Player Matchup

Gilgamesh
Gilgamesh
Imaagine-_-
Gilgamesh
Level 29
God Stats
1W - 3L
1,324 SR
Queue Stats
89W - 91L
1,376 Elo+
Party 1
Bakasura
Bakasura
Nuskii178
Bakasura
Level 23
God Stats
5W - 7L
1,500 SR
Queue Stats
11W - 18L
1,215 Elo+
Solo
Ymir
Ymir
Preflightcleric
Ymir
Level 25
God Stats
1W - 1L
1,621 SR
Queue Stats
1W - 1L
1,253 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RiskDrip
Morgan Le Fay
Level 29
God Stats
24W - 8L
1,720 SR
Queue Stats
81W - 31L
1,620 Elo+
Solo
Nox
Nox
Trapped Coma
Nox
Level 29
God Stats
32W - 21L
1,566 SR
Queue Stats
41W - 38L
1,471 Elo+
Party 1
Team Averages
Level 27
1,546 SR
1,387 Elo+

VS

Team Averages
Level 18
1,572 SR
1,382 Elo+
Nemesis
Nemesis
CoocheBandit
Nemesis
Level 14
God Stats
1W - 4L
1,382 SR
Queue Stats
17W - 18L
1,274 Elo+
Party 2
Neith
Neith
Jokes1337
Neith
Level 17
God Stats
1W - 1L
1,791 SR
Queue Stats
3W - 3L
1,390 Elo+
Solo
Guan Yu
Guan Yu
SlipperySl0th69
Guan Yu
Level 17
God Stats
1W - 2L
1,877 SR
Queue Stats
21W - 18L
1,491 Elo+
Party 2
Sol
Sol
XayWrld422
Sol
Level 13
God Stats
1W - 3L
1,355 SR
Queue Stats
15W - 14L
1,399 Elo+
Solo
Pele
Pele
Yobnocboy
Pele
Level 28
God Stats
4W - 6L
1,456 SR
Queue Stats
94W - 118L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Imaagine-_-
Gilgamesh
13
5 / 4 / 2
8,275
517
7,354
10,398
3,967
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Nuskii178
Bakasura
14
4 / 2 / 2
8,631
539
4,365
10,592
4,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 4 / 4
7,219
451
2,817
11,637
9,823
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
RiskDrip
Morgan Le Fay
16
9 / 0 / 2
9,970
623
18,356
9,816
4,030
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 3
8,891
556
6,343
3,900
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CoocheBandit
Nemesis
9
2 / 2 / 0
6,338
396
1,998
6,019
1,885
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Jokes1337
Neith
10
0 / 7 / 4
6,456
404
2,524
8,760
2,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 2
6,693
418
5,380
11,797
10,272
Cudgel

Cudgel

+10
Physical Power
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
8 / 5 / 0
8,802
550
13,314
12,563
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
11
0 / 7 / 0
6,617
414
2,175
17,270
6,484
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
23
Kills
10
11
Deaths
23
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CoocheBandit
Nemesis
2
2
0
1
W
Gilgamesh
Imaagine-_-
Gilgamesh
5
4
2
1.5
L
Neith
Jokes1337
Neith
0
7
4
0.29
W
Bakasura
Nuskii178
Bakasura
4
2
2
2.5
W
2
4
4
1
W
Morgan Le Fay
RiskDrip
Morgan Le Fay
9
0
2
10
L
0
2
2
0.5
W
3
1
3
4.5
L
8
5
0
1.6
L
Pele
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,235
Damage
25,391
46,343
Taken
56,409
23,041
Mitigated
24,723
7,084
Healing
9,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CoocheBandit
Nemesis
1,998
499
0
152
6,019
1,885
0
1,708
4,311
0
14,590
W
Gilgamesh
Imaagine-_-
Gilgamesh
7,354
2,693
650
1,361
10,398
3,967
464
5,967
4,431
0
33,288
L
Neith
Jokes1337
Neith
2,524
614
0
531
8,760
2,581
740
3,204
5,556
0
23,426
W
Bakasura
Nuskii178
Bakasura
4,365
2,956
0
2,046
10,592
4,007
994
1,731
8,861
0
46,842
W
2,817
844
0
49
11,637
9,823
400
5,423
6,214
13,326
0
W
Morgan Le Fay
RiskDrip
Morgan Le Fay
18,356
587
130
2,068
9,816
4,030
992
193
9,623
78,677
0
L
5,380
719
623
2,345
11,797
10,272
208
6,461
5,336
0
27,511
W
6,343
465
0
780
3,900
1,214
2,614
0
3,900
42,165
0
L
13,314
4,613
0
5,214
12,563
3,501
1,744
2,796
9,307
53,757
0
L
Pele
2,175
307
0
807
17,270
6,484
0
13,596
3,624
0
35,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,986
Gold Earned
34,906
412
Minions Killed
253
0
Camps Cleared
0
1,612,083
Distance Traveled
1,430,767
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,338
396
18
1
0
338,917
1
W
Gilgamesh
8,275
517
51
3
0
328,705
5
L
Neith
6,456
404
30
2
0
255,752
0
W
Bakasura
8,631
539
98
6
0
338,327
0
W
Ymir
7,219
451
34
2
0
297,904
1
W
Morgan Le Fay
9,970
623
136
9
0
334,155
0
L
Guan Yu
6,693
418
51
3
0
312,532
0
W
Nox
8,891
556
93
6
0
312,992
3
L
Sol
8,802
550
89
6
0
255,222
1
L
Pele
6,617
414
65
4
0
268,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role