Player Matchup

Ravana
Ravana
Gvrie
Ravana
Level 109
God Stats
1W - 1L
1,680 SR
Queue Stats
262W - 186L
1,579 Elo+
Party 1
Bacchus
Bacchus
IW0K
Bacchus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 36L
1,630 Elo+
Party 1
Gilgamesh
Gilgamesh
xDijistx Lamb
Gilgamesh
Level 26
God Stats
66W - 31L
1,716 SR
Queue Stats
130W - 70L
1,634 Elo+
Party 1
Team Averages
Level 77
1,632 SR
1,614 Elo+

VS

Team Averages
Level 55
1,739 SR
1,741 Elo+
Fenrir
Fenrir
NewNarutoHere
Fenrir
Level 85
God Stats
19W - 9L
1,665 SR
Queue Stats
549W - 243L
1,761 Elo+
Party 2
He Bo
He Bo
ofcourseimanoob
He Bo
Level 26
God Stats
32W - 6L
1,820 SR
Queue Stats
461W - 133L
1,794 Elo+
Party 2
Cthulhu
Cthulhu
souleater og
Cthulhu
Level 53
God Stats
31W - 10L
1,732 SR
Queue Stats
66W - 34L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Gvrie
Ravana
10
3 / 4 / 0
6,617
662
5,357
9,527
4,242
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
IW0K
Bacchus
8
1 / 6 / 3
6,144
614
3,909
10,390
4,851
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
xDijistx Lamb
Gilgamesh
9
0 / 5 / 4
6,189
619
4,246
10,359
5,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 6
8,032
803
6,273
7,609
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
7 / 0 / 6
8,138
814
12,578
4,904
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
souleater og
Cthulhu
11
2 / 2 / 12
7,646
765
7,010
6,781
6,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
15
15
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ravana
Gvrie
Ravana
3
4
0
0.75
L
Bacchus
IW0K
Bacchus
1
6
3
0.42
W
6
2
6
4.5
W
7
0
6
10
W
Cthulhu
souleater og
Cthulhu
2
2
12
4
L
Gilgamesh
xDijistx Lamb
Gilgamesh
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,512
Damage
25,861
30,276
Taken
19,294
14,176
Mitigated
10,661
3,226
Healing
4,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Gvrie
Ravana
5,357
1,333
45
764
9,527
4,242
0
4,976
3,915
0
21,405
L
Bacchus
IW0K
Bacchus
3,909
499
0
1,968
10,390
4,851
0
6,349
3,512
11,937
0
W
6,273
2,449
0
1,355
7,609
2,569
0
1,386
6,223
0
14,269
W
12,578
236
0
1,362
4,904
1,552
718
1,135
3,769
29,767
0
W
Cthulhu
souleater og
Cthulhu
7,010
333
658
1,155
6,781
6,540
261
1,388
5,393
17,599
0
L
Gilgamesh
xDijistx Lamb
Gilgamesh
4,246
621
0
449
10,359
5,083
0
6,459
3,261
0
16,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,950
Gold Earned
23,816
78
Minions Killed
90
0
Camps Cleared
0
511,565
Distance Traveled
567,219
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,617
662
33
3
0
181,335
2
L
Bacchus
6,144
614
17
2
0
167,843
1
W
Fenrir
8,032
803
19
2
0
209,160
1
W
He Bo
8,138
814
51
5
0
183,681
2
W
Cthulhu
7,646
765
20
2
0
174,378
1
L
Gilgamesh
6,189
619
28
3
0
162,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role