Player Matchup

Artemis
Artemis
 
Artemis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Adoospin1030
Tsukuyomi
Level 139
God Stats
1W - 0L
1,533 SR
Queue Stats
47W - 44L
1,580 Elo+
Solo
Janus
Janus
IamPiddlePaddle
Janus
Level 84
God Stats
11W - 4L
1,616 SR
Queue Stats
569W - 588L
1,459 Elo+
Party 2
Athena
Athena
KNiiGHTM4r3
Athena
Level 119
God Stats
1W - 1L
1,725 SR
Queue Stats
37W - 41L
1,366 Elo+
Party 3
Thoth
Thoth
PorchlightThe1st
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,425 Elo+
Party 2
Team Averages
Level 89
1,575 SR
1,466 Elo+

VS

Team Averages
Level 71
1,442 SR
1,519 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Beatkeeper
Yemoja
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,523 Elo+
Party 1
Skadi
Skadi
DrGlock
Skadi
Level 123
God Stats
0W - 3L
1,210 SR
Queue Stats
65W - 66L
1,514 Elo+
Party 1
Agni
Agni
KarlTheStabber
Agni
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,547 Elo+
Party 1
Discordia
Discordia
TorchHead
Discordia
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
0 / 1 / 20
8,366
837
4,711
4,058
1,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Adoospin1030
Tsukuyomi
18
12 / 2 / 21
10,397
1,040
11,850
13,021
8,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
6 / 2 / 15
9,382
938
11,409
6,510
2,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
17
11 / 1 / 18
11,037
1,104
12,668
15,078
18,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 2 / 20
9,027
903
8,573
6,732
3,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
4 / 7 / 1
8,367
837
10,147
10,895
4,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Beatkeeper
Yemoja
15
3 / 5 / 2
9,552
955
6,352
12,436
8,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
DrGlock
Skadi
12
0 / 8 / 4
6,865
687
8,823
10,768
3,692
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 9 / 5
7,158
716
4,448
9,088
3,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Discordia
TorchHead
Discordia
14
1 / 6 / 4
7,835
784
6,101
8,486
3,029
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
24
35
Kills
8
8
Deaths
35
94
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
1
20
10
L
Kukulkan
 
Kukulkan
4
7
1
0.64
W
Tsukuyomi
Adoospin1030
Tsukuyomi
12
2
21
11.25
L
Yemoja
Beatkeeper
Yemoja
3
5
2
0.8
L
Skadi
DrGlock
Skadi
0
8
4
0.25
W
6
2
15
6.75
W
Athena
11
1
18
20
L
0
9
5
0.28
W
6
2
20
8
L
Discordia
TorchHead
Discordia
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,211
Damage
35,871
45,399
Taken
51,673
34,803
Mitigated
22,566
23,404
Healing
7,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,711
1,172
2,604
986
4,058
1,764
1,218
3,538
520
0
15,528
L
Kukulkan
 
Kukulkan
10,147
821
964
1,719
10,895
4,132
0
7,010
3,871
27,863
0
W
Tsukuyomi
Adoospin1030
Tsukuyomi
11,850
2,147
4,169
6,877
13,021
8,614
1,339
8,092
4,929
0
23,607
L
Yemoja
Beatkeeper
Yemoja
6,352
886
1,075
1,058
12,436
8,473
0
8,713
3,545
11,704
0
L
Skadi
DrGlock
Skadi
8,823
3,299
16
820
10,768
3,692
151
6,521
4,175
0
12,011
W
11,409
278
229
485
6,510
2,967
622
3,843
2,667
22,250
0
W
Athena
12,668
3,432
1,828
3,040
15,078
18,262
559
7,772
7,306
23,142
0
L
4,448
283
0
0
9,088
3,240
0
5,506
3,502
8,297
0
W
8,573
178
1,744
1,442
6,732
3,196
1,444
3,803
2,929
18,364
0
L
Discordia
TorchHead
Discordia
6,101
500
754
994
8,486
3,029
0
4,432
3,930
17,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,209
Gold Earned
39,777
106
Minions Killed
94
0
Camps Cleared
0
1,097,923
Distance Traveled
779,836
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,366
837
17
2
0
206,635
0
L
Kukulkan
8,367
837
41
4
0
172,718
0
W
Tsukuyomi
10,397
1,040
23
2
0
229,315
3
L
Yemoja
9,552
955
6
1
0
156,228
0
L
Skadi
6,865
687
10
1
0
149,875
0
W
Janus
9,382
938
36
4
0
219,884
1
W
Athena
11,037
1,104
20
2
0
236,026
0
L
Agni
7,158
716
9
1
0
138,583
1
W
Thoth
9,027
903
10
1
0
206,063
0
L
Discordia
7,835
784
28
3
0
162,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role