Player Matchup

Rama
Rama
Kainari
Rama
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
PPTASTEYUMMY
Cu Chulainn
Level 8
God Stats
3W - 1L
1,857 SR
Queue Stats
26W - 23L
1,529 Elo+
Solo
Ymir
Ymir
SmiteBeebo
Ymir
Level 5
God Stats
2W - 0L
1,473 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
UrDumb36329
Ne Zha
Level 18
God Stats
5W - 1L
1,743 SR
Queue Stats
108W - 99L
1,435 Elo+
Solo
Nu Wa
Nu Wa
greenfire44
Nu Wa
Level 62
God Stats
35W - 23L
1,643 SR
Queue Stats
65W - 49L
1,526 Elo+
Party 2
Team Averages
Level 24
1,643 SR
1,498 Elo+

VS

Team Averages
Level 10
1,486 SR
1,463 Elo+
Morgan Le Fay
Morgan Le Fay
JTToruSato
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 249L
1,486 Elo+
Solo
Sylvanus
Sylvanus
Jackypdf
Sylvanus
Level 6
God Stats
16W - 19L
1,537 SR
Queue Stats
17W - 21L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
Sentai
Danzaburou
Level 16
God Stats
6W - 10L
1,562 SR
Queue Stats
142W - 158L
1,500 Elo+
Party 1
Arachne
Arachne
ikillu4laughs
Arachne
Level 16
God Stats
6W - 7L
1,331 SR
Queue Stats
38W - 37L
1,507 Elo+
Party 1
Kumbhakarna
Kumbhakarna
weenDestroyer320
Kumbhakarna
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 9L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Kainari
Rama
11
2 / 2 / 3
6,866
490
2,763
5,680
1,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
PPTASTEYUMMY
Cu Chulainn
13
6 / 2 / 2
7,811
558
5,977
8,965
4,155
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
3 / 0 / 7
7,305
522
4,743
6,430
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
15
5 / 1 / 6
8,624
616
4,919
10,569
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
4 / 0 / 12
7,842
560
12,660
4,285
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JTToruSato
Morgan Le Fay
10
0 / 5 / 1
6,152
439
2,688
7,364
2,212
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Jackypdf
Sylvanus
8
0 / 2 / 2
6,031
431
799
5,844
2,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Sentai
Danzaburou
11
1 / 3 / 0
6,389
456
6,054
8,598
2,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
12
2 / 3 / 0
6,795
485
4,440
10,898
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
weenDestroyer320
Kumbhakarna
8
2 / 7 / 1
5,979
427
1,966
10,165
6,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
20
Kills
5
5
Deaths
20
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
JTToruSato
Morgan Le Fay
0
5
1
0.1
L
Sylvanus
Jackypdf
Sylvanus
0
2
2
0.5
W
Rama
Kainari
Rama
2
2
3
1.75
W
Cu Chulainn
PPTASTEYUMMY
Cu Chulainn
6
2
2
3.5
L
Danzaburou
Sentai
Danzaburou
1
3
0
0.33
W
3
0
7
6.5
W
Ne Zha
5
1
6
8
W
4
0
12
10
L
Arachne
2
3
0
0.67
L
Kumbhakarna
weenDestroyer320
Kumbhakarna
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,062
Damage
15,947
35,929
Taken
42,869
15,440
Mitigated
16,996
11,215
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
JTToruSato
Morgan Le Fay
2,688
208
0
241
7,364
2,212
408
3,259
3,871
24,416
0
L
Sylvanus
Jackypdf
Sylvanus
799
183
1,136
526
5,844
2,128
0
2,943
2,805
8,919
0
W
Rama
Kainari
Rama
2,763
1,937
0
927
5,680
1,563
861
591
5,089
0
29,923
W
Cu Chulainn
PPTASTEYUMMY
Cu Chulainn
5,977
1,478
0
2,238
8,965
4,155
0
968
7,997
0
42,957
L
Danzaburou
Sentai
Danzaburou
6,054
2,240
0
2,306
8,598
2,146
0
4,610
3,828
0
38,149
W
4,743
287
0
867
6,430
4,501
327
1,091
5,339
11,852
0
W
Ne Zha
4,919
1,095
0
5,896
10,569
3,724
0
612
9,957
0
68,237
W
12,660
2,762
0
1,287
4,285
1,497
1,496
2,381
1,904
44,427
0
L
Arachne
4,440
2,570
0
4,284
10,898
4,258
0
2,623
8,187
0
40,253
L
Kumbhakarna
weenDestroyer320
Kumbhakarna
1,966
866
0
510
10,165
6,252
0
3,587
6,470
12,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,448
Gold Earned
31,346
391
Minions Killed
246
0
Camps Cleared
0
1,258,459
Distance Traveled
1,131,735
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,152
439
50
4
0
223,088
2
L
Sylvanus
6,031
431
24
2
0
208,938
3
W
Rama
6,866
490
82
6
0
204,432
0
W
Cu Chulainn
7,811
558
92
7
0
259,214
5
L
Danzaburou
6,389
456
71
5
0
207,056
0
W
Ymir
7,305
522
20
1
0
270,255
0
W
Ne Zha
8,624
616
122
9
0
256,528
4
W
Nu Wa
7,842
560
75
5
0
268,030
0
L
Arachne
6,795
485
87
6
0
287,931
0
L
Kumbhakarna
5,979
427
14
1
0
204,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role