Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Seγren
Heimdallr
Level 148
God Stats
25W - 1L
1,865 SR
Queue Stats
293W - 48L
2,019 Elo+
Party 1
Nemesis
Nemesis
SkorchedEarth
Nemesis
Level 159
God Stats
17W - 5L
1,738 SR
Queue Stats
936W - 195L
1,931 Elo+
Party 1
Hades
Hades
maggot2
Hades
Level 26
God Stats
1W - 0L
1,748 SR
Queue Stats
4W - 2L
1,790 Elo+
Party 1
Team Averages
Level 87
1,713 SR
1,810 Elo+

VS

Team Averages
Level 55
1,509 SR
1,217 Elo+
Khepri
Khepri
Hundredproof
Khepri
Level 36
God Stats
0W - 2L
1,729 SR
Queue Stats
4W - 12L
1,217 Elo+
Party 2
Da Ji
Da Ji
MrLemusPro
Da Ji
Level 29
God Stats
0W - 2L
1,504 SR
Queue Stats
4W - 12L
1,217 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
slimdevinftw
Ah Muzen Cab
Level 60
God Stats
1W - 5L
1,494 SR
Queue Stats
4W - 12L
1,217 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
striker8989
Morgan Le Fay
Level 95
God Stats
0W - 4L
1,309 SR
Queue Stats
4W - 12L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
5 / 1 / 9
9,343
934
8,189
11,231
11,598
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Seγren
Heimdallr
14
4 / 3 / 10
9,021
902
11,646
7,652
3,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
16
14 / 1 / 4
10,517
1,052
12,602
11,463
6,154
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
maggot2
Hades
14
2 / 3 / 10
9,161
916
2,990
9,767
9,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 7 / 1
6,312
631
1,906
11,432
8,000
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
12
2 / 6 / 0
6,987
699
3,219
8,471
3,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
slimdevinftw
Ah Muzen Cab
13
3 / 5 / 1
7,686
769
6,995
9,851
3,235
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
striker8989
Morgan Le Fay
14
3 / 7 / 4
7,938
794
8,744
11,014
4,229
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
25
Kills
8
8
Deaths
25
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
1
9
9.5
L
Khepri
0
7
1
0.07
L
Da Ji
2
6
0
0.33
W
Heimdallr
Seγren
Heimdallr
4
3
10
3
W
Nemesis
14
1
4
16
W
Hades
maggot2
Hades
2
3
10
2.33
L
Ah Muzen Cab
slimdevinftw
Ah Muzen Cab
3
5
1
0.7
L
Morgan Le Fay
striker8989
Morgan Le Fay
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,427
Damage
20,864
40,113
Taken
40,768
30,767
Mitigated
18,563
10,916
Healing
2,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,189
600
935
2,235
11,231
11,598
360
2,408
8,823
23,881
0
L
Khepri
1,906
446
0
0
11,432
8,000
0
2,591
8,841
7,612
0
L
Da Ji
3,219
1,191
0
929
8,471
3,099
315
2,332
6,139
0
13,461
W
Heimdallr
Seγren
Heimdallr
11,646
6,111
0
1,294
7,652
3,207
3,658
2,867
4,785
0
34,993
W
Nemesis
12,602
7,275
0
3,357
11,463
6,154
510
3,214
8,249
0
30,947
W
Hades
maggot2
Hades
2,990
153
697
2,398
9,767
9,808
570
2,869
6,898
18,948
0
L
Ah Muzen Cab
slimdevinftw
Ah Muzen Cab
6,995
2,857
0
1,192
9,851
3,235
0
2,970
6,881
0
22,315
L
Morgan Le Fay
striker8989
Morgan Le Fay
8,744
1,345
0
797
11,014
4,229
0
3,759
7,252
24,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,042
Gold Earned
28,923
171
Minions Killed
106
11
Camps Cleared
8
810,290
Distance Traveled
638,214
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,343
934
39
4
3
222,531
4
L
Khepri
6,312
631
6
1
0
125,968
1
L
Da Ji
6,987
699
25
3
1
148,537
3
W
Heimdallr
9,021
902
58
6
3
164,975
0
W
Nemesis
10,517
1,052
39
4
4
251,283
0
W
Hades
9,161
916
35
4
1
171,501
1
L
Ah Muzen Cab
7,686
769
36
4
5
204,697
0
L
Morgan Le Fay
7,938
794
39
4
2
159,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role