Player Matchup

Vamana
Vamana
ItsSuperSteve75
Vamana
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,284 Elo+
Solo
Guan Yu
Guan Yu
LOCKDOWN_Huncho
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Ram3nxNoodl3z420
Artemis
Level 6
God Stats
4W - 4L
1,431 SR
Queue Stats
9W - 15L
1,201 Elo+
Party 1
Sobek
Sobek
SDR_TheArrow683
Sobek
Level 24
God Stats
1W - 3L
1,158 SR
Queue Stats
90W - 100L
1,146 Elo+
Party 1
Cthulhu
Cthulhu
spacepeople30000
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 8
1,418 SR
1,326 Elo+

VS

Team Averages
Level 14
1,546 SR
1,399 Elo+
Thor
Thor
Alezzag
Thor
Level 28
God Stats
1W - 3L
1,753 SR
Queue Stats
37W - 55L
1,284 Elo+
Solo
Artio
Artio
GodSlayer4517
Artio
Level 7
God Stats
1W - 3L
1,441 SR
Queue Stats
52W - 39L
1,390 Elo+
Solo
Anhur
Anhur
YeeT4391
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
xXGMXxSaul
Janus
Level 28
God Stats
4W - 10L
1,537 SR
Queue Stats
86W - 112L
1,322 Elo+
Solo
Cthulhu
Cthulhu
yo123456
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
10,128
506
3,058
17,853
12,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
15 / 0 / 3
11,627
581
16,767
13,791
15,914
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 5 / 5
7,749
387
5,040
8,732
2,787
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 0 / 4
9,217
461
10,045
16,553
15,182
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 3 / 0
7,090
355
64
3,332
1,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Alezzag
Thor
12
3 / 5 / 4
8,204
410
7,668
12,640
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
7 / 1 / 1
8,396
420
8,280
15,307
12,565
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
YeeT4391
Anhur
4
0 / 5 / 0
5,601
280
343
3,525
708
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
14
2 / 8 / 1
8,360
418
8,453
11,918
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
yo123456
Cthulhu
12
1 / 5 / 6
7,273
364
6,375
13,226
6,455
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
22
Kills
13
15
Deaths
24
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
Alezzag
Thor
3
5
4
1
L
7
1
1
7.5
W
1
7
1
0.21
W
15
0
3
16.5
W
1
5
5
0.7
W
5
0
4
7
L
Anhur
YeeT4391
Anhur
0
5
0
0
W
0
3
0
0
L
Janus
2
8
1
0.31
L
Cthulhu
yo123456
Cthulhu
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,974
Damage
31,119
60,261
Taken
56,616
47,098
Mitigated
27,022
18,159
Healing
12,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Alezzag
Thor
7,668
1,466
0
2,113
12,640
3,959
0
1,563
11,077
0
40,149
L
8,280
935
787
7,403
15,307
12,565
0
5,101
10,206
38,690
0
W
3,058
1,253
0
4,515
17,853
12,066
1,423
4,351
13,502
0
49,719
W
16,767
2,937
178
3,464
13,791
15,914
267
6,031
7,760
0
64,782
W
5,040
2,901
0
840
8,732
2,787
99
4,584
4,148
0
23,724
W
10,045
1,130
0
8,802
16,553
15,182
75
7,709
8,844
39,148
0
L
Anhur
YeeT4391
Anhur
343
343
0
0
3,525
708
553
0
3,525
0
2,665
W
64
64
0
360
3,332
1,149
192
433
2,899
4,365
0
L
Janus
8,453
1,334
0
2,116
11,918
3,335
632
717
11,201
50,507
0
L
Cthulhu
yo123456
Cthulhu
6,375
897
271
22
13,226
6,455
0
2,796
10,430
19,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,811
Gold Earned
37,834
308
Minions Killed
242
0
Camps Cleared
0
1,416,116
Distance Traveled
1,367,737
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,204
410
64
3
0
336,842
0
L
Artio
8,396
420
49
2
0
347,909
1
W
Vamana
10,128
506
97
5
0
324,807
3
W
Guan Yu
11,627
581
102
5
0
337,694
0
W
Artemis
7,749
387
51
3
0
296,927
0
W
Sobek
9,217
461
51
3
0
375,314
1
L
Anhur
5,601
280
9
0
0
90,103
1
W
Cthulhu
7,090
355
7
0
0
81,374
1
L
Janus
8,360
418
77
4
0
327,247
4
L
Cthulhu
7,273
364
43
2
0
265,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role