Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Fysty-08
Loki
Level 17
God Stats
1W - 3L
1,294 SR
Queue Stats
8W - 8L
1,221 Elo+
Party 2
Chiron
Chiron
Sad Crumpet
Chiron
Level 43
God Stats
28W - 15L
1,695 SR
Queue Stats
322W - 210L
1,579 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SeiikuO
Morgan Le Fay
Level 50
God Stats
1W - 0L
1,739 SR
Queue Stats
4W - 0L
1,785 Elo+
Party 2
Chaac
Chaac
dilid178
Chaac
Level 87
God Stats
42W - 24L
1,599 SR
Queue Stats
144W - 148L
1,370 Elo+
Party 3
Team Averages
Level 57
1,565 SR
1,491 Elo+

VS

Team Averages
Level 84
1,496 SR
1,468 Elo+
Tsukuyomi
Tsukuyomi
CRSAIBOT
Tsukuyomi
Level 103
God Stats
2W - 1L
1,693 SR
Queue Stats
27W - 23L
1,521 Elo+
Party 1
Tyr
Tyr
MiniNinja227
Tyr
Level 26
God Stats
0W - 1L
1,319 SR
Queue Stats
39W - 42L
1,548 Elo+
Party 1
Merlin
Merlin
black_over456
Merlin
Level 67
God Stats
2W - 3L
1,534 SR
Queue Stats
20W - 22L
1,444 Elo+
Solo
Tiamat
Tiamat
ellnrob
Tiamat
Level 101
God Stats
0W - 1L
1,626 SR
Queue Stats
15W - 18L
1,440 Elo+
Party 1
Anhur
Anhur
kapadonne
Anhur
Level 124
God Stats
6W - 11L
1,307 SR
Queue Stats
337W - 417L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 1 / 14
6,689
669
3,495
4,541
3,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
10
1 / 1 / 3
5,581
558
1,808
5,459
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
12
14 / 1 / 0
7,448
745
8,897
6,708
2,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
SeiikuO
Morgan Le Fay
12
6 / 0 / 1
7,000
700
5,221
4,299
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
dilid178
Chaac
11
3 / 0 / 0
6,331
633
4,342
6,048
2,918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CRSAIBOT
Tsukuyomi
9
1 / 5 / 2
5,207
521
3,546
9,258
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 6 / 1
4,355
436
1,907
7,691
2,807
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 0
4,860
486
1,929
5,282
2,351
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
ellnrob
Tiamat
7
0 / 6 / 0
4,404
440
2,786
5,836
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
kapadonne
Anhur
7
1 / 5 / 1
4,860
486
2,258
5,647
894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
24
Kills
3
3
Deaths
24
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
14
7
L
Tsukuyomi
CRSAIBOT
Tsukuyomi
1
5
2
0.4
W
Loki
1
1
3
2.5
L
1
6
1
0.25
W
Chiron
14
1
0
14
W
Morgan Le Fay
SeiikuO
Morgan Le Fay
6
0
1
6.5
L
0
2
0
0
W
Chaac
dilid178
Chaac
3
0
0
3
L
Tiamat
ellnrob
Tiamat
0
6
0
0
L
Anhur
kapadonne
Anhur
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,763
Damage
12,426
27,055
Taken
33,714
11,488
Mitigated
11,159
11,041
Healing
6,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,495
367
0
926
4,541
3,080
272
123
4,418
11,810
0
L
Tsukuyomi
CRSAIBOT
Tsukuyomi
3,546
1,217
0
3,350
9,258
2,536
0
2,590
6,668
0
23,389
W
Loki
1,808
837
0
2,040
5,459
1,600
0
839
4,620
0
25,755
L
1,907
341
0
167
7,691
2,807
0
1,811
5,880
0
8,618
W
Chiron
8,897
5,793
452
3,779
6,708
2,204
782
425
6,283
0
46,628
W
Morgan Le Fay
SeiikuO
Morgan Le Fay
5,221
899
0
838
4,299
1,686
758
1,646
2,653
44,340
0
L
1,929
149
0
1,843
5,282
2,351
149
0
5,282
24,662
0
W
Chaac
dilid178
Chaac
4,342
348
0
3,006
6,048
2,918
268
1,785
4,263
0
29,429
L
Tiamat
ellnrob
Tiamat
2,786
385
0
882
5,836
2,571
0
2,791
3,045
18,599
0
L
Anhur
kapadonne
Anhur
2,258
932
0
350
5,647
894
0
1,524
4,123
0
17,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,049
Gold Earned
23,686
304
Minions Killed
184
0
Camps Cleared
0
1,002,502
Distance Traveled
827,580
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,689
669
5
1
0
210,985
1
L
Tsukuyomi
5,207
521
57
6
0
170,178
0
W
Loki
5,581
558
61
6
0
205,183
0
L
Tyr
4,355
436
24
2
0
170,184
0
W
Chiron
7,448
745
96
10
0
181,905
2
W
Morgan Le Fay
7,000
700
85
9
0
190,818
2
L
Merlin
4,860
486
38
4
0
167,471
3
W
Chaac
6,331
633
57
6
0
213,611
0
L
Tiamat
4,404
440
35
4
0
166,605
1
L
Anhur
4,860
486
30
3
0
153,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role