Player Matchup

Scylla
Scylla
 
Scylla
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
AdvancedSnow898
Chang'e
Level 42
God Stats
7W - 16L
1,390 SR
Queue Stats
21W - 25L
1,432 Elo+
Party 3
Kukulkan
Kukulkan
ChadChaderson
Kukulkan
Level 28
God Stats
146W - 178L
1,498 SR
Queue Stats
304W - 397L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NoblexKenshi
Morgan Le Fay
Level 10
God Stats
3W - 2L
1,423 SR
Queue Stats
9W - 14L
1,320 Elo+
Party 1
Thanatos
Thanatos
PrinceKy14
Thanatos
Level 88
God Stats
7W - 4L
1,263 SR
Queue Stats
54W - 52L
1,448 Elo+
Party 1
Team Averages
Level 36
1,415 SR
1,430 Elo+

VS

Team Averages
Level 26
1,426 SR
1,414 Elo+
Pele
Pele
ApocalypticSpade
Pele
Level 19
God Stats
13W - 26L
1,399 SR
Queue Stats
56W - 76L
1,416 Elo+
Party 2
Hel
Hel
FlowerScythe1304
Hel
Level 11
God Stats
1W - 3L
1,463 SR
Queue Stats
11W - 17L
1,344 Elo+
Party 2
Cthulhu
Cthulhu
Ginger_13_Ninja
Cthulhu
Level 23
God Stats
14W - 11L
1,604 SR
Queue Stats
62W - 65L
1,430 Elo+
Party 2
Ra
Ra
KGARNETTFAN
Ra
Level 17
God Stats
6W - 8L
1,449 SR
Queue Stats
31W - 34L
1,439 Elo+
Party 2
Sun Wukong
Sun Wukong
romanleader
Sun Wukong
Level 58
God Stats
0W - 2L
1,216 SR
Queue Stats
66W - 89L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
14 / 1 / 19
13,095
1,190
17,346
8,874
3,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 2 / 22
12,060
1,096
12,526
12,028
4,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
ChadChaderson
Kukulkan
20
9 / 1 / 22
12,581
1,144
34,118
14,327
9,681
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
NoblexKenshi
Morgan Le Fay
19
3 / 1 / 26
11,378
1,034
13,682
8,746
3,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
PrinceKy14
Thanatos
20
8 / 4 / 24
12,545
1,140
14,104
11,377
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

214

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 9 / 0
12,655
1,150
19,420
20,528
8,623
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 10 / 4
9,813
892
2,753
22,679
12,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 7 / 4
10,301
936
8,430
19,559
27,677
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 9 / 5
10,478
953
10,105
15,861
6,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
romanleader
Sun Wukong
17
2 / 5 / 3
10,810
983
11,414
19,074
19,083
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
25
40
Kills
9
9
Deaths
40
113
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
14
1
19
23.5
W
6
2
22
8.5
L
7
9
0
0.78
W
Kukulkan
ChadChaderson
Kukulkan
9
1
22
20
L
0
10
4
0.2
L
0
7
4
0.29
L
0
9
5
0.28
W
Morgan Le Fay
NoblexKenshi
Morgan Le Fay
3
1
26
16
W
Thanatos
PrinceKy14
Thanatos
8
4
24
5
L
Sun Wukong
romanleader
Sun Wukong
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,776
Damage
52,122
55,352
Taken
97,701
26,711
Mitigated
74,597
22,098
Healing
19,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
17,346
1,662
0
0
8,874
3,523
0
3,446
5,428
26,938
0
W
12,526
91
6,166
4,689
12,028
4,612
0
5,360
6,668
31,652
0
L
19,420
3,496
0
1,637
20,528
8,623
0
15,343
5,185
0
38,561
W
Kukulkan
ChadChaderson
Kukulkan
34,118
3,990
639
3,265
14,327
9,681
0
6,201
8,126
68,504
0
L
2,753
421
7,991
5,791
22,679
12,574
0
19,750
2,929
8,560
0
L
8,430
241
901
0
19,559
27,677
0
14,660
4,899
30,678
0
L
10,105
1,229
1,034
1,344
15,861
6,640
0
13,531
2,330
41,750
0
W
Morgan Le Fay
NoblexKenshi
Morgan Le Fay
13,682
937
0
491
8,746
3,796
0
3,301
5,445
27,804
0
W
Thanatos
PrinceKy14
Thanatos
14,104
3,792
0
6,848
11,377
5,099
0
2,980
8,397
0
24,740
L
Sun Wukong
romanleader
Sun Wukong
11,414
1,626
0
1,056
19,074
19,083
0
14,388
4,686
0
36,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,659
Gold Earned
54,057
213
Minions Killed
225
7
Camps Cleared
7
1,084,190
Distance Traveled
1,153,436
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,095
1,190
24
2
0
223,059
0
W
Chang'e
12,060
1,096
46
4
1
219,790
0
L
Pele
12,655
1,150
38
3
3
243,711
0
W
Kukulkan
12,581
1,144
81
7
1
198,660
0
L
Hel
9,813
892
14
1
0
232,782
0
L
Cthulhu
10,301
936
29
3
0
226,016
3
L
Ra
10,478
953
71
6
2
210,108
0
W
Morgan Le Fay
11,378
1,034
41
4
3
213,102
0
W
Thanatos
12,545
1,140
21
2
2
229,579
0
L
Sun Wukong
10,810
983
73
7
2
240,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role