Player Matchup

Pele
Pele
Silver III
Edinson3000X
Pele
Silver III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,533 MMR
Party 2
Discordia
Discordia
Silver I
Jerly21
Discordia
Silver I
Level 96
God Stats
1W - 2L
1,338 SR
Queue Stats
23W - 31L
1,365 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
XWolfMurdorX
Gilgamesh
Gold II
Level 128
God Stats
1W - 1L
1,689 SR
Queue Stats
58W - 48L
1,679 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,509 SR
1,526 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 139
1,611 SR
1,482 MMR
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Silver II
Kamo182
Nox
Silver II
Level 157
God Stats
2W - 1L
1,557 SR
Queue Stats
8W - 9L
1,414 MMR
Party 1
Chiron
Chiron
Bronze III
Whatzupie
Chiron
Bronze III
Level 114
God Stats
2W - 1L
1,777 SR
Queue Stats
4W - 3L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 10 / 0
8,914
686
5,287
14,307
6,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
Jerly21
Discordia
11
0 / 7 / 3
7,563
582
7,658
9,964
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
XWolfMurdorX
Gilgamesh
12
0 / 5 / 2
7,405
570
6,556
17,136
13,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
CthulhuMorgan Le FayAthenaScyllaThoth

VS

Bans
Hou YiAphroditeTiamatSolJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 1 / 16
9,503
731
12,742
14,890
21,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
15
6 / 0 / 13
10,150
781
10,013
10,222
4,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chiron
Whatzupie
Chiron
15
12 / 3 / 7
11,011
847
11,393
11,754
4,818
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
4
Kills
22
22
Deaths
4
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
16
12
L
4
10
0
0.4
L
Discordia
Jerly21
Discordia
0
7
3
0.21
W
Nox
6
0
13
12.5
W
Chiron
Whatzupie
Chiron
12
3
7
5.17
L
Gilgamesh
XWolfMurdorX
Gilgamesh
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,501
Damage
34,148
41,407
Taken
36,866
22,654
Mitigated
30,650
3,435
Healing
8,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,742
3,162
0
2,961
14,890
21,045
663
2,866
11,832
669
27,190
L
5,287
663
0
1,958
14,307
6,005
208
3,936
10,123
0
29,391
L
Discordia
Jerly21
Discordia
7,658
1,144
0
998
9,964
3,217
96
1,645
8,255
27,252
0
W
Nox
10,013
930
106
2,509
10,222
4,787
1,094
2,345
7,615
44,705
0
W
Chiron
Whatzupie
Chiron
11,393
6,887
729
2,533
11,754
4,818
1,774
1,831
9,736
41
37,883
L
Gilgamesh
XWolfMurdorX
Gilgamesh
6,556
1,680
0
479
17,136
13,432
30
4,424
12,438
0
18,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,882
Gold Earned
30,664
115
Minions Killed
164
0
Camps Cleared
0
639,276
Distance Traveled
732,841
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,503
731
23
2
0
256,545
1
L
Pele
8,914
686
43
3
0
210,982
4
L
Discordia
7,563
582
49
4
0
190,802
1
W
Nox
10,150
781
94
7
0
254,083
4
W
Chiron
11,011
847
47
4
0
222,213
2
L
Gilgamesh
7,405
570
23
2
0
237,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role