Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lumpy_Magooster
Tsukuyomi
Level 146
God Stats
41W - 30L
1,553 SR
Queue Stats
253W - 226L
1,557 Elo+
Party 1
Ra
Ra
ShierCone45912
Ra
Level 67
God Stats
2W - 3L
1,268 SR
Queue Stats
77W - 95L
1,469 Elo+
Solo
Danzaburou
Danzaburou
xIMusashi634Ix
Danzaburou
Level 104
God Stats
3W - 3L
1,614 SR
Queue Stats
361W - 360L
1,503 Elo+
Solo
Chaac
Chaac
xx6jthm6xx
Chaac
Level 129
God Stats
10W - 6L
1,523 SR
Queue Stats
149W - 138L
1,516 Elo+
Party 1
Team Averages
Level 111
1,492 SR
1,509 Elo+

VS

Team Averages
Level 95
1,439 SR
1,485 Elo+
Neith
Neith
Andres_ElPez
Neith
Level 81
God Stats
5W - 3L
1,267 SR
Queue Stats
254W - 265L
1,465 Elo+
Solo
Hel
Hel
Ant22105
Hel
Level 106
God Stats
2W - 4L
1,598 SR
Queue Stats
376W - 324L
1,546 Elo+
Solo
Set
Set
Kuranpuu
Set
Level 82
God Stats
4W - 9L
1,537 SR
Queue Stats
213W - 200L
1,466 Elo+
Party 2
Erlang Shen
Erlang Shen
Orusuta
Erlang Shen
Level 85
God Stats
9W - 6L
1,528 SR
Queue Stats
218W - 204L
1,479 Elo+
Party 2
Ymir
Ymir
kosherairlines
Ymir
Level 120
God Stats
0W - 2L
1,265 SR
Queue Stats
2W - 3L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
2 / 0 / 1
3,671
734
1,302
2,318
897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
Lumpy_Magooster
Tsukuyomi
6
1 / 0 / 0
3,591
718
1,862
2,993
665
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 0 / 0
3,368
674
709
2,593
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xIMusashi634Ix
Danzaburou
5
1 / 0 / 2
3,672
734
1,348
3,302
738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
6
0 / 0 / 1
3,408
682
736
2,595
885
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,369
674
2,290
2,853
463
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 0 / 0
3,605
721
1,294
2,357
514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 1 / 0
3,229
646
1,481
3,372
696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Orusuta
Erlang Shen
7
0 / 1 / 0
3,762
752
1,684
2,671
1,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

2
0 / 1 / 0
2,880
576
131
1,226
260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
1
2.5
L
0
1
0
0
L
0
0
0
0
L
0
1
0
0
W
Tsukuyomi
Lumpy_Magooster
Tsukuyomi
1
0
0
1
L
Erlang Shen
Orusuta
Erlang Shen
0
1
0
0
W
0
0
0
0
L
0
1
0
0
W
Danzaburou
xIMusashi634Ix
Danzaburou
1
0
2
2
W
Chaac
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,957
Damage
6,880
13,801
Taken
12,479
3,858
Mitigated
3,160
6,254
Healing
5,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,302
798
790
1,622
2,318
897
441
31
2,287
9,201
2,668
L
2,290
772
0
1,457
2,853
463
0
398
2,455
0
14,890
L
1,294
96
139
1,062
2,357
514
0
451
1,870
17,639
0
L
1,481
466
0
1,462
3,372
696
0
476
2,832
0
11,961
W
Tsukuyomi
Lumpy_Magooster
Tsukuyomi
1,862
729
0
491
2,993
665
0
0
2,993
0
14,764
L
Erlang Shen
Orusuta
Erlang Shen
1,684
677
0
1,206
2,671
1,227
200
0
2,671
0
14,183
W
709
116
0
1,051
2,593
673
0
1,294
1,299
12,332
0
L
131
93
0
250
1,226
260
0
311
915
1,320
0
W
Danzaburou
xIMusashi634Ix
Danzaburou
1,348
653
171
1,589
3,302
738
234
100
3,202
0
9,621
W
Chaac
736
228
0
540
2,595
885
0
0
2,595
0
9,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,710
Gold Earned
16,845
128
Minions Killed
126
0
Camps Cleared
0
478,419
Distance Traveled
441,978
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,671
734
27
5
0
76,238
0
L
Neith
3,369
674
33
7
0
101,411
0
L
Hel
3,605
721
35
7
0
101,250
1
L
Set
3,229
646
22
4
0
114,791
3
W
Tsukuyomi
3,591
718
35
7
0
112,136
0
L
Erlang Shen
3,762
752
34
7
0
100,769
1
W
Ra
3,368
674
28
6
0
108,154
1
L
Ymir
2,880
576
2
0
0
23,757
0
W
Danzaburou
3,672
734
18
4
0
90,070
1
W
Chaac
3,408
682
20
4
0
91,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role