Player Matchup

Cerberus
Cerberus
ClevertonVzx
Cerberus
Level 99
God Stats
0W - 1L
1,288 SR
Queue Stats
94W - 82L
1,532 Elo+
Solo
Arachne
Arachne
TFH DioGod
Arachne
Level 62
God Stats
116W - 123L
1,470 SR
Queue Stats
447W - 545L
1,420 Elo+
Party 2
Agni
Agni
TFH FeLipe
Agni
Level 64
God Stats
5W - 11L
1,308 SR
Queue Stats
326W - 438L
1,385 Elo+
Party 2
Cupid
Cupid
TFH Karmic
Cupid
Level 97
God Stats
5W - 4L
1,603 SR
Queue Stats
517W - 572L
1,430 Elo+
Party 2
Hercules
Hercules
Zodarkgod
Hercules
Level 118
God Stats
21W - 38L
1,414 SR
Queue Stats
680W - 656L
1,482 Elo+
Solo
Team Averages
Level 88
1,417 SR
1,450 Elo+

VS

Team Averages
Level 144
1,552 SR
1,442 Elo+
King Arthur
King Arthur
 
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Albafic pxes
Gilgamesh
Level 128
God Stats
46W - 54L
1,470 SR
Queue Stats
81W - 110L
1,364 Elo+
Party 1
Scylla
Scylla
GarOta TOxic
Scylla
Level 131
God Stats
1W - 0L
1,512 SR
Queue Stats
13W - 6L
1,519 Elo+
Party 1
Cernunnos
Cernunnos
Whysken
Cernunnos
Level 160
God Stats
17W - 22L
1,553 SR
Queue Stats
629W - 639L
1,422 Elo+
Party 1
Medusa
Medusa
mandyhell
Medusa
Level 160
God Stats
15W - 14L
1,723 SR
Queue Stats
938W - 920L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ClevertonVzx
Cerberus
7
0 / 0 / 0
4,816
482
1,510
4,294
2,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
TFH DioGod
Arachne
9
2 / 1 / 0
5,422
542
3,064
5,879
1,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
0 / 5 / 0
5,100
510
2,719
5,450
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
9
0 / 0 / 0
5,064
506
1,959
4,325
991
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Zodarkgod
Hercules
9
0 / 4 / 1
5,283
528
4,868
9,591
4,692
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 2 / 3
6,487
649
7,706
11,275
4,987
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Albafic pxes
Gilgamesh
8
0 / 0 / 0
4,495
450
1,536
5,900
1,670
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
11
4 / 0 / 4
6,329
633
5,230
2,687
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Whysken
Cernunnos
10
4 / 0 / 2
6,070
607
2,416
3,923
1,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
mandyhell
Medusa
9
0 / 0 / 0
5,073
507
1,915
4,452
1,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
10
10
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
2
3
1.75
W
Gilgamesh
Albafic pxes
Gilgamesh
0
0
0
0
L
Cerberus
ClevertonVzx
Cerberus
0
0
0
0
W
Scylla
4
0
4
6
L
Arachne
TFH DioGod
Arachne
2
1
0
2
L
0
5
0
0
L
Cupid
0
0
0
0
W
Cernunnos
Whysken
Cernunnos
4
0
2
5
L
Hercules
Zodarkgod
Hercules
0
4
1
0.13
W
Medusa
mandyhell
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,120
Damage
18,803
29,539
Taken
28,237
11,660
Mitigated
10,014
9,389
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,706
623
0
4,789
11,275
4,987
0
461
10,814
0
33,931
W
Gilgamesh
Albafic pxes
Gilgamesh
1,536
239
331
2,802
5,900
1,670
0
1,026
4,854
0
18,751
L
Cerberus
ClevertonVzx
Cerberus
1,510
113
0
1,308
4,294
2,741
0
0
4,294
12,527
0
W
Scylla
5,230
507
0
519
2,687
797
0
1,563
1,002
29,185
0
L
Arachne
TFH DioGod
Arachne
3,064
2,618
0
616
5,879
1,786
0
839
5,018
0
29,209
L
2,719
178
0
460
5,450
1,450
0
2,489
2,725
23,535
0
L
Cupid
1,959
734
83
2,622
4,325
991
0
0
4,325
0
30,540
W
Cernunnos
Whysken
Cernunnos
2,416
1,089
0
1,922
3,923
1,456
0
1,065
2,794
0
33,892
L
Hercules
Zodarkgod
Hercules
4,868
1,638
0
4,300
9,591
4,692
0
1,572
7,947
1,408
28,142
W
Medusa
mandyhell
Medusa
1,915
750
0
1,194
4,452
1,104
0
601
3,851
0
32,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,685
Gold Earned
28,454
278
Minions Killed
273
0
Camps Cleared
0
966,685
Distance Traveled
975,248
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,487
649
77
8
0
203,289
3
W
Gilgamesh
4,495
450
23
2
0
211,593
0
L
Cerberus
4,816
482
39
4
0
203,335
2
W
Scylla
6,329
633
56
6
0
183,662
4
L
Arachne
5,422
542
60
6
0
225,523
1
L
Agni
5,100
510
51
5
0
174,724
3
L
Cupid
5,064
506
64
6
0
179,568
5
W
Cernunnos
6,070
607
63
6
0
212,206
4
L
Hercules
5,283
528
64
6
0
183,535
0
W
Medusa
5,073
507
54
5
0
164,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role