Player Matchup

Cerberus
Cerberus
Arruth
Cerberus
Level 3
God Stats
1W - 0L
1,543 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Guyan
Chiron
Level 5
God Stats
1W - 1L
1,404 SR
Queue Stats
4W - 2L
1,557 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Inseparable
Tsukuyomi
Level 67
God Stats
2W - 1L
1,492 SR
Queue Stats
4W - 3L
1,463 Elo+
Party 2
Odin
Odin
TheFuryRising
Odin
Level 59
God Stats
1W - 0L
1,363 SR
Queue Stats
4W - 3L
1,463 Elo+
Party 2
The Morrigan
The Morrigan
goatlyfam
The Morrigan
Level 14
God Stats
2W - 3L
1,333 SR
Queue Stats
3W - 3L
1,407 Elo+
Party 2
Team Averages
Level 30
1,427 SR
1,478 Elo+

VS

Team Averages
Level 24
1,493 SR
1,387 Elo+
Artemis
Artemis
Charlogay
Artemis
Level 18
God Stats
0W - 3L
1,173 SR
Queue Stats
71W - 56L
1,537 Elo+
Solo
Nemesis
Nemesis
ShnoodleDoodle
Nemesis
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
16W - 27L
1,337 Elo+
Party 1
Hel
Hel
SyrupBishops
Hel
Level 43
God Stats
2W - 2L
1,800 SR
Queue Stats
35W - 41L
1,560 Elo+
Party 1
Sun Wukong
Sun Wukong
TrainLeChoo
Sun Wukong
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,038 Elo+
Solo
Kukulkan
Kukulkan
Whitepadadin4
Kukulkan
Level 27
God Stats
1W - 1L
1,489 SR
Queue Stats
13W - 15L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arruth
Cerberus
18
2 / 4 / 9
13,134
469
8,930
25,006
28,396
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Guyan
Chiron
19
5 / 7 / 6
13,413
479
12,133
17,184
5,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Inseparable
Tsukuyomi
20
17 / 4 / 11
17,058
609
33,059
29,199
11,489
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 2 / 8
13,720
490
13,874
16,158
18,973
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
goatlyfam
The Morrigan
20
8 / 5 / 7
15,492
553
20,530
11,339
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Charlogay
Artemis
20
16 / 7 / 1
16,689
596
34,613
24,953
10,010
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
0 / 13 / 6
11,802
422
7,778
24,793
10,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
5 / 10 / 6
14,685
524
14,287
34,370
24,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
TrainLeChoo
Sun Wukong
18
1 / 7 / 5
12,061
431
10,379
28,010
26,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Whitepadadin4
Kukulkan
2
0 / 0 / 0
7,317
261
0
0
0

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
40
37
Kills
22
22
Deaths
37
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Arruth
Cerberus
2
4
9
1.63
L
Artemis
Charlogay
Artemis
16
7
1
2.36
W
Chiron
Guyan
Chiron
5
7
6
1.14
W
Tsukuyomi
Inseparable
Tsukuyomi
17
4
11
5.63
L
0
13
6
0.23
L
5
10
6
0.8
W
5
2
8
4.5
L
Sun Wukong
TrainLeChoo
Sun Wukong
1
7
5
0.5
L
Kukulkan
Whitepadadin4
Kukulkan
0
0
0
0
W
The Morrigan
goatlyfam
The Morrigan
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,526
Damage
67,057
98,886
Taken
112,126
68,032
Mitigated
71,330
23,179
Healing
29,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Arruth
Cerberus
8,930
386
0
5,661
25,006
28,396
1,111
5,501
19,233
55,753
0
L
Artemis
Charlogay
Artemis
34,613
21,621
0
9,078
24,953
10,010
3,076
6,538
18,261
0
136,673
W
Chiron
Guyan
Chiron
12,133
3,833
1,053
3,810
17,184
5,239
5,978
2,656
14,528
0
81,727
W
Tsukuyomi
Inseparable
Tsukuyomi
33,059
9,300
0
7,738
29,199
11,489
447
5,367
23,832
0
129,576
L
7,778
3,093
0
1,052
24,793
10,223
0
5,234
19,377
0
94,827
L
14,287
1,148
4,284
8,555
34,370
24,603
1,084
8,871
25,169
65,792
0
W
13,874
4,213
0
2,905
16,158
18,973
1,571
3,074
12,693
0
69,591
L
Sun Wukong
TrainLeChoo
Sun Wukong
10,379
2,391
0
6,635
28,010
26,494
423
1,849
25,765
0
63,149
L
Kukulkan
Whitepadadin4
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
The Morrigan
goatlyfam
The Morrigan
20,530
4,901
0
2,012
11,339
3,935
1,573
3,499
7,822
78,552
8,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,817
Gold Earned
62,554
641
Minions Killed
506
0
Camps Cleared
0
2,581,068
Distance Traveled
1,928,578
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,134
469
97
3
0
503,623
0
L
Artemis
16,689
596
200
7
0
451,604
3
W
Chiron
13,413
479
118
4
0
495,285
0
W
Tsukuyomi
17,058
609
153
5
0
608,855
0
L
Nemesis
11,802
422
114
4
0
461,805
0
L
Hel
14,685
524
81
3
0
493,457
0
W
Odin
13,720
490
117
4
0
521,254
2
L
Sun Wukong
12,061
431
111
4
0
521,712
8
L
Kukulkan
7,317
261
0
0
0
0
0
W
The Morrigan
15,492
553
156
6
0
452,051
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role