Player Matchup

Cthulhu
Cthulhu
Boroxx
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ce4h2
Morgan Le Fay
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
19W - 33L
1,500 Elo+
Party 1
Tyr
Tyr
Rell_Potato
Tyr
Level 25
God Stats
2W - 3L
1,330 SR
Queue Stats
126W - 162L
1,256 Elo+
Party 1
Pele
Pele
nicken_chugget17
Pele
Level 18
God Stats
5W - 14L
1,361 SR
Queue Stats
135W - 163L
1,170 Elo+
Party 1
Neith
Neith
tong_the_god58
Neith
Level 26
God Stats
44W - 56L
1,389 SR
Queue Stats
64W - 79L
1,304 Elo+
Solo
Team Averages
Level 15
1,416 SR
1,346 Elo+

VS

Team Averages
Level 7
1,414 SR
1,469 Elo+
Morgan Le Fay
Morgan Le Fay
GlssPiece
Morgan Le Fay
Level 5
God Stats
58W - 53L
1,394 SR
Queue Stats
78W - 73L
1,500 Elo+
Solo
Neith
Neith
SlinkButton3380
Neith
Level 22
God Stats
1W - 4L
1,178 SR
Queue Stats
41W - 49L
1,345 Elo+
Solo
Ares
Ares
armadillo-diez2
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thor
Thor
bckszsmh
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Pele
Pele
zackary19
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boroxx
Cthulhu
10
2 / 9 / 6
7,680
549
3,478
11,323
9,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Ce4h2
Morgan Le Fay
11
3 / 5 / 8
7,599
543
7,930
6,735
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 2 / 2
8,587
613
4,297
6,921
3,315
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
10 / 1 / 5
9,181
656
11,408
10,365
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 1 / 1
8,036
574
5,457
5,757
1,922
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GlssPiece
Morgan Le Fay
12
9 / 3 / 4
8,326
595
8,580
9,898
3,431
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
2 / 1 / 0
6,221
444
5,293
5,206
1,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
5 / 8 / 6
7,005
500
3,841
12,467
7,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
7
0 / 2 / 4
5,310
379
1,888
5,548
1,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
10
2 / 7 / 3
6,777
484
3,438
11,588
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
35
20
Kills
18
18
Deaths
21
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Boroxx
Cthulhu
2
9
6
0.56
W
Morgan Le Fay
Ce4h2
Morgan Le Fay
3
5
8
1.4
L
Morgan Le Fay
GlssPiece
Morgan Le Fay
9
3
4
3.67
W
4
2
2
2.5
L
2
1
0
2
L
5
8
6
1
L
Thor
0
2
4
1
W
10
1
5
12.5
W
1
1
1
1.5
L
Pele
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,570
Damage
23,040
41,101
Taken
44,707
21,204
Mitigated
16,931
9,197
Healing
5,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Boroxx
Cthulhu
3,478
675
0
0
11,323
9,134
218
4,648
6,675
18,459
0
W
Morgan Le Fay
Ce4h2
Morgan Le Fay
7,930
1,483
0
345
6,735
2,184
743
4,543
2,192
31,260
0
L
Morgan Le Fay
GlssPiece
Morgan Le Fay
8,580
2,065
197
2,486
9,898
3,431
0
5,465
4,433
34,708
0
W
4,297
1,191
0
451
6,921
3,315
3,927
1,547
5,374
0
39,011
L
5,293
1,341
0
960
5,206
1,418
0
138
5,068
0
29,441
L
3,841
872
0
0
12,467
7,722
0
3,707
8,760
7,626
0
L
Thor
1,888
447
0
0
5,548
1,409
0
950
4,598
0
4,918
W
11,408
2,802
0
5,477
10,365
4,649
480
1,501
8,864
0
51,184
W
5,457
1,546
0
2,924
5,757
1,922
3,117
182
5,575
0
44,601
L
Pele
3,438
964
0
1,985
11,588
2,951
0
1,148
10,440
0
32,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,083
Gold Earned
33,639
350
Minions Killed
181
0
Camps Cleared
0
1,283,233
Distance Traveled
1,090,796
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,680
549
29
2
0
225,245
1
W
Morgan Le Fay
7,599
543
57
4
0
262,894
1
L
Morgan Le Fay
8,326
595
39
3
0
218,977
2
W
Tyr
8,587
613
95
7
0
265,616
0
L
Neith
6,221
444
62
4
0
180,430
4
L
Ares
7,005
500
3
0
0
201,973
0
L
Thor
5,310
379
15
1
0
246,129
3
W
Pele
9,181
656
76
5
0
302,189
0
W
Neith
8,036
574
93
7
0
227,289
0
L
Pele
6,777
484
62
4
0
243,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role