Player Matchup

Yemoja
Yemoja
DrSuGMa3243344
Yemoja
Level 20
God Stats
0W - 2L
1,470 SR
Queue Stats
4W - 5L
1,337 Elo+
Party 2
Persephone
Persephone
colbsir
Persephone
Level 18
God Stats
2W - 2L
1,577 SR
Queue Stats
3W - 2L
1,760 Elo+
Party 2
Anhur
Anhur
cpetti
Anhur
Level 34
God Stats
3W - 3L
1,658 SR
Queue Stats
11W - 7L
1,738 Elo+
Party 2
Cthulhu
Cthulhu
wsupbud
Cthulhu
Level 46
God Stats
3W - 2L
1,761 SR
Queue Stats
12W - 7L
1,769 Elo+
Party 2
Team Averages
Level 30
1,616 SR
1,651 Elo+

VS

Team Averages
Level 67
1,403 SR
1,626 Elo+
Persephone
Persephone
AngryRenba
Persephone
Level 43
God Stats
1W - 0L
1,574 SR
Queue Stats
4W - 0L
1,789 Elo+
Party 1
King Arthur
King Arthur
HundreadAtom7280
King Arthur
Level 76
God Stats
1W - 0L
1,508 SR
Queue Stats
6W - 11L
1,336 Elo+
Solo
Baron Samedi
Baron Samedi
Timowii
Baron Samedi
Level 20
God Stats
1W - 0L
1,214 SR
Queue Stats
4W - 0L
1,789 Elo+
Party 1
Rama
Rama
king bawb1115
Rama
Level 128
God Stats
2W - 2L
1,315 SR
Queue Stats
148W - 149L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
10,003
715
2,425
12,032
12,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
colbsir
Persephone
15
0 / 7 / 2
9,513
680
4,857
9,285
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
cpetti
Anhur
17
5 / 5 / 1
10,845
775
6,745
11,695
5,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
wsupbud
Cthulhu
16
3 / 3 / 2
10,442
746
10,260
19,479
23,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AngryRenba
Persephone
15
4 / 1 / 2
10,715
765
8,665
8,054
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
HundreadAtom7280
King Arthur
16
2 / 3 / 7
10,547
753
8,337
11,993
9,871
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
Timowii
Baron Samedi
17
3 / 0 / 9
10,969
784
9,690
8,440
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
10 / 3 / 1
12,262
876
13,726
10,944
4,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
19
19
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Persephone
AngryRenba
Persephone
4
1
2
5
L
0
4
0
0
W
King Arthur
HundreadAtom7280
King Arthur
2
3
7
1.83
W
Baron Samedi
Timowii
Baron Samedi
3
0
9
7.5
L
Persephone
colbsir
Persephone
0
7
2
0.14
L
Anhur
cpetti
Anhur
5
5
1
1.1
W
10
3
1
3.5
L
Cthulhu
wsupbud
Cthulhu
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,287
Damage
40,418
52,491
Taken
39,431
43,988
Mitigated
20,429
3,301
Healing
11,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AngryRenba
Persephone
8,665
532
0
1,402
8,054
2,717
476
4,482
3,571
29,568
0
L
2,425
307
829
164
12,032
12,084
225
6,350
5,331
22,552
0
W
King Arthur
HundreadAtom7280
King Arthur
8,337
441
0
2,920
11,993
9,871
578
4,371
7,622
0
23,876
W
Baron Samedi
Timowii
Baron Samedi
9,690
868
797
2,983
8,440
3,756
854
4,915
3,525
33,024
0
L
Persephone
colbsir
Persephone
4,857
190
0
476
9,285
3,409
228
4,297
4,925
35,526
0
L
Anhur
cpetti
Anhur
6,745
3,664
0
1,400
11,695
5,292
397
2,047
9,590
0
27,742
W
13,726
9,015
0
3,340
10,944
4,085
6,283
4,505
6,439
0
66,986
L
Cthulhu
wsupbud
Cthulhu
10,260
564
0
432
19,479
23,203
314
5,747
13,572
35,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,803
Gold Earned
44,493
180
Minions Killed
248
7
Camps Cleared
10
898,300
Distance Traveled
974,688
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,715
765
47
3
0
226,699
2
L
Yemoja
10,003
715
30
2
2
219,017
1
W
King Arthur
10,547
753
40
3
2
252,281
2
W
Baron Samedi
10,969
784
74
5
2
255,537
2
L
Persephone
9,513
680
55
4
1
205,948
3
L
Anhur
10,845
775
31
2
2
212,864
2
W
Rama
12,262
876
87
6
6
240,171
3
L
Cthulhu
10,442
746
64
5
2
260,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role