
Level 28
God Stats
2W - 3L
1,662 SR
Queue Stats
45W - 40L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IRONICBOYS
Chang'e
16
2 / 0 / 7
9,475
451
5,501
8,253
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
20
2 / 0 / 1
12,991
619
12,532
11,747
4,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
9 / 3 / 6
11,314
539
12,834
16,147
12,948
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bastet
18
7 / 1 / 9
11,873
565
13,069
16,275
6,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
lNenutria
Kukulkan
16
4 / 1 / 6
10,454
498
7,443
8,650
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
5,887
280
0
3,732
941
12
0 / 5 / 2
7,524
358
6,347
10,227
2,581
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 8 / 1
8,178
389
5,316
11,966
5,401
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 6 / 1
8,242
392
12,565
11,986
4,068
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 3 / 0
11,918
568
11,846
26,404
22,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
24
Kills
5
5
Deaths
25
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
5
2
0.2
W
Chang'e
IRONICBOYS
Chang'e
2
0
7
5.5
W
Cupid
2
0
1
2.5
W
9
3
6
4
L
2
8
1
0.31
L
0
6
1
0.08
L
3
3
0
1
W
Bastet
7
1
9
11.5
W
Kukulkan
lNenutria
Kukulkan
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,379
Damage
36,074
61,072
Taken
64,315
29,879
Mitigated
35,427
26,693
Healing
12,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
3,732
941
0
1,418
2,254
0
1,812
L
6,347
993
12
1,297
10,227
2,581
180
1,095
9,120
23,049
0
W
Chang'e
IRONICBOYS
Chang'e
5,501
331
2,294
4,605
8,253
2,713
748
4,834
3,419
45,629
0
W
Cupid
12,532
5,521
0
4,232
11,747
4,420
2,970
2,173
9,574
0
115,907
W
12,834
2,341
0
6,563
16,147
12,948
2,496
6,870
9,277
0
57,547
L
5,316
895
0
0
11,966
5,401
0
1,466
10,452
0
19,207
L
12,565
6,492
12
3,002
11,986
4,068
810
5,263
6,589
63,753
0
L
11,846
4,328
0
8,590
26,404
22,436
0
3,338
22,956
11,491
59,796
W
Bastet
13,069
4,214
0
8,399
16,275
6,696
0
4,011
12,264
0
84,734
W
Kukulkan
lNenutria
Kukulkan
7,443
1,320
0
600
8,650
3,102
1,363
4,686
3,964
64,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,107
Gold Earned
41,749
625
Minions Killed
293
0
Camps Cleared
0
1,979,968
Distance Traveled
1,532,087
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,887
280
3
0
0
115,851
0
L
Zeus
7,524
358
56
3
0
324,024
2
W
Chang'e
9,475
451
82
4
0
428,303
2
W
Cupid
12,991
619
196
9
0
326,348
4
W
Mulan
11,314
539
89
4
0
409,162
2
L
Mulan
8,178
389
39
2
0
389,930
0
L
Nu Wa
8,242
392
84
4
0
319,774
0
L
Vamana
11,918
568
111
5
0
382,508
4
W
Bastet
11,873
565
133
6
0
479,384
0
W
Kukulkan
10,454
498
125
6
0
336,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role